Ah, the days when the first part of an arc was really the first part of an arc. This issue opens with Selina—as Catwoman—chasing a kid through the streets of Gotham. He’s in Alleytown, a frankly gorgeous but rundown and dangerous neighborhood in Gotham. Artist Cameron Stewart busts ass on the scenery, so much so it’s like they should’ve just set the arc in Paris. But, no, it’s in Gotham. And we see more traditional Gotham towards the end of the issue when Slam’s out getting wasted and telling Holly how much he luvs Selina.
But Alleytown is this architecturally distinct neighborhood where Selina—in her narration—describes spending some time as a youth. At first, it seems like writer Ed Brubaker is going to delay revealing the connection, but as things progress, we eventually get the backstory. Selina’s trying to figure out what’s going on with a rash of pickpocketing–there’s something very strange about Leslie Thompkins and Selina ratting out Leslie’s pickpocket—a Black kid on a skateboard–to the cops, especially since Catwoman is all about how the cops are dirty. The kid still manages to get away, thanks to some quick thinking on his part, so Selina has to go investigating while in costume.
With help from Leslie and (an off-page) Bruce Wayne, Selina is converting an old church into the new East End Community Center, where kids can learn from famous artists for free, amongst other activities, and stay out of the streets and out of trouble. Selina’s using the diamonds she stole in the last arc, though—as always—Bruce spends more on batarangs than she did on getting this community center set up. Even though he’s not in the comic, it’s another reminder that Batman’s a dick.
It’s a good issue—Stewart has a lot of fun toggling between the action and the talking, especially once he gets to juxtapose a Slam fight scene and a Selina fight scene. Selina meets an old friend—while the cliffhanger is Holly meeting another old friend—only Selina’s old friend is actually a villain out to get her. Brubaker wastes no time on that reveal, with the flashback covering Selina’s youth in Alleytown and her old friend Sylvia, who exited Selina’s life sometime before Batman: Year One. Only Sylvia’s working with a mystery big bad (it’s not a mystery to me, either thanks to distant memory or just the teasers about the next big bad in previous issues, not to mention the Secret Files).
And it’s all set up. It’s Brubaker arranging the pieces on the board to play with in the rest of the arc. There’s the community center, Sylvia, the pickpockets, Holly’s mystery guest star, and Slam being in love with Selina; we’re in for a big, character-driven arc.
And I think I just remembered something terrible will happen before it’s over. Something really terrible.
I can’t wait, but also… it’s going to be rough.
I sort of forgot about Secret Files. Especially this Catwoman one, even though I do remember Holly’s resurrection explanation being covered in it. Like I remember wanting to see how writer Ed Brubaker would address it. Now to decide if I want to spoil the reveal.
Last issue ended with Holly, on assignment from Selina (but maybe a little too gung ho), shot by dirty cops. This issue opens with them approaching; luckily, Selina gets there in time. Selina rushes Holly to Leslie Thompkins’s clinic and reveals she knew Holly was a recovering addict this whole time.
Still newish penciller Brad Rader (his second issue) leans a little too heavily into the Silver Age romance comic homage, but otherwise, it’s a near-perfect comic. Writer Ed Brubaker figures out how to give the story the done-in-one feel while still kicking off a new story arc. So it’s part one of four, but really (presumably) part zero of three.

You know what happens to Motor Crush when Babs Tarr doesn’t get a lot to draw? It plods. This issue plods almost the entire way though, with Domino confronting her dad about her past and her dad storming off. She then pushes away the ex-girlfriend before robbing a rival gang of their speed drug. There’s a chase scene, but it’s complicated by Domino ripping off the drugs. The weak characterizations and scenes–and lack of Tarr dynamism–make this one a snoozer.
Motor Crush is starting to lose me a little. Fletcher and Stewart aren’t doing a lot with the characters, instead focusing on the melodrama. It’s early, so if they do rebound with some character development and not just cliffhanger mysteries, the book can easily recover. Tarr’s art is strong, with some ambitious composition layouts too.