The Legion of Monsters (1975) #1

Legion of Monsters  1

Legion of Monsters opens with a defensive letter from editor Tony Isabella, responding to the Marvel faithful who were mad at the inglorious cancellation of the other black and white magazines. Isabella explains the books weren’t ever losing money; it’s just not in Marvel’s best interest not to make money. If readers really want black-and-white monster magazines, they better buy Legion.

They did not.

Although there’s a subscription form in the issue, Monsters only had this one issue.

And kind of for good reason.

There are four features. One Monster of Frankenstein, one continuation from Dracula Lives, and two original horror stories. All of them are uneven, starting with Doug Moench, Val Mayerik, Pablo Marcos, and Dan Adkins’s Frankenstein story. It’s after the Monster has woken up in the modern age, and he’s wandering around. He sees a princess, and even though he knows it always ends with villagers and pitchforks, he follows her.

Now, if it were just about the Monster following some girl, it’d be tired fast. But the Monster finds himself amid intrigue; it’s a costume party, and the jester tells him someone’s out to kill the princess, will the Monster help? Of course, he will. But will it be helpful help or disastrous?

The art’s sometimes excellent. Mayerik inking himself, Marcos inking Mayerik, it works out. The Adkins inks are wanting. And the story’s really dang long.

But at least it’s not the Secret Origin of Manphibian, the following story. Tony Isabella scripts from a Marv Wolfman plot. Dave Cockrum pencils, Sam Grainger inks. It’s about a Creature from the Black Lagoon type coming up through an oil well and getting in a fight with another monster from the same species, as well as some husband out to kill his wealthy wife. Or something.

It’s tedious. Maybe if the art were more distinct.

Ditto the next story, about kids picking on a former circus “freak” whose only friends are flies. It bleeds empathy, but the story’s way too long, and the art lacks Paul Kitchener pencils, Ralph Reese inks. They also share story credit with scripter Gerry Conway.

Maybe if Marvel wanted more people to be excited about Legion, they should’ve gotten together a better first issue.

The next chapter in Roy Thomas and Dick Giordano’s adaptation of Bram Stoker’s Dracula wraps up the issue. After a lengthy (and welcome) recap of events to date, this installment covers Mina going off to marry Jonathan in Europe while Lucy’s condition worsens in England. There are multiple diary and journal keepers: Mina, Steward, and eventually Lucy.

It sure seems like Lucy has no idea she’s been Dracula’s steady blood bag for months, and, to this point, Mina hasn’t read Jonathan’s diary, even though he wants her to do so. But what Thomas doesn’t fix—and Giordano doesn’t help with—is Dr. Van Helsing, who arrives this issue to commit medical malpractice.

With the timeline visually broken out so nicely, it’s even more apparent than usual Van Helsing messes up with Lucy’s initial diagnosis and then waits too long to tell everyone what they’re dealing with.

Giordano draws Van Helsing like a combination of Santa Claus and a leprechaun.

Otherwise, lots of good art, but Lucy’s the only sympathetic character, with Seward whining almost nonstop about her marrying someone else and Van Helsing blandly kind and incompetent.

There’s one page of single-panel strips from Stuart Schwartzberg. They’re a highlight and shouldn’t be. There’s also another text article recapping monsters in other media, like it’s a real magazine again. Too little, too late.

Is it a bummer Legion didn’t continue? Sure?

But it makes sense why it didn’t.

Dracula Lives (1973) #11

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I had planned on opening bemoaning Dracula Lives only having two issues left just when the series has found itself again, but then I did some research and discovered it’s worse than the series just canceling. They’re not going to finish the Bram Stoker’s Dracula adaptation here; there’s no more Lilith (more on her adventures in a bit). I wish I hadn’t looked ahead. However, if I hadn’t, I wouldn’t have known where to go for the next (and temporarily final) Stoker adaptation entry.

There’s a reason reading monthly comics is a pain in the ass, even fifty years later.

Anyway.

This issue’s great, and I’m super duper sad there are only two more issues.

