2000 AD 10 (30 April 1977)

144900Overall, it’s not a terrible issue. Nothing really stands out as good or bad. The first half of the Dan Dare is okay even–Belardinelli really does do a lot better with space battles than anything else.

The Invasion entry has decent art from Eric Bradbury and a nice reveal at the end. Finley-Day’s dialogue’s moronic, but it’s always moronic.

Studio Giolitti does a little better on the Flesh writing. Boix continues to draw dinosaurs rampaging well. The Harlem Heroes has a great panel or two from Gibbons. Again, dumb but not terrible–the story’s plotted okay.

M.A.C.H. 1 rips off some Bond moments as the protagonist hunts a fugitive. Mills does better with the action than the quiet epilogue.

And then there’s Dredd. Good art from Ezquerra helps things a lot. Wagner writes weak dialogue and the end’s way too heavy handed. Otherwise, nearly okay.

CREDITS

Invasion, Dartmoor, Part One; writer, Gerry Finley-Day; artist, Eric Bradbury; letterer, John Aldrich. Flesh, Book One, Part Ten; writer, Studio Giolitti; artist, Boix; letterer, Aldrich. Harlem Heroes, Part Ten; writer, Tom Tully; artist and letterer, Dave Gibbons. Dan Dare, Part Ten; writer, Kelvin Gosnell; artist, Massimo Belardinelli; letterers, Jack Potter and Peter Knight. M.A.C.H. 1, On the Roof of the World; writer, Pat Mills; artist, Enio; letterer, Tony Jacob. Judge Dredd, Robot Wars, Part One; writer, John Wagner; artist, Carlos Ezquerra; letterer, Aldrich. Publisher, IPC.

2000 AD 7 (9 April 1977)

144897 1Poor Judge Dredd. Even with a great page or two from McMahon–he does better with full scenes, not trying to summarize–the story ends on a lame pun from Shaw. Worse, there were some obvious better ones.

Invasion has decent art from Sarompas, Flesh has a possibly good setup for the next issue (at least in terms of giving Sola something interesting to draw) and Harlem Heroes is lame. There’s a disconnect between Tully’s interest in the game play and how Gibbons draws it.

Kelvin Gosnell’s pacing on Dan Dare is a surprise. He rushes through the showdown with the big alien queen. It doesn’t make the story any better, but it does make the badness read faster.

And M.A.C.H. 1 is its usual terrible, this time with Mills giving the super spy a Bolivian sidekick who talks like Speedy Gonzales.

The issue’s lacking any gems.

CREDITS

Invasion, Train Story; writer, Pat Mills; artist, Sarompas; letterer, John Aldrich. Flesh, Book One, Part Seven; writer, Kelvin Gosnell; artist, Ramon Sola; letterer, Jack Potter. Harlem Heroes, Part Seven; writer, Tom Tully; artist and letterer, Dave Gibbons. Dan Dare, Part Seven; writer, Kelvin Gosnell; artist, Massimo Belardinelli; letterer, Potter. M.A.C.H. 1, Bolivia; writer, Pat Mills; artist, Enio; letterer, Bill Nuttall. Judge Dredd, The Statue of Judgement; writer, Malcolm Shaw; artist, Mike McMahon; letterer, Aldrich. Publisher, IPC.

2000 AD 4 (19 March 1977)

144894Pat Wright takes over the art on Invasion and it’s immediately less interesting. Gerry Finley-Day’s writing isn’t terrible, but without dynamic art, the cracks show a lot clearer.

Flesh still has great art from Sola. Ken Armstrong’s writing is even worse than usual, especially the dialogue. And they rip off Westworld whole sale. It’s a chore when dinosaurs aren’t on page.

Gibbons has a great opening splash page for Harlem Heroes. Tully concentrates on making the game seem real; while not exciting, the dedication to the concept is something. They could have cut a lot of corners and they don’t.

Dan Dare is lame. I guess Belardinelli does do well with gross alien creatures. Not a lot of space shots either.

Pat Mills is back writing M.A.C.H. 1. Artist Enio’s apparently scared to make the Arab villains look too Arab. It’s awful.

