The Further Adventures of Indiana Jones 18 (June 1984)

22350It’s an interesting issue for a number of reasons. It’s a mix of Lost Horizon and Edgar Rice Burroughs with Indy and Marion finding their way to a lost city in the Himalayas. Yeti-like creatures protect the city, which has many secrets.

One of those secrets is the presence of Abner Ravenwood; Michelinie doesn’t resolve that mystery–probably not allowed to do it under the license–but his solution for it is fantastic.

There’s a lot of action and almost no story. The revelations about the lost city are mostly just to move the action along. After one moment of introspection from Indy, Michelinie solely concentrating on the action.

The writing makes it work.

The awful art is sometimes incredible. Trimpe’s little heads are something to see. He doesn’t even do well on the landscapes–but he gets better inks on those panels.

It’s an ugly comic, but decent.

CREDITS

The Search for Abner, Chapter Two: The City of Yesterday’s Forever!; writer, David Michelinie; penciller, Herb Trimpe; inkers, Vince Colletta, Danny Bulanadi and Ernie Chan; colorist, Robbie Carosella; letterer, Joe Rosen; editor, Eliot Brown; publisher, Marvel Comics.

The Further Adventures of Indiana Jones 17 (May 1984)

22349One could just sit and admire Michelinie’s storytelling economy. Not even the great character work he does on Indy, but just the economy of how he structures the catch-up.

He opens in a dangerous present, resolving a cliffhanger he never did, then (somewhat obviously but still competently) goes back to fill in the blanks. The awesome part is how he gives equal weight to flashbacks from the comic and the stuff he’s just filling in. It makes readers feel familiar with the new material, even though they’ve never seen it before.

Neat trick.

The finish involves an evil Frenchman and an evil Scot–I’m guessing, I wasn’t paying attention–teaming up with the Nazis to raid a lost city. They’re weak villains, but the rest of the comic makes up for them.

If only it the art were better. Trimpe and Colleta mess up action and quiet panels alike.

CREDITS

The Search for Abner, Chapter One: The Grecian Earn; writer, David Michelinie; penciller, Herb Trimpe; inker, Vince Colletta; colorist, Robbie Carosella; letterer, Joe Rosen; editor, Eliot Brown; publisher, Marvel Comics.

The Further Adventures of Indiana Jones 16 (April 1984)

22348It’s a very fast paced issue from Michelinie. Maybe he knew he had Trimpe and Colleta back on art and didn’t want to make the reader suffer. That explanation is as good as any, especially when one considers the resolution to the previous issue’s cliffhanger–crabs attacking Indy–is the longest sequence in the comic.

For example, the bottom of the ocean submarine sequence reads faster. Somehow Michelinie never feels rushed–Indy and Katanga (who continue to make a great pair) are always in constant danger, the speedy storytelling actually provides relief for the reader. There’s no delaying the constant twists.

The art does have its expected terrible points. Besides Indy looking totally different for the issue’s finish, there’s one amazing panel of him swinging through the air where the artists make it look like he’s sliding down something.

It’s a rushed read to be sure, but a decent one.

CREDITS

The Sea Butchers, Chapter Two: Death on Dark Waters; writer, David Michelinie; penciller, Herb Trimpe; inker, Vince Colletta; colorist, Robbie Carosella; letterer, Joe Rosen; editor, Eliot Brown; publisher, Marvel Comics.

The Further Adventures of Indiana Jones 15 (March 1984)

22347Herb Trimpe and Vince Colletta on art. I can’t remember the last time I’ve seen more rectangular, two-dimensional headed people.

They actually don’t too bad. They don’t do well, but not too bad. Michelinie over writes Indy’s thought balloons for the action scenes, trying to make everything seem logical, so at least one can read instead look at the art.

The story involves Indy running afoul the Japanese navy–it’s pre-war so the animosity is there but not the hostility–which is cool. Sadly, he also runs into some very unlikely pirates. Michelinie would have done far better with just one villain.

But Michelinie does do really well giving Indy a sidekick in Captain Katanga, the smuggler from Raiders. The two men prove a fine pair. Michelinie really does do a good job developing the characters from the source material.

It’s nothing to get excited about, but okay.

CREDITS

The Sea Butchers, Chapter One: Island of Peril; writer, David Michelinie; penciller, Herb Trimpe; inker, Vince Colletta; colorist, Robbie Carosella; letterer, Joe Rosen; editor, Eliot Brown; publisher, Marvel Comics.

The Further Adventures of Indiana Jones 14 (February 1984)

22346David Mazzucchelli does the pencils this issue. Best looking Indiana Jones so far.

It’s a strange issue, with Michelinie actually concentrating more on Indy and Marion’s romance than any archeological adventure. He even has a super villain type thing going on, with an irate handyman finding lost artifacts and going insane.

In an abandoned old hotel no less.

There are lots of scenes. The issue takes a while to read even though nothing really happens with the bad guy other than him being a nutty jerk. And Micheline doesn’t even spend much time with Indy and Marion as they chase him. Even though the bad guy’s thought balloons are dreadfully overwritten, Micheline clearly wants to pace the romance plot carefully.

The issue works out, even if it’s often boring, just because it’s absolutely gorgeous and Micheline does take his main characters seriously.

Mazzucchelli draws a fantastic, lush thirties Connecticut too.

CREDITS

Demons; writer, David Michelinie; penciller, David Mazzucchelli; inker, The Saint; colorist, Robbie Carosella; letterer, Joe Rosen; editor, Eliot Brown; publisher, Marvel Comics.

The Further Adventures of Indiana Jones 13 (January 1984)

22345What a difference a penciller makes… Ricardo Villamonte really doesn’t cut it. Indy’s always got a befuddled look.