The magazine aspects of Lives are gone this issue; letters column, but no features—lots of ads. But the stories are all good. The art on the Lilith story’s a disaster, but if Lilith had been well-executed back in the day (writer Steve Gerber’s finding his legs fast), we’d remember it.

We’ll go in reverse order, starting with the Lilith story. It’s a long story, and Bob Brown’s pencils are terrible. They’ve got Frank Chiaramonte inking him, which is a choice, but then Pablo Marcos also has a credit, and even though I’m lukewarm on Marcos (or do I like him, it’s been so long since Lives had top-shelf artists), I was expecting the art to not be terrible.

But it’s terrible. Oddly, Brown’s pencils look like they were meant for digest size, not a magazine page, like seeing them smaller would improve things. Like the frequent lack of faces. Though the story’s all about there not being a face. Lilith’s human half runs afoul of some incel planning to do a mass shooting—no shit, in 1975–and Lilith takes over to stop him. Except there’s only so much she can do. It’s intense.

There’s some character development for Lilith and her human half. It’s good. The art’s an incredible problem, but the story’s good. I had wondered what was wrong with Gerber on the previous story, but he’s got it here.

The middle story is the Bram Stoker adaptation, and it’s a good argument Dick Giordano’s career should’ve been spent illustrating journals with accurate scenery. This portion of the adaptation is Mina and Lucy still at Lucy’s mom’s house, no suitors around, just Lucy sleepwalking around the English countryside. In Bram Stoker’s Dracula, it’s when werewolf Dracula assaults Lucy. Only there’s a whole thing about there being a stone chair and gravestone, and it’s the girls’ favorite spot, and it’s lovely. Gorgeous art from Giordano eighty-five percent of the time. It’s a delight.

It’s also where writer Roy Thomas (and, obviously, Giordano) get to do some adapting. Because they’re not doing werewolf Dracula, they’re doing (close to) Tomb of Dracula Dracula, and it adds some very interesting layers to the adaptation. Presumably. Dracula is just around this issue in the background.

I’m positive I read this adaptation (Marvel finished it in the aughts), but I don’t remember it being so impressive. Probably my bad (or it falls apart).

Then there’s a two-pager from Doug Moench and Win Mortimer, done sort of in a fifties horror style. Some European city’s problems with vampires over the years. It’s solid, with Moench finding a good tone for the exposition.

The first story is also Moench; he and artist Tony DeZuniga finish their “husbands vs. Dracula” story, which started in the last issue. Dracula has just thrown some widower into a pit—possibly the pit from Tomb, but also possibly not—and the guy quickly discovers it’s where Drac’s been keeping his latest vampire brides.

Including the hero’s wife.

What follows is horror action, with the hero coming up with a scheme to avenge himself while also saving the town or something. He also has a plan to save his wife’s eternal soul, which seems to be entirely in his head and the dialogue because Moench goes nowhere with that aspect (souls). The exposition’s a little overwritten, but who cares, the DeZuniga art is gorgeous. Great Gothic good girl art, fantastic horror trappings.

The finale’s a little bit of a miss, especially given the build-up, but it all works out. Especially since the comic goes uphill as it continues, with the Lilith finish graded on a different, Bob Brown-related scale, of course.

Dracula Lives (1973) #8

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I may be committing sacrilege, but I’m not a fan of Pablo Marcos’s Dracula. Sure, the outfit looks good, but Dracula himself—with his seventies stash—looks more like a plumber than the prince of darkness. The issue opens with a Marcos pin-up; I’m not just taking the chance to gripe.

In other words, I was again concerned a few pages into Dracula Lives. Would the book continue its seemingly inevitable downward trajectory?

Nope.

There are still causes for concern. The issue has even less content than the previous one, with no movie review, no Atlas horror reprint, just an even longer prose piece. Chris Claremont has the honors this time. He’s better than many of the prose writers—possibly the best even—but it’s still… a prose piece in a comic book. Also, Claremont repeats the same paragraph structure every third or fourth one, which leaps out. Marcos contributes the art.

