There’s a lot of imaginative Ron Smith art this issue. He does an excellent job mixing action with setting detail, especially since all of Wagner’s stories have something to do with Mega-City One, whether with the block architecture or with the people.
Unfortunately, Wagner’s stories of Dredd and the general public, even when they’re good, are too much of Wagner trying to play up Dredd’s ideals. The first story has a minor crime turn into a major, the second has Dredd showing compassion (while appearing not to show compassion), the third and fourth are Walter stories.
The final story, from Alan Grant and Kelvin Gosnell, is this way too conceptually big, but way too small in terms of pages–and Smith’s scale–story of a runaway mobile traffic thing.
These Mega-City One details, even with good art, are really hard to take one after another. There’s no story.
B-
CREDITS
Writers, John Wagner, Alan Grant and Kelvin Gosnell; artist, Ron Smith; colorist, John Burns; letterers, Peter Knight and Tom Frame; editor, Nick Landau; publisher, Eagle Comics.
Wagner finishes the Chief Judge Cal storyline. There are a couple surprises before the end, with Wagner in something of a hurry. Smith doesn’t get much space on the art, which is unfortunate, but he uses the space he gets really well at times. It’s a satisfactory conclusion, but the denouement is way too abrupt.
This issue has some strange turns. Mostly when Flesh all of a sudden become about dinosaurs teleporting to the future and having Fly-like effects with the guys’ heads ending on a dinosaur. It’s the cliffhanger and it’s dumb, but Gosnell writes a decent enough story before it.
All in all, not a bad issue.
It’s another weak issue.
Good grief it’s a bad one.
Carlos Pino does the art on Invasion. He does pretty well, though Finley-Day’s script has all these analogues to the Nazis. It seems inappropriate and somewhat insensitive.
It’s another less than impressive outing.
Overall, it’s not a terrible issue. Nothing really stands out as good or bad. The first half of the Dan Dare is okay even–Belardinelli really does do a lot better with space battles than anything else.