It’s an excellent issue about a vigilante hitting various organized crime guys in Mega-City One. Does it make any sense for there to be mobsters above the Judges? No. It’s sort of weird and has something of a retro vibe–like it doesn’t really star Judge Dredd but his training officer.
Nice art from Ezquerra and Ian Gibson. There’s a lot of precise action in the story–Dredd is sure the vigilante has been trained as a Judge and the vigilante has a couple intricate plans to execute. The art on those sequences is real strong and would be surprisingly ambitious if Ezquerra and Gibson didn’t also take a very grand approach to Dredd himself this story.
It’s big and awesome.
The backup has Dredd fighting a giant ape robot. Ezquerra’s art is inventive, Malcolm Shaw’s script is short and goofy.
That lead story is rather good Judge Dredd.
CREDITS
Writers, John Wagner, Alan Grant and Malcolm Shaw; artists, Ian Gibson and Carlos Ezquerra; letterers, Tom Frame and Stan Richardson; editor, Nick Landau; publisher, Quality Periodicals.
A not bad issue.
Poor Judge Dredd. Even with a great page or two from McMahon–he does better with full scenes, not trying to summarize–the story ends on a lame pun from Shaw. Worse, there were some obvious better ones.
More hard going this issue, even though the art’s much better overall.
It’s a distressingly tepid issue. Even with Judge Dredd fighting a giant robot gorilla–or maybe because of that emphasis on absurd bigness. The Dredd story does look good though–Carlos Ezquerra bakes dry humor into every panel.
Pat Wright takes over the art on Invasion and it’s immediately less interesting. Gerry Finley-Day’s writing isn’t terrible, but without dynamic art, the cracks show a lot clearer.