And the Bram Stoker’s Dracula adaptation is losing momentum, primarily because of Dick Giordano. This issue’s entry involves Jonathan Harker loitering around Castle Dracula, waiting for the story to take off; Giordano’s got very little enthusiasm for Jonathan Harker. I get it; lack of enthusiasm for Jonathan Harker is the big problem with Dracula.

Harker spends most of this chapter alone, during the day, no vampires in sight. I’m guessing Roy Thomas faithfully adapted the novel because the doldrums are familiar. It’s not a horror story right now; it’s a Victorian hostage thriller; Giordano’s not the guy for Victorian hostage thrillers.

Just like all Dracula adaptations, they promise once Drac gets to London next issue, it’ll start getting good.

But the issue’s also got two excellent original stories. The first is from Doug Moench and Tony DeZuñiga. DeZuñiga’s art is lush and gorgeous and a perfect fit for the plot. Though I just realized the story’s somewhat out-of-order; it’s a “Dracula’s U.S. Vacation,” which Lives has been loosely doing, only I thought he already went home.

Anyway.

Drac’s in New York to get back the artifacts Americans grave robbed from his castle. Moench’s got a simultaneously thin and potent subplot about Dracula becoming a pop icon and everyone being fascinated with him. Neither Lives nor Tomb addresses the general Marvel-616 public’s reaction to Dracula being real. I’m not even sure Moench’s making that flex (it’s thin, after all), but there’s also potential.

But this one’s not about the artifacts (maybe next time). Instead, it’s Dracula versus New York beat cop. Moench cuts from Dracula’s perspective to this copper’s; he hates his job, hates the working poor, and wants to quit; just one more night. And, wouldn’t you know it, Dracula attacks the streetwalker the copper didn’t arrest, and the cop intervenes.

It quickly becomes an action piece; the cop injures Dracula (slightly), but enough Dracula decides to destroy the cop. But he’s also hungry.

Great art from DeZuñiga, good script from Moench. It’s really effective.

The second original is from Len Wein, Gene Colan, and Ernie Chan. Once again, Chan proves a perfectly able inker for Colan—at least in black and white—which continues to surprise.

Thank goodness for the art. Wein’s script is surprisingly okay, but the story’s absolutely goofy. The year is 1936, and Dracula is in Rome. He’s hitting on the ladies, even when those ladies belong to the local mob bosses.

Except these mob bosses aren’t like the Sicilians from The Godfather Part II; they’re 1930s Hollywood gangster types. In the extremis. Incredibly, Colan and Chan can get away with it even as the story lends itself more to a spoofy style. It ought to be absurd comedy; thanks to the art, it’s not.

The more interesting part of the story is Dracula and the ladies. Wein writes brief flirtation and courtship scenes for Dracula and his lady victims, only without Dracula—in his thought balloons—acknowledging he’s going to kill them. They’ll be dead, and he’ll wonder what happened to that lovely Italian gal he liked so much. Still, there are some stories only Len Wein could write, and this story is one of them. Multiple times it seems like it ought to be entirely derailed, only Wein’s chugging along just fine.

Also, Colan and Chan’s Rome is absolutely incredible. Such good art.

Even as its problems continue piling up, Dracula Lives remains a very worthy read.

Dracula Lives (1973) #6

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I’m trying to decide if this issue is lackluster or if I’m just peeved I’ve managed to outpace Tomb of Dracula in my Dracula Lives read-through. The first story refers to future issues of Tomb, which would be spoilers if the comics weren’t fifty years old and I hadn’t read them already. Well, except this Lives.

The first story is from Steve Gerber, who does a better job than his last story in Lives, but it’s just a Tomb of Dracula story. Complete with Gene Colan pencils. Inked by none other than Ernie Chan, who does… dare I say it… a fine job. It’s easily the best art in the comic, though they’ve only got one serious contender, unfortunately.

