The Legion of Monsters (1975) #1

Legion of Monsters  1

Legion of Monsters opens with a defensive letter from editor Tony Isabella, responding to the Marvel faithful who were mad at the inglorious cancellation of the other black and white magazines. Isabella explains the books weren’t ever losing money; it’s just not in Marvel’s best interest not to make money. If readers really want black-and-white monster magazines, they better buy Legion.

They did not.

Although there’s a subscription form in the issue, Monsters only had this one issue.

And kind of for good reason.

There are four features. One Monster of Frankenstein, one continuation from Dracula Lives, and two original horror stories. All of them are uneven, starting with Doug Moench, Val Mayerik, Pablo Marcos, and Dan Adkins’s Frankenstein story. It’s after the Monster has woken up in the modern age, and he’s wandering around. He sees a princess, and even though he knows it always ends with villagers and pitchforks, he follows her.

Now, if it were just about the Monster following some girl, it’d be tired fast. But the Monster finds himself amid intrigue; it’s a costume party, and the jester tells him someone’s out to kill the princess, will the Monster help? Of course, he will. But will it be helpful help or disastrous?

The art’s sometimes excellent. Mayerik inking himself, Marcos inking Mayerik, it works out. The Adkins inks are wanting. And the story’s really dang long.

But at least it’s not the Secret Origin of Manphibian, the following story. Tony Isabella scripts from a Marv Wolfman plot. Dave Cockrum pencils, Sam Grainger inks. It’s about a Creature from the Black Lagoon type coming up through an oil well and getting in a fight with another monster from the same species, as well as some husband out to kill his wealthy wife. Or something.

It’s tedious. Maybe if the art were more distinct.

Ditto the next story, about kids picking on a former circus “freak” whose only friends are flies. It bleeds empathy, but the story’s way too long, and the art lacks Paul Kitchener pencils, Ralph Reese inks. They also share story credit with scripter Gerry Conway.

Maybe if Marvel wanted more people to be excited about Legion, they should’ve gotten together a better first issue.

The next chapter in Roy Thomas and Dick Giordano’s adaptation of Bram Stoker’s Dracula wraps up the issue. After a lengthy (and welcome) recap of events to date, this installment covers Mina going off to marry Jonathan in Europe while Lucy’s condition worsens in England. There are multiple diary and journal keepers: Mina, Steward, and eventually Lucy.

It sure seems like Lucy has no idea she’s been Dracula’s steady blood bag for months, and, to this point, Mina hasn’t read Jonathan’s diary, even though he wants her to do so. But what Thomas doesn’t fix—and Giordano doesn’t help with—is Dr. Van Helsing, who arrives this issue to commit medical malpractice.

With the timeline visually broken out so nicely, it’s even more apparent than usual Van Helsing messes up with Lucy’s initial diagnosis and then waits too long to tell everyone what they’re dealing with.

Giordano draws Van Helsing like a combination of Santa Claus and a leprechaun.

Otherwise, lots of good art, but Lucy’s the only sympathetic character, with Seward whining almost nonstop about her marrying someone else and Van Helsing blandly kind and incompetent.

There’s one page of single-panel strips from Stuart Schwartzberg. They’re a highlight and shouldn’t be. There’s also another text article recapping monsters in other media, like it’s a real magazine again. Too little, too late.

Is it a bummer Legion didn’t continue? Sure?

But it makes sense why it didn’t.

Star Trek 9 (December 1980)

Star Trek #9Dave Cockrum must have refused to draw faces and made the inker do it. It might explain why the features on the characters this issue appear to slide around their faces, Frank Springer had to get them all filled in.

Bad art aside, it’s not a bad issue. It’s nearly decent, but Pasko throws in a subplot about Kirk and some ex-girlfriend and then some other big coincidence. The ex-girlfriend is a weak character and Kirk doesn’t look anything like himself anyway, so it’s almost entirely out of place. When Pasko resolves it, he relies in the female character only he never did anything to build her up.

