Ah, the days when the first part of an arc was really the first part of an arc. This issue opens with Selina—as Catwoman—chasing a kid through the streets of Gotham. He’s in Alleytown, a frankly gorgeous but rundown and dangerous neighborhood in Gotham. Artist Cameron Stewart busts ass on the scenery, so much so it’s like they should’ve just set the arc in Paris. But, no, it’s in Gotham. And we see more traditional Gotham towards the end of the issue when Slam’s out getting wasted and telling Holly how much he luvs Selina.
But Alleytown is this architecturally distinct neighborhood where Selina—in her narration—describes spending some time as a youth. At first, it seems like writer Ed Brubaker is going to delay revealing the connection, but as things progress, we eventually get the backstory. Selina’s trying to figure out what’s going on with a rash of pickpocketing–there’s something very strange about Leslie Thompkins and Selina ratting out Leslie’s pickpocket—a Black kid on a skateboard–to the cops, especially since Catwoman is all about how the cops are dirty. The kid still manages to get away, thanks to some quick thinking on his part, so Selina has to go investigating while in costume.
With help from Leslie and (an off-page) Bruce Wayne, Selina is converting an old church into the new East End Community Center, where kids can learn from famous artists for free, amongst other activities, and stay out of the streets and out of trouble. Selina’s using the diamonds she stole in the last arc, though—as always—Bruce spends more on batarangs than she did on getting this community center set up. Even though he’s not in the comic, it’s another reminder that Batman’s a dick.
It’s a good issue—Stewart has a lot of fun toggling between the action and the talking, especially once he gets to juxtapose a Slam fight scene and a Selina fight scene. Selina meets an old friend—while the cliffhanger is Holly meeting another old friend—only Selina’s old friend is actually a villain out to get her. Brubaker wastes no time on that reveal, with the flashback covering Selina’s youth in Alleytown and her old friend Sylvia, who exited Selina’s life sometime before Batman: Year One. Only Sylvia’s working with a mystery big bad (it’s not a mystery to me, either thanks to distant memory or just the teasers about the next big bad in previous issues, not to mention the Secret Files).
And it’s all set up. It’s Brubaker arranging the pieces on the board to play with in the rest of the arc. There’s the community center, Sylvia, the pickpockets, Holly’s mystery guest star, and Slam being in love with Selina; we’re in for a big, character-driven arc.
And I think I just remembered something terrible will happen before it’s over. Something really terrible.
I can’t wait, but also… it’s going to be rough.
Presumably, regular writer Ed Brubaker needed someone to cover for him so he could work on Catwoman Secret Files, so Steven Grant fills in on the writing here–Brad Rader’s on pencils, with new-to-the-series Mark Lipka and Dan Davis on inks.
I sort of forgot about Secret Files. Especially this Catwoman one, even though I do remember Holly’s resurrection explanation being covered in it. Like I remember wanting to see how writer Ed Brubaker would address it. Now to decide if I want to spoil the reveal.
This issue opens with Selina narrating—remember, she hasn’t been narrating lately, so it took until the second or so page before I realized it was her (and she wasn’t talking about her sister, whose name I thought was Rebecca—it’s Maggie). There’s a girl named Rebecca (in flashback) who went bad; real Bonnie & Clyde stuff. Including what seems like moralizing but won’t be. Writer Ed Brubaker’s going to get back on the ball with narration as the issue progresses, and, luckily, the next scene is a winner.
As a Garth Ennis war comic, I’m not sure Nightingale is the best War Story. As a War Story, it’s the best comic. Ennis’s script gets out of the way and lets David Lloyd’s art do its terrible magic. Because Nightingale is a nightmare, not just because it takes place on rough, cold waters in World War II, giving Lloyd all sorts of opportunities for literal stomach-churning art of the water. Ennis also digs in on it with the script, the words making the imagery all the more unsettling.
The finale proves way too much for penciler Brad Rader and inker Rick Burchett. It doesn’t look like a Batman: The Animated Series comic; it looks like a generic riff on one. Rader and Burchett rush through every character who isn’t Catwoman or Slam, which is kind of nice, I suppose. They were the leads of this arc, though this issue doesn’t have any time for anything but Catwoman’s complicated scheme to clear Holly’s name.
The cynic in me—combined with Dave Gibbons doing the art, the protagonist sergeant not getting a name until the finish, and the soldiers being in Easy Company—makes me wonder if Screaming Eagles didn’t start as a Sgt. Rock special. At least at some level. It’d be Sgt. Rock Gone Wild, so maybe it didn’t last long as one, but….
Batman doesn’t appear in this issue, but he really ought to be here somewhere. What with the cops moving a bunch of heroin through the city to make a deal with the Russians. One would think the Darkknight Detective would give a shit. But he apparently does not. It’s hilarious how bad Batman is at his job.
Last issue ended with Holly, on assignment from Selina (but maybe a little too gung ho), shot by dirty cops. This issue opens with them approaching; luckily, Selina gets there in time. Selina rushes Holly to Leslie Thompkins’s clinic and reveals she knew Holly was a recovering addict this whole time.
Still newish penciller Brad Rader (his second issue) leans a little too heavily into the Silver Age romance comic homage, but otherwise, it’s a near-perfect comic. Writer Ed Brubaker figures out how to give the story the done-in-one feel while still kicking off a new story arc. So it’s part one of four, but really (presumably) part zero of three.