Dracula’s off in Rome, hunting a priest who knows a dangerous spell—dangerous to Dracula, anyway—except there’s all sorts of Christian imagery around, which Drac doesn’t like. Crucifixes don’t cause physical damage; Dracula just really doesn’t like looking at them. It’s a far more amusing distinction than it should be, especially since it just means they haven’t thought through the 616 vampire lore.

But it’s Colan illustrating the Vatican, Dracula in disguise; it’s a good read even if it’s just a “too extreme for Comics Code” story. No way they’d let Dracula off a bunch of priests in the regular series. So it’s rote, I’m reading it out of order, but it’s also perfectly okay. And it’s gorgeous.

The text pieces might be some of the issue’s luster lacking. Doug Moench contributes a lengthy historical Dracula piece, which is fine, but it doesn’t allow him to show much personality. Later, when Tony Isabella takes over the Hammer film criticism (Dracula Has Risen from the Grave), the write-up severely lacks Moench’s personality from previous entries.

Then Thompson O’Rourke writes a prose story with Chan art. It fills pages, not much else.

The only Atlas reprint is a quick one illustrated by Mac Pakula; four pages. A man is convinced his newly arrived brother is a vampire terrorizing the town and has to deal with it before the villagers get wise. It’s middling; Pakula’s art always seems like it’s going to get better but never does, then ends up working against the story.

The second original story’s the weakest in the issue, though for complicated reasons. Isabella writes, with John Buscema and Pablo Marcos doing the art. I read the credits thinking I was in for a treat. Instead, I got a decent French Revolution history lesson from Isabella and a meandering Dracula tale. All Isabella’s energy goes into the lesson, not into integrating Dracula.

The story’s a direct continuation from last issue—a different team—and continues the Dracula vs. Cagliostro stories they’ve been doing since Lives started. Only Cagliostro has almost nothing to do with this story, certainly not the rivalry between him and Dracula, and instead focuses on the French Revolution aspect. Fine, but it’s a Dracula comic… right?

I don’t know if it’s Buscema’s pencils or Marcos’s inks, but the art never delivers either. While some of the faces are good—not Dracula’s, ever—the figures are usually off, like Buscema’s drawing them too big for Marcos’s inks.

It’s a rather disappointing story.

Luckily, the second chapter in the Bram Stoker’s Dracula adaptation is fine. And has Jonathan Harker realizing Dracula was his carriage driver last issue, though he makes the connection in narration, not thanks to the art.

This entry covers Harker’s arrival at the castle—burning through at least a page on recap, which is interesting—and Dracula attending his guest. They get through the shaving scene, Dracula telling Harker to write home and say he won’t be back, and Harker getting lost throughout the castle. No vampire brides yet. The cliffhanger’s the wall walking.

I’ve read the adaptation before—they reprinted it in the early aughts—but reading it in the context of Dracula Lives is a little different. The details echo not just through the adaptation but into the new continuity; is this Dracula story the 616 Dracula story?

Harker’s not so obnoxious this issue either; he’s a victim-in-waiting, far outclassed by the count. The cliffhanger’s at a weird point; writer Roy Thomas is keeping straight to the novel’s narration now, so he’s too tied to Harker.

Dick Giordano’s art is good too, but I remember it being better in the previous issue. His Dracula looks a bit like an old guy playing dress-up. Hopefully, it’ll get better once they get to England.

So, it’s not a bad issue; it’s just not a particularly special one. Except for making me compliment Chan.

Dracula Lives (1973) #5

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This issue starts with the Roy Thomas and Dick Giordano adaptation of Bram Stoker’s Dracula, which I read in reprint. I’m not going to check the original novel, but I’m not sure Stoker had Jonathan Harker be a shitty racist about China (complaining about how their trains ran in 1897). Harker writes in his diary about how after he and Mina get married, they can get screwing… well, maybe Stoker implied it. Never heard a lot of good about Stoker.

Anyway.

