It’s an issue of endings and new beginnings. Well, more like one ending and a lot of multi-part stories.
Harlem Heroes whimpers out of the series, hopefully for good. Tully has this terrible moment where the Heroes mourn a lost teammate, then jump for joy at the thought of their next adventure.
Finley-Day reveals the Scots are the only ones in the UK able to keep out the Volgans but even they need Savage’s help. Okay art from Dorey and it moves well.
Something’s off with Solá’s art on Shako though. It should be fun–Wagner has Shako attacking people in the hospital, including the evil nurse.
The Future-Shock is fine. Nothing special.
MACH 1 actually has Probe fighting an evenly matched opponent; Redondo’s art is hurried though.
Gibson’s art is just great on Dredd, however. He does a great job and Wagner keeps it moving well.
CREDITS
Invasion, Dirty Jocks, Part One; writer, Gerry Finley-Day; artist, Mike Dorey; letterer, Tony Jacob. Harlem Heroes, Part Twenty-seven; writer, Tom Tully; artist, Massimo Belardinelli; letterer, Pete Knight. Shako, Part Eight; writer, John Wagner; artist, Ramon Sola; letterer, Knight. Tharg the Mighty, First Contact; writer, Alan Hebden; artist, Medraho; letterer, Aldrich. M.A.C.H. 1, Planet Killers!, Part One; writer, Pat Mills; artist, Jesus Redondo; letterer, Jack Potter. Judge Dredd, The Academy of Law, Part One; writer, Wagner; artist, Ian Gibson; letterer, Bill Nuttall. Editor, Kelvin Gosnell; publisher, IPC.
It’s another all right issue. There’s some really interesting art, which helps things along.
It’s an inoffensively weak issue. Finley-Day handles both Invasion and Dredd and doesn’t do well with either of them. Invasion has some really complex layouts from Dorey, which are cool, but the story’s pretty lame. Dredd is oddly not particularly busy–McMahon spends more time on little details than city designs–and Finley-Day doesn’t have a good punchline.
It’s not the worst issue but there’s sure nothing to recommend it. Not even Dredd. Gerry Finley-Day writes both it and Invasion. Neither stand out except by not being as bad as the rest of the entries. Good twist at the end of Dredd though.
This issue has about fifty percent good stuff. Maybe even a little more. It feels like more.
This issue has some strange turns. Mostly when Flesh all of a sudden become about dinosaurs teleporting to the future and having Fly-like effects with the guys’ heads ending on a dinosaur. It’s the cliffhanger and it’s dumb, but Gosnell writes a decent enough story before it.
It’s another weak issue.
With a couple exceptions, it’s one of the better 2000 AD progs so far.
Carlos Pino does the art on Invasion. He does pretty well, though Finley-Day’s script has all these analogues to the Nazis. It seems inappropriate and somewhat insensitive.
Harlem Heroes takes place in a world with a Mega City-One. That one detail is more diverting than anything else in this issue’s entry, except maybe how Gibbons draws the Russian players. They’re giant bear furries. They’ve been so attired a while now, I just hadn’t bothered to comment.