The rest of the issue has a somewhat predictable finish but also has a boring way of unfolding. Pasko can’t make it compelling, maybe because he mocks the danger. He shows one extreme, then a nearly comical one.

Very mixed bag.

C+ 

CREDITS

Experiment in Vengeance!; writer, Martin Pasko; pencillers, Dave Cockrum and Frank Springer; inker, Springer; colorist, Carl Gafford; letterer, John Costanza; editor, Louise Jones; publisher, Marvel Comics.

Star Trek 8 (November 1980)

Star Trek #8Martin Pasko writes the heck out of this comic book. He’s got a really complicated plot and it makes for a fantastic, lengthy read. Pasko doesn’t just come up with a great reveal for the aliens, he’s also got the really cool subplots going. He runs two subplots through the comic, resolving one and then introducing the next. And those run under this intriguing main plot.

It shows why, for once, a licensed property comic can excel. The comic only works because it’s a Star Trek comic yet Pasko so profoundly transcends the norm in plotting ability, it becomes something singular.

Unfortunately, Ricardo Villamonte is the apparently worst possible inker for Dave Cockrum in the world. Forget the characters looking too photo-referenced, they don’t even look the same between panels. And there’s no depth. Villamonte didn’t put in any shadows. None.

But that Pasko script is a wonderful thing.

A- 

CREDITS

The Expansionist Syndrome; writer, Martin Pasko; pencillers, Dave Cockrum and Ricardo Villamonte; inker, Villamonte; colorist, Carl Gafford; letterer, Ray Burzon; editor, Louise Jones; publisher, Marvel Comics.

Star Trek 6 (September 1980)

Star Trek #6Barr gives the Enterprise crew a mystery to solve. Unfortunately, it’s almost the same mystery as one of the television episodes. It’s like Barr took out one part just to make it fit better in a comic.

There’s an almost amusing scene for Sulu and Chekhov–the issue otherwise centers around the big three. Uhura never gets a scene. But it might be a more accurate representation of the television show. Barr clearly knows how to structure the issue like the show. That feat sometimes is more impressive than what’s going on in the story.

Cockrum and Janson are really on the ball. Their faces have a lot more depth and have similar expressions to the source actors. Overall, the art just feels less rushed.

I’m still waiting for a lengthy subplot or some sign of character developments. Even for a licensed property, Star Trek feels too restrained, practically stifled.

B- 

CREDITS

The Enterprise Murder Case!; writer, Mike W. Barr; pencillers, Dave Cockrum and Klaus Janson; inker, Janson; colorist, Carl Gafford; letterer, Rick Parker; editor, Louise Jones; publisher, Marvel Comics.

Star Trek 5 (August 1980)

Star Trek #5This issue's better than the last, with Spock kidnapped by Klingons and Kirk trying to figure out how to resolve the situations. No Dracula appearance–maybe Mike W. Barr didn't like that idea either (or maybe Wolfman always insisted)–but there are still a bunch of dumb monsters showing up.

Barr has the formula down for a "Star Trek" story, complete with Spock and Bones bickering at the end, but he doesn't seem to have the best ideas for the plot. Though less silly than the previous issue, there's still no good reason for these earth nightmare monsters in space. Barr explains it fine, he's just explaining the reasoning behind a bad story.

Also distressing is his lack of story for the characters. Spock gets a bunch of time to himself and Barr writes those scenes well, but Kirk doesn't make any impression. The balance needs work.

A lot needs work.

C+ 

CREDITS

The Haunting of the Enterprise!; writer, Mike W. Barr; penciller, Dave Cockrum; inker, Klaus Janson; colorist, Carl Gafford; letterer, John Costanza; editors, Denny O’Neil and Louise Jones; publisher, Marvel Comics.

Star Trek 4 (July 1980)

Star Trek #4With the limitless possibilities of a comic book, Wolfman goes instead with the Enterprise encountering some kind of haunted house in space. It’s bewildering, but somehow appropriate–it certainly feels like an episode out of the television show, what with the budget and everything.