The adaptation covers Harker’s arrival in Transylvania up to Dracula opening the door. He goes from train to village to carriage to Dracula’s carriage; for those familiar with the novel (or faithful adaptations), there are good looks at the carriage driver, who’ll turn out to be Drac in disguise. I’m waiting to see if Giordano has visual consistency.

Harker’s far from a sympathetic protagonist as he Karens his way through Eastern Europe, but the goings-on are mysterious (Dracula’s marking the buried treasure blue flames, though Harker doesn’t know it yet), and the art is absolutely gorgeous. Giordano works his whole ass off on the art. It’s magnificent.

And the writing’s fine. Thomas does Harker’s narration well, does his snooty, British superiority well; so far, there’s nothing else.

Though it’s a relatively quick read, sort of half an act.

While that feature is pretty impressive, the rest of the issue is a less exciting Dracula Lives. And not just because of the text pieces. They apparently ran out of old Atlas strips to run and instead have more original text ones, including Gerry Conway doing a full story. Doug Moench’s Transylvania “travelogue” and Dracula: Prince of Darkness reviews are far more successful. Chris Claremont also contributes a book review (Raymond Rudorff’s The Dracula Archives) and there’s a new feature: “Coffin Chronicles,” upcoming Dracula in other media.

The second original story is also written by Conway, who again does much better in these Lives stories than he did in Tomb, though Frank Springer’s got some odd designs. He does full Bela Lugosi Count Dracula (albeit with an angular, gaunt face), but it’s set before the French Revolution. Dracula goes to France, where he tangles with magician Cagliostro for the first time.

The Cagliostro stories have been running in Lives for a while, only in the present. Dracula’s convinced his old foe’s still kicking and is trying to take him out. This story provides the backstory of their rivalry. Or at least the very beginnings of it.

After surviving an assassination attempt, Dracula bribes his way onto Louis XVI’s court. Cagliostro’s already there and already trying to do away with the Count.

It’s an okay but somewhat awkward story. It’s too short because it’s got a part two coming, and while Springer’s art is often good, his designs are not.

The one reprint is a reasonably solid effort with art by Sid Greene. A reporter goes to a village where they feed their local vampire farm animals, and the vampire’s nice to everyone. Unfortunately, some loudmouth in the village convinces everyone they need to get rid of the vampire, which has terrible repercussions. It’s five pages; maybe it could’ve been four, but okay.

The third original story is a disappointment. Not in terms of art. Gene Colan with Pablo Marcos inking. The art’s remarkable. The story not so much.

Tony Isabella writes based on a Marv Wolfman story. It’s Dracula on a plane. Some incel is going to blow the plane up to watch everyone die, only Dracula’s got to get back to the Big Apple and his waiting coffin. It’s a follow-up to his Hollywood adventure last issue.

While no one else on the plane can handle the terrorist (white guy), Dracula’s sure he can handle it. But apparently, Drac doesn’t understand explosives. He also doesn’t think to mist his way behind the guy. It’s not very well-thought-out by Dracula or Isabella.

But the art’s fabulous. The final gag is neat, though it breaks a bunch of vampire rules continuity, both within the story and elsewhere in the issue. But I was expecting a lot more from it. I wonder if Wolfman had the whole story idea or just the setup. Or maybe just the good punchline.

Then there’s a one-page “The Boyhood of Dracula” strip to close the issue; Isabella writing, Val Mayerik on art. It’s about when the Turks imprisoned young Vlad Tepes and tortured him. It’s a fairly tepid account and seems like filler. I was expecting more from it as well.

Still, the novel adaptation makes it more than worth the read, plus Conway’s writing is good on the too-short France story, and Marcos inking Colan is sublime.

Dracula Lives (1973) #1

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Dracula Lives offers a considerable bang for its six-bit cover price. There are three new Dracula features and three old Marvel (from the Atlas days) reprint strips. The reprints are from black and white horror comics and perfectly match Lives’s format. There’s also a Marv Wolfman article covering Dracula movies; Wolfman doesn’t contribute a script for any of the comics. The only places the comic’s not successful are the vampire movie stills with new dialogue; not sure if it was Bullpen interns or if the Marvel guys just aren’t funny, but they’re charmless. Worth skimming to get to the next comic, but charmless.

