Adventure Into Fear 18 (November 1973)

Fear #18It’s really bad art. From Mayerik and Trapani too. Maybe the inks are a little off but I think a lot if it must be the pencils. I really hope it’s not some new style they’re working on. Because it’s bad.

Gerber tries very hard with this story, which is sort of a talking heads disaster story, very self-aware microcosm of American life thing. He tries so hard and he fails. He fails miserably. The tone is off and none of the many things Gerber does to even establish one fails. It’s like he’s got an earnest idea and no way to honestly do it in this comic.

But then there’s the bit action finale and it’s great. It’s a classic horror problem with a modern, slightly askew approach to it. Gerber sort of saves the issue; he gets credit for the attempt.

That art is really bad though.

B 

CREDITS

A Question of Survival!; writer, Steve Gerber; penciller, Val Mayerik; inker, Sal Trapani; colorist, Linda Lessmann; letterer, Artie Simek; editor, Roy Thomas; publisher, Marvel Comics.

Adventure Into Fear 17 (October 1973)

Fear #17This story is the best so far in Gerber’s Man-Thing run so far. He does a story introducing a Superman analogue, only without growing up in the world and some other significant changes. But what’s important is how Gerber writes this character as encountering the world. Gerber does a second person thing and it’s fascinating stuff.

The Superman analogue becomes the reader or vice versa. If Gerber’s aware how he’s presenting this story, as a guided tour into how someone is going to experience the reading of the story itself, is he purposefully casting the comic book reader as a superhero. If so, a Superman analogue with its familiarity, works perfectly.

Trapani inks Mayerik again to even more success because there’s this goofy big time superhero action sequence in the middle of a small town. It’s simultaneously delightful and bewildering.

It’s a fantastic, multilayered story. Gerber does singularly well.

A+ 

CREDITS

It Came Out of the Sky!; writer, Steve Gerber; penciller, Val Mayerik; inker, Sal Trapani; colorist, George Roussos; letterer, Jean Izzo; editor, Roy Thomas; publisher, Marvel Comics.

Adventure Into Fear 16 (September 1973)

Fear #16Sal Trapani inks Mayerik fairly well. Everyone looks a little too Marvel house style for it to be a horror comic, but it’s good art. There’s a lot of action in the issue, with Man-Thing getting involved with these Native American kids who decide to attack an industrialist destroying the swamp. They do it in costume, which gives the book an odd feel.

It’s modern, but then you’ve got these Native Americans in the swamp and it feels like a Western comic or something. Like the cowboy gets lost in the swamp.

No one gets lost here.

Gerber keeps his supporting cast around, even after the vague closure of their last appearance. It gives the setting a good feel–they show up in a crowd scene and Gerber focuses on them–and the familiarity is nice.

Plus, Gerber writes the Man-Thing narration well. It’s confused, just like him.

A- 

CREDITS

Cry of the Native; writer, Steve Gerber; penciller, Val Mayerik; inker, Sal Trapani; colorist, Petra Goldberg; letterer, Artie Simek; editor, Roy Thomas; publisher, Marvel Comics.

Adventure Into Fear 15 (August 1973)

Fear #14Gerber writes the heck out of the first feature length Man-Thing story. There’s a lot of new information introduced, with Gerber doing a lengthy flashback. The flashback–to Atlantis and an explanation of something the present–takes the place of a backup story. But put as a second chapter, it relieves a lot of drama. Not too much, just about right.

One really different thing is how Gerber has his cult out to save the world from demons; they’re the good guys. Don’t see good cults often.

Everything moves real fast. The world’s in chaos, the supporting cast gets together and finds Man-Thing, flashback, resolution. But Gerber makes sure each section is filled. Not so much with Man-Thing, who’s backseat to the girl, Jennifer (especially after she magically gets a risqué outfit). She’s also related to the flashback.

Depressing ending too.

It’s a good, well-executed issue.

B+ 

CREDITS

From Here to Infinity!; writer, Steve Gerber; penciller, Val Mayerik; inker, Frank McLaughlin; colorist, Petra Goldberg; letterer, Artie Simek; editor, Roy Thomas; publisher, Marvel Comics.

Adventure Into Fear 14 (June 1973)

Adventures Into Fear #14The Man-Thing feature is pretty good. Gerber starts clarifying the nexus in the swamp and also the real villains behind the story. They’re not the most original villains–demons from hell–but the way Gerber sets it up is strong. While there’s a forward-thinking element to the top story with the kids hanging out with Man-Thing, the demons are gloriously aged.

They’re basically Romans with pointy ears and Gerber doesn’t go for any humor with them. Loosing Man-Thing in this environment is ludicrous but it works out. The incongruity probably helps.

Chic Stone’s inks aren’t the best for Mayerick but the art’s still good. Gerber seems oddly detached from Man-Thing’s story this time around though. He’s occasionally cruel to the creature in the expository narration.

Then the fifties backup is this awesome story from Paul Reinman. Great art, great story. Very impressive.

