Huizenga. Ganges. It’s been ages. I don’t even think I’ve read the previous issue.
An issue of Ganges operates on many levels. There’s what Huizenga is doing as a cartoonist, what he’s doing with the art. But then there’s why he’s doing it. This issue has a history lesson and a science lesson. Huizenga should probably just do a bunch of science books. They would catch on. He’s great at presenting these complex ideas in welcoming, understanding artwork.
Still, it’s not just information for the reader, it’s information for the protagonist, Glenn (Ganges). Glenn is reading some of this history book to his girlfriend, he’s also just reading some of it to himself. Huizenga takes those distinctions seriously. The story whirls the reader around, even during the longer sequences. Glenn has a busy mind (the premise is he can’t sleep because he can’t stop thinking) so the comic itself has to be busy. It also has to be methodical and reasonable because Glenn’s mind is reasonable to itself. Presumably.
It’s a wonderful comic. Huizenga always delivers. Whether it’s the history lesson, the science lesson, the physics lesson, Glenn and his girlfriend almost fighting, a funeral, whatever–Huizenga delivers magnificent scenes and sequences. Ganges. Huizenga. Phenomenal.
CREDITS
Writer and artist, Kevin Huizenga; publisher, Fantagraphics.
The Half Men is peculiar. Kevin Huizenga has three stories for it; the first involves this mythical land where every written word is transformed into the landscape. Very odd stuff. He doesn’t make it “realistic” so much as imaginative. The end may or may not imply it’s the brain.
It’s fitting Kevin Huizenga loses it in his pocket guide, The Pocket Guide to Series. Not loses it in a bad way, but loses any pretense he isn’t just having a laugh with the form. The skill and talent comes from how well the laugh goes.
By the third page of A Pocket Guide to Pleasure, it becomes clear Kevin Huizenga is having fun. He’s not messing around and not doing work, but he’s having fun. The guide doesn’t really include any tips on what kind of form and content give pleasure, except this guide does give pleasure so maybe one should emulate it.
What’s A Pocket Guide to Objects about? Guess what, not objects. Not really. Sort of. Maybe.