The first story is the main attraction—Gene Colan and Tom Palmer in glorious black and white. Gerry Conway writes; freed from the Comic Code, it’s so far his best work on a Marvel Dracula. The Count heads to New York City after reading a news blurb about a successful counter-culture psychic who says he’s reincarnated from some old foe of Dracula’s. So naturally, Drac’s going over to take revenge for past insults but isn’t prepared for the New York lifestyle… specifically sucking the blood of heroin addicts.

Though I suppose it’s the early seventies, they could’ve been potheads, which would make the entire thing much more amusing. Dracula whining about having too many edibles for a dozen pages.

But, no, it’s seemingly smack, so Dracula doesn’t just have to recover; he’s got to find a way to get around town in a beleaguered state. He meets a cool chick, and she helps him out—he keeps not having a good opportunity to bite her—before the showdown with the possibly reincarnated nemesis.

It’s a great comic. Colan and Palmer do a foggy, shadowy Manhattan with a good balance of horror and hip folks. And, again, Conway’s best writing on the character.

The second comic is another original Dracula, set in the past, about the first time the Count went to the United States. There’s a brief reference to it in the opening story (having been there before), but I wasn’t expecting an entire feature to explain it.

Roy Thomas writes, Alan Weiss and Dick Giordano do the art. It’s a Salem witch trial story. Dracula’s sick of his low-class vampire brides back in Transylvania, so he uses his dark magic to seek out a willing witchy wife. He, you know, murdered his current wives, turning them into vampires against their will, so they’re damaged goods. It’s not an inappropriate take, given Dracula’s an actual bad guy.

The art’s good, and Dracula’s kind of a swashbuckler-type when he’s around. Most of the story is about his bride-to-be’s problems with gross men (versus suave vampire men). It’s predictable but acceptable.

Then come the reprints, three in a row—interrupted, obviously, by the movie still bumpers and then Wolfman’s essay—and I kept wondering if there’d be another original story. They save it for last.

The first reprint is a Haitian zombie one with art by Tony DiPreta and no credited writer. It’s a little long at six pages but reasonably compelling. It’s moody as hell.

The second reprint is a two-pager about some guy wanting magic powers and the cost incurred from getting them. Bill La Cava art, no credited writer. It’s low okay, kind of set up for a punchline, but it’s a horror punchline, not a funny or ironic one.

The third reprint’s the best. Stan Lee script, Russ Heath art. An evil asylum owner gets what’s coming to him over seven surprising pages. The Heath art’s fantastic, but Lee’s has good characterizations and solid twists.

Then comes the final story, written by Steve Gerber, with art by Rich Buckler and Pablo Marcos. Buckler and Marcos somehow combine John Carradine’s Dracula with the swashbuckler to great effect. It’s the second-best, art-wise, with some great detail.

Dracula’s heard about a French scientist who can cure vampirism, and, feeling sad over that girl he knew from Salem a few hundred years ago, he heads over to see what’s up.

It’s not the best Dracula characterization—Gerber writes him a little too naive, especially if this story comes after the feature (though the loose continuity is only to the second, flashback story, not the contemporaneous one)—but the writing’s not bad. The plot’s predictable; the art’s where the story excels.

Dracula Lives is off to a superb start.

The Fury of Firestorm, The Nuclear Man 49 (July 1986)

The Fury of Firestorm, The Nuclear Man #49It’s sort of a goofy issue, with Firestorm’s lawsuit ending in the first scene, then the rest of the issue is the Moonbow story. Conway continues the Marvel vibe–maybe it’s because Moonbow (a female college student who moonlights as a vigilante) looks like a Marvel character, but also because there’s no other vibe to the comic.

Conway doesn’t give his protagonists anything to do. Martin has a date, which Ronnie interrupts for a Firestorm outing, and Conway uses the interruption so as not to make any decisions for Martin. It’s more treading water.