The issue itself doesn’t leave much impression. Cockrum and Janson’s art is decent; their renditions of the crew, save Kirk, often have problems. They can’t do age well. It’s too much. They need to hint at it sometimes, but go too far.

The issue’s best scenes are early, before the goofiness starts. Wolfman writes an interesting couple guest stars, though Cockrum bases one of them too much on the monster from Alien.

I had hoped it would be a done in one; the cliffhanger promises a different type of issue as a followup. Assuming there are no more Dracula cameos, it should be an improvement.

C+ 

CREDITS

The Haunting of Thallus!; writer and editor, Marv Wolfman; penciller, Dave Cockrum; inker, Klaus Janson; colorist, Carl Gafford; letterer, Jim Novak; publisher, Marvel Comics.

Star Trek 3 (June 1980)

Star Trek #3Unfortunately, the final issue of Wolfman and Cockrum's Star Trek: The Motion Picture compounds all the problems they had in the second issue. While they're skilled at densely packing scenes with characters and dialogue, Wolfman apparently can't cut back on the events enough to give the issue a good flow.

He really needs another one, especially considering how little science fiction spectacular Cockrum gets to illustrate. Most of the really visual space scenes are restricted to a small panel, something quick before all the talking starts again.

Wolfman does make some big changes to the movie to streamline the story. Some of it is shifting the dialogue around, but there's also a part where he throws Kirk into a scene where he not just isn't in during the movie, but doesn't serve any purpose. It's like William Shatner's ego influenced the comics adaptation.

It's not terrible, but it started stronger.

C 

CREDITS

Evolutions; writer and editor, Marv Wolfman; penciller, Dave Cockrum; inker, Klaus Janson; colorist, Marie Severin; letterer, John Costanza; publisher, Marvel Comics.

Star Trek 2 (May 1980)

Star Trek #2There’s a really impressive scene with a lots of dialogue and Cockrum having to fit something around seven people into a small panel. Cockrum and Wolfman occasionally do some masterful adaptation in this issue. It’s nice enough to make up for the bad moments.

The worst moment–there are a handful of shaky ones–has to be when Spock arrives. Wolfman deviates from the movie (perhaps he had a different version of the script) and neither he nor Cockrum give Kirk or McCoy any time. They come off as jerks, with McCoy appearing downright mean-spirited.

Also unfortunate is Cockrum’s handling of the space stuff. There’s the giant cloud in space and every shot is from the rear of the Enterprise. Maybe it was just an easier way to draw it.

The aforementioned impressive scene comes towards the end, which sends the issue out on a high note, but there are clearly problems.

B- 

CREDITS

V’ger; writer and editor, Marv Wolfman; penciller, Dave Cockrum; inker, Klaus Janson; colorist, Marie Severin; letterer, John Costanza; publisher, Marvel Comics.

Star Trek 1 (April 1980)

Star Trek #1It’s going to be difficult to talk about this one. Not because there’s anything particularly wrong with this first issue of Marvel’s adaptation of Star Trek: The Motion Picture. In fact, there might not be anything wrong with it at all. I suppose the art could be better, but Dave Cockrum and Klaus Janson do all right. Cockrum loves doing some of the space panels.

Then there’s how they draw William Shatner. As opposed to drawing him like it’s really the Kirk of the movie, they draw him more like the Kirk of the TV show. It’s kind of cool.

This issue came out some time after the movie came out and Marv Wolfman’s script almost exclusively uses dialogue from the film itself. It plays less like a promotional material and more like something for a movie fan to take home since sell-through VHS wasn’t around yet.

It’s perfectly fine.

B 

CREDITS

Star Trek: The Motion Picture; writer and editor, Marv Wolfman; penciller, Dave Cockrum; inker, Klaus Janson; colorist, Marie Severin; letterer, John Costanza; publisher, Marvel Comics.