John Wagner
2000 AD 27 (27 August 1977)
It’s an issue of endings and new beginnings. Well, more like one ending and a lot of multi-part stories. Harlem Heroes whimpers out of the series, hopefully for good. Tully has this terrible moment where the Heroes mourn a lost teammate, then jump for joy at the thought of their next adventure. Finley-Day reveals the […]
More2000 AD 16 (11 June 1977)
All in all, not a bad issue. There’s actually danger in Dan Dare, for example, and a couple good pages in M.A.C.H. 1. A little makes a big difference with 2000 AD, apparently. Invasion isn’t terrible. It’s mostly action, with Pino doing decent work on a shootout between the protagonist and a bounty hunter. Very […]
More2000 AD 15 (4 June 1977)
It’s another weak issue. Mike Dorey’s art is real lame on Invasion, but the writing’s worse. Finley-Day actually relies on a huge truck of acid to solve the problem. Flesh is weak too; Sola’s art is distressingly underwhelming. It might just be too rushed–all the art this issue is rushed in some way or another–dinosaurs […]
More2000 AD 14 (29 May 1977)
Good grief it’s a bad one. The only good story is the Dredd one. Wagner packs way too much action