Dredd’s fun. McMahon compacts his visuals well.

CREDITS

Invasion, The Resistance, Part Four; writer, Gerry Finley-Day; artist, Pat Wright; letterer, Tom Frame. Flesh, Book One, Part Four; writer, Ken Armstrong; artist, Ramon Sola; letterer, Bill Nuttall. Harlem Heroes, Part Four; writer, Tom Tully; artist and letterer, Dave Gibbons. Dan Dare, Part Four; writer, Kelvin Gosnell; artist, Massimo Belardinelli; letterer, Jack Potter. M.A.C.H. 1, To Kill a President; writer, Pat Mills; artist, Enio; letterer, John Aldrich. Judge Dredd, The Brotherhood of Darkness; writer, Malcolm Shaw; artist, Mike McMahon; letterer, Nuttall. Publisher, IPC.

2000 AD 2 (5 March 1977)

144892Once again, Invasion is the best strip, M.A.C.H. 1 is the worst and Harlem Heroes is the strangest.

Starting with Harlem… Gibbons’s art is better this time, but the future setting is poorly thought out (Harlem’s a bad neighborhood even after future retrofitting?). It’s not a traditional storyline though, which is nice.

Flesh is a little better too, with Armstrong getting into some of the day to day of dinosaur hunting. Boix’s art is still iffy.

Dan Dare is crappy again. Bad writing, bad art. The art’s probably worse than the writing.

That Blasco art on Invasion makes up for the hurried pace. It’s a great looking strip. The art on M.A.C.H. is a little better too.

The first Judge Dredd finishes the programme. Peter Harris’s writing is weak, Mike McMahon’s art is indistinct. Dredd’s second seat to the villain even. From mundane beginnings….

CREDITS

Invasion, The Resistance, Part Two; writer, Gerry Finley-Day; artist, Jesus Blasco; letterer, Jack Potter. Flesh, Book One, Part Two; writer, Ken Armstrong; artist, Joan Boix; letterer, Bill Nuttall. M.A.C.H. 1, Vulcan, Part Two; writer, Robert Flynn; artist, Enio; letterer, Potter. Dan Dare, Part Two; writer, Kelvin Gosnell; artist, Massimo Belardinelli; letterer, Nuttall. Harlem Heroes, Part Two; writer, Tom Tully; artist and letterer, Dave Gibbons. Judge Dredd, Judge Whitey; writer, Peter Harris; artist, Mike McMahon. Publisher, IPC.

2000 AD 1 (26 February 1977)

144891There’s definitely some weird stuff in the first issue of 2000 AD. Quite a bit of silly stuff too. Pat Mills wrote–either solo or with a partner–every story in the issue so the lack of creativity on some of the series might just be exhaustion.

The first one, Invasion, is the strongest. Great art from Jesus Blasco. It’s about some Eastern European country invading Britain; very methodically told. Looks great.

Flesh is about dinosaur hunters from the future. Joan Boix’s art has more personality than quality. It’s likable enough, as it’s cowboys and dinosaurs.

The Dan Dare is lame. Massimo Belardinelli has problems with figures, the writing’s dull.

Nothing’s as lame as M.A.C.H. 1 though. It’s a “Six Million Dollar Man” knockoff. Enio’s art is pretty weak.

Harlem Heroes is the nuttiest–a future version of the Globetrotters. Young Dave Gibbons on the busy art.

CREDITS

Invasion, The Resistance, Part One; writer, Pat Mills; artist, Jesus Blasco; letterer, Bill Nuttall. Flesh, Book One, Part One; writer, Mills; artist, Joan Boix; letterer, Nuttall. Dan Dare, Part One; writers, Ken Armstrong and Mills; artist, Massimo Belardinelli; letterer, Nuttall. M.A.C.H. 1, Vulcan, Part One; writer, Mills, artist, Enio; letterer, Nuttall. Harlem Heroes, Part One; writers, Tom Tully and Mills; artist, Dave Gibbons; letterers, Gibbons and Nuttall. Editor, Kelvin Gosnell; publisher, IPC.