This issue’s outstanding.

B+ 

CREDITS

Man-Thing, The Demon Plague; writer, Steve Gerber; penciller, Val Mayerik; inker, Chic Stone; colorist, Stan Goldberg; letterer, Artie Simek. Listen, You Fool; artist, Paul Reinman. Editor, Roy Thomas; publisher, Marvel Comics.

Adventure Into Fear 13 (April 1973)

Adventure Into Fear #13Oh, very good news–Val Mayerik is on the pencils (with Frank Bolle in inks). From the first couple pages of Man-Thing, it's clear the art is going to be a lot better. It shouldn't be particularly obvious, as it's a Man-Thing story and Mayerik doesn't illustrate him until later in the story but the way Mayerik draws the supporting cast is enough to show things have turned around.

Gerber fleshes out that supporting cast more here, he shows how the local girl is somehow linked to Man-Thing, for instance. But he's also got a better grip on how to write Man-Thing himself. While Gerber does fall back on Man-Thing's human side getting dialogue, the sequence is effective and doesn't seem forced.

Maybe because it's in the second act, not the third. Anyway, good feature.

The sixties backup has indistinct Gene Colan art. The Lieber and Lee story's distinctively crappy though.

B 

CREDITS

Man-Thing, Where Worlds Collide!; writer, Steve Gerber; penciller, Val Mayerik; inker, Frank Bolle; colorist, Ben Hunt; letterer, Artie Simek. Mister Black; writers, Stan Lee and Larry Lieber; artist, Gene Colan. Editors, Lee and Roy Thomas; publisher, Marvel Comics.

Ka-Zar the Savage 26 (May 1983)

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This issue is extremely hectic. The first three-quarters of it pick up immediately following the previous issue–Ka-Zar and Spider-Man duke it out until they decide to be buddies. Then they go save Shanna, which is easier said than done.

But even after Shanna’s rescued, Jones doesn’t let up on the pace. Ka-Zar’s hellbent on getting out of New York immediately and, even though it’s fairly fantastic (and owes a lot to Raiders of the Lost Ark), his scheme works.

The issue’s a particularly nice exercise. Jones establishes Ka-Zar as wanting back to the Savage Land, the cover is clear on the New York exodus… it all comes together quite well.

Except, of course, Frenz’s artwork. It’s not completely awful, but he’s lost the urban touch he exhibited a few issues ago.

The Mayerik-illustrated backup comes to a fine conclusion. Some great artwork in just a few pages.

Ka-Zar the Savage 21 (December 1982)

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Mel Candido is great inker for Frenz. For the most part, the issue looks great. Not great great, but great for a Marvel house style book, which Ka-Zar has apparently become. Right down to the Romita-style Peter Parker.

While the issue opens resolving the big Ka-Zar versus Kraven fight, it then becomes a conversation issue. Not quite talking heads, because the pacing isn’t slow enough. For example, Spider-Man and Kraven argue over whether they should fight, seeing as how they both worked together to save Ka-Zar.

The issue is then Shanna talking to Peter Parker about her life.

But somehow, it’s all very traditional. Jones doesn’t include any indulgences, but more… it seems like he isn’t interested. It’s a fine issue, but an unenthusiastic one.

However, the flashback backup is amazing. Mayerick’s art on this installment is singular and Jones writes a surprising hard cliffhanger.

Ka-Zar the Savage 19 (October 1982)

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This issue is very full. Not a lot happens, but there are a lot of scenes and most of them have some action. Ka-Zar, an amnesiac mute after his brain injury, roams New York while Shanna tries to save him. She has to surmount government bureaucracy… and buy a new set of clothes. Meanwhile, the villainous hussy from last issue is doing her own thing.

Bringing Ka-Zar and Shanna to New York gives Jones a lot of material. The story itself is sort of secondary to the little encounters both have in the modern world. Jones maintains the characters perfectly–these are people who have left the modern world and are only back in it by force. They don’t fit, regardless of attire.

Unfortunately, Gil’s art has its usual problems, otherwise it’s excellent.

The backup has some beautiful Mayerik art… but not enough. The backup is way too short again.

Ka-Zar the Savage 17 (August 1982)

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This issue is a nice done-in-one, with Ka-Zar tripping on bad mushrooms and thinking he’s Sam Spade after a double-crossing dame (Shanna).

Unfortunately, Frenz is still on the art–I suppose his noir scenes are a little better than his jungle scenes, but not much. It’s a script tailor made for the departed Brent Anderson.

But what’s interesting about it is how Jones approaches the whole event. It’s clear he identifies more with Shanna. She choses the Savage Land lifestyle, which makes her more interesting than Ka-Zar, who’s bound to it. Half the issue follows her around and Jones does a fine job.

The Mayerik illustrated backup is this lovely story of Ka-Zar’s sabertooth tiger (when Ka-Zar was a kid). It’s all silent, just great, emotive imagery. Disney really ought to be mining this series for movies… but not as much as Marvel should be collecting it.