It’s another all right issue. There’s some really interesting art, which helps things along.
Invasion is fine. Dorey doesn’t get many amazing visuals, but it’s amusing enough. It takes place in an abandoned city; could be better, but when couldn’t Invasion be better.
Harlem Heroes–without Gibbons, which I didn’t even notice–is really lame. Again it seems like Tully might be wrapping things up, but probably not. It’s probably unending.
Sola does a fantastic job on the Shako art. Wagner’s got him loose in a village, eating the jerky people. It’s weird how the mean polar bear gets all the sympathy.
There’s a funny little Future-Shocks from Steve Moore and Blasquez. The ending is pleasantly surprising.
Pierre Frisano draws an awesome looking M.A.C.H. 1. Allen’s script is weak, but the art is very interesting for an action piece.
Then a funny Dredd from Wagner and Gibson.
Okay issue.
CREDITS
Invasion, Bathtub; writer, Gerry Finley-Day; artist, Mike Dorey; letterer, John Aldrich. Harlem Heroes, Part Twenty-five; writer, Tom Tully; artist, Massimo Belardinelli; letterer, Aldrich. Shako, Part Six; writers, John Wagner; artist, Ramon Sola; letterer, Jack Potter. Tharg the Mighty, King of the World!; writer, Steve Moore; artist, Blasquez; letterer, Tom Frame. M.A.C.H. 1, Terror Train; writer, Nick Allen; artist, Pierre Frisano; letterer, Aldrich. Judge Dredd, You Bet Your Life; writer, Wagner; artist, Ian Gibson; letterer, Bill Nutall. Editor, Kelvin Gosnell; publisher, IPC.
Odd, odd issue. Lots of too long stories and too short ones.
It’s not the worst issue but there’s sure nothing to recommend it. Not even Dredd. Gerry Finley-Day writes both it and Invasion. Neither stand out except by not being as bad as the rest of the entries. Good twist at the end of Dredd though.
2000 A.D. is averaging about a thirty-three percent success rate, but the lame stuff is proving extra lame this time around.
This issue has some strange turns. Mostly when Flesh all of a sudden become about dinosaurs teleporting to the future and having Fly-like effects with the guys’ heads ending on a dinosaur. It’s the cliffhanger and it’s dumb, but Gosnell writes a decent enough story before it.
With a couple exceptions, it’s one of the better 2000 AD progs so far.
Harlem Heroes takes place in a world with a Mega City-One. That one detail is more diverting than anything else in this issue’s entry, except maybe how Gibbons draws the Russian players. They’re giant bear furries. They’ve been so attired a while now, I just hadn’t bothered to comment.
It’s a distressingly tepid issue. Even with Judge Dredd fighting a giant robot gorilla–or maybe because of that emphasis on absurd bigness. The Dredd story does look good though–Carlos Ezquerra bakes dry humor into every panel.
Ramon Sola does the art on Flesh and all of a sudden it looks great. The dinosaurs, the landscapes, even the cowboys. All the strip needed was good art to make it palatable.