There are art problems too–Pablo Marcos and Rodin Rodriguez join Machlan on inks and the issue never has a consistent look to it. Brozowski again does all right with his page composition and the comic moves at a good pace.

Even the ending, with Firestorm and Moonbow finally crossing paths, moves well.

It’s passable enough.

B- 

CREDITS

Justice: Lost and Found; writer, Gerry Conway; penciller, Joe Brozowski; inkers, Mike Machlan, Pablo Marcos and Rodin Rodriguez; colorist, Nansi Hoolahan; letterer, Carrie Spiegle; editor, Janice Race; publisher, DC Comics.

The Fury of Firestorm, The Nuclear Man 28 (October 1984)

The Fury of Firestorm, The Nuclear Man #28And now it's Joey Cavalieri scripting from a Conway plot. The most visible change in the scripting is the personality Cavalieri gives Firestorm's two sides. Martin is dismissive of how Ronnie does things and Ronnie is irresponsible.

There's a great line with Martin mocking Ronnie and Firestorm's romance with Firehawk.

The issue eventually has some great action art, but the opening has lots of problems. Someone–either Pablo Marcos or Rodriguez–doesn't do well finishing faces for Kayanan. All the civilian scenes are plagued with characters with awkward, too static expressions.

The issue's villain is goofy but just a mercenary and the action plays out rather well.

There are some hints of character development at the beginning for Ronnie and his high school problems but Cavalieri doesn't follow through. He's getting to be unlikable, mostly because he's barely present.

Ditto the turgid conspiracy subplot–it desperately needs its resolution. The sooner the better.

B- 

CREDITS

The End of His Rope; writers, Gerry Conway and Joey Cavalieri; penciller, Rafael Kayanan; inkers, Pablo Marcos and Rodin Rodriguez; colorist, Nansi Hoolahan; letterer, John Costanza; editors, Janice Race and Conway; publisher, DC Comics.

Detective Comics 538 (May 1984)

5643It’s a strange issue and not just because the feature’s incredibly boring. It’s a sting operation where Batman follows the new Catman–who is the new Catman because the old one sold out his cellmate and Batman and Gordon let this new guy become Catman–to make sure he gets safely to his hidden loot. Robin and Gordon follow Batman to clean up any further messes.

It probably could be good, but Moench focuses way too much on the annoying new Catman guy. Besides his grating thought clouds, the issue is mostly just awkward banter from Robin and Gordon.

It’s a goofy story; Moench’s trying way too hard to force two parters between this series and Batman.

But the wackiest thing is Cavalieri’s Green Arrow backup. It’s an ode to John Lennon. It’s not particularly good, but Cavalieri really tries hard to make it work. The weirdness helps it along.

CREDITS

Clothes Make the Cat(man); writer, Doug Moench; penciller, Gene Colan; inker, Bob Smith; colorist, Adrienne Roy; letterer, Ben Oda. Green Arrow, Three Years Ago Today; writer, Joey Cavalieri; penciller, Shawn McManus; inker, Pablo Marcos; colorist, Jeanine Casey; letterer, Albert De Guzman. Editor, Len Wein; publisher, DC Comics.

Batman 361 (July 1983)

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Here’s the problem with Man-Bat stories. They’re basically all the same (at least in this era). Langstrom screws up, becomes Man-Bat, does something bad but probably not fatal to anyone and then Batman cures him.

The details are different, sure. For example, in this issue, Man-Bat grabs Jason Todd so Bruce is really peeved. But he doesn’t try to kill Man-Bat. He comes around and realizes Langstrom just needs the cure.

The most interesting thing in the issue is the last page, when Gordon gets stuck with Harvey Bullock as an assistant. It’s pre-cartoon Bullock and he’s a real heel. It’s compelling.

As for the rest, the unoriginality can’t compete with Newton. His Man-Bat is both physical and frightening; there are some beautiful action sequences.

Moench’s writing is good too. He relies on exposition a little much, but otherwise he does well.

It’s fine.