Still, Villamonte isn’t responsible for the lame story. Michelinie send Indy out west on a field trip from the university. He and his students are on a dig, he runs awful bad guys. The plot contrivances are lame for even a done-in-one licensed comic; Michelinie wastes all his opportunities.

Michelinie opens with Indy’s female students talking about him being cute. One might think the issue would explore his professional life… But, no, it turns into this boring desert investigation thing with a truly silly explanation.

The comic actually shows the most life when Indy’s on the phone talking with the regular cast. Michelinie tried something new and it clearly didn’t work so much he had to remind the reader it’s not the norm.

It’s too bad, he usually does fine.

CREDITS

Deadly Rock!; writers, Archie Goodwin and David Michelinie; penciller, Ricardo Villamonte; inker, Sam de la Rosa; colorist, Bob Sharen; letterer, Joe Rosen; editor, Louise Jones; publisher, Marvel Comics.

The Further Adventures of Indiana Jones 12 (December 1983)

22344I can’t believe I forgot to mention Indy’s Spanish gypsy sidekick from last issue–he returns here–I think he’s based on Speedy Gonzales. There’s the yellow sombrero and the annoying dialect.

That lame character aside (made worse this issue with Marion falling for his “charm”), Michelinie continues to do pretty good work on Further Adventures. There’s this neat little subplot about these guys after Indy and Speedy continued from last issue; Michelinie just paces it all really well. I suppose Marion arriving so quick is silly, but she plays so well it’s forgivable.

Sadly, the art’s the problem here. Mel Candido is a terrible inker for both Kerry Gammill and Luke McDonnell, who split the pencilling chores. He’s a little better on McDonnell, which means the issue ends better than it starts, but not by much. It starts real ugly.

Great reveal of the relic at the end too.

CREDITS

The Fourth Nail, Chapter Two: Swords and Spikes!; writer, David Michelinie; pencillers, Kerry Gammill and Luke McDonnell; inker, Mel Candido; colorist, Bob Sharen; letterer, Joe Rosen; editor, Louise Jones; publisher, Marvel Comics.

The Further Adventures of Indiana Jones 11 (November 1983)

22343It’s another great plot from Michelinie. He writes some decent exposition too. His dialogue is inconsistent though. For whatever reason he can’t write Indy’s dialogue. Everyone else’s is fine though. Very strange. I think it has to do with him writing Indy as a tough guy first, smart guy second.

The issue has Indy sort of taking a second job as a treasure hunter for a mysterious rich guy. This guy’s band of Arab ninjas (Michelinie’s description) gets Indy out of a jam in the opening. The rich guy then appears to pitch Indy the job–finding the fourth nail from Christ’s cross.

It’s all compelling–it feels very grand–and there are some excellent moments. Michelinie implies subplots without expanding on them, which is interesting–or forgetful.

The Gammill pencils are rather nice too.

Problems aside, the comic has lots of charm and technical qualities. Not bad at all.

CREDITS

The Fourth Nail, Chapter One: Blood and Sand!; writer, David Michelinie; penciller, Kerry Gammill; inker, Sam de la Rosa; colorist, Julianna Ferriter; letterer, Joe Rosen; editor, Louise Jones; publisher, Marvel Comics.

The Further Adventures of Indiana Jones 10 (October 1983)

22342It’s an adequate, underwhelming resolution. Michelinie handles the cliffhanger from last issue well then sends Indy off into the jungle. It’s the jungle from the beginning of Raiders, but there’s no fanfare to its return. There is another Raiders connection–the villain has a secret–but it’s lame.

Michelinie also gets history very wrong concerning when the Nazis starting plotting against the United States. Maybe it’s different in the Indiana Jones universe.

Like I said, the opening is fine. Reed does much better with two people in his action panels. So when it’s Indy alone, while the panels are sometimes good, there’s no excitement. It’s just Indiana Jones in another jungle, fighting another couple bad guys.

Michelinie’s steam runs out just after Indy gets back to the jungle too. He figured out how to resolve the issue and wrote the rest of the pages to fit.

Still, it’s not terrible.

CREDITS

The Gold Goddess, Chapter Two: Amazon Death-Ride; writers, Archie Goodwin and David Michelinie; penciller, Dan Reed; inker, Danny Bulanadi; colorist, Bob Sharen; letterer, Joe Rosen; editor, Louise Jones; publisher, Marvel Comics.

The Further Adventures of Indiana Jones 9 (September 1983)

22341 1Michelinie–writing off a plot from Archie Goodwin–does a direct sequel to Raiders of the Lost Ark. It’s practically a reunion issue too. While Marion and Marcus show up all the time, a slimmed down Sallah is in the first half of the issue (Michelinie sticks to the established Further plot structure).

Sallah and Indy are after the gold trinket from the beginning of Raiders. They run afoul of bad guys, of course, who turn out to be the natives with the blowguns from the movie. Only Michelinie’s dialogue for them makes them sound like cartoon radical Muslims; a South American native wouldn’t call a Westerner the infidel.

Meanwhile, Sallah and Indy’s friendship is a great example of how Muslims and WASPs can get along. Very strange.

The finish has Indy fighting the natives on a skyscraper.

Nice pencils from Dan Reed.

As usual, Michelinie delivers an okay comic.

CREDITS

The Gold Goddess, Chapter One: Xomec’s Raiders; writers, Archie Goodwin and David Michelinie; penciller, Dan Reed; inker, Danny Bulanadi; colorist, Bob Sharen; letterer, Joe Rosen; editor, Louise Jones; publisher, Marvel Comics.