For her first issue as regular writer, Linda Grant turns in a rather tepid issue. Even though Indiana Jones has endless sidekicks from the movies, Grant introduces a new one for him here. Alec Sutherland, white guy. Sutherland’s maybe a Brit… or maybe he’s secretly the Sutherland who’ll someday show up in Swamp Thing, but right now he’s just a dumb, rich white kid.
The adventure involves Indy going to Iran–during semester break–to investigate some journal the kid brought him. It’s pretty lame stuff, but Ditko and Bulanadi do okay with it on the art. Maybe the writing’s just boring enough to make mediocre Marvel art seem better.
Grant’s decent on the actually scenes, except maybe her new sidekick guy. He’s too annoying. It’s her plotting–and she writes Indy kind of stupid. His philosophical musings on archeology are inane.
It’s trying to read; there’s no other word.
D+
CREDITS
Tower of Tears; writer, Linda Grant; penciller, Steve Ditko; inker, Danny Bulanadi; colorist, Robbie Carosella; letterer, Diana Albers; editor, Ralph Macchio; publisher, Marvel Comics.
While the Ditko art does leave a lot to be desired–the huge action finale, which takes up about half the issue, is a mess–it’s not a bad comic at all. You just have to get used to people not being in the right place in panels and some terrible action choreography.
David Michelinie is back. Maybe Marvel figured since they just had to adjust for Temple of Doom they would want someone competent on the book.
I like this issue and it’s not for particularly good reasons. Linda Grant rips off a bit of Raiders and sends Indy to help some woman with a translation. They bicker, there are bad guys–in a lot of ways, Grant has tapped into what became the Indiana Jones standard. But there is one sincere moment and it throws everything off. Grant’s doing the comic pulpy and it makes the Ditko art a perfect match.
Well, having Danny Bulandi on the finishes certainly helps the Trimpe art. It’s not good and the panels are still boring, but the level of detail is at least adequate. The opening page of Indiana Jones walking through a rainswept street might even be nice.
Herb Trimpe’s writing is far better than his first art issue and his writing isn’t good at all. It’s just not downright bad. The art is bad and incompetent–though I guess Trimpe does try a couple things as far as panel composition. They’re simplistic and unoriginal, but they do show off the only times Trimpe tries hard with any aspect of the art.
The art, from Joe Brozowski and Mel Candido, isn’t great or even good (occasional weird background details break the perspective), but it’s generally competent. And generally competent for this issue isn’t bad.
There are a bunch of inkers on this issue. They stay consistent until the finish, when it’s very obvious the inker has changed. The final inker changes Steve Ditko’s pencils so much, it barely looks like the same comic.
The issue opens with a full page spread–Indy looking at an artifact with a magnifying glass–but it’s the only uneconomical use of page space in the issue. Luke McDonnell has to pack panels on the page to get through all the action in Priest’s script.
Let me tell you a story about how this issue of Indiana Jones came to be. It’s not true, but it’s far more amusing than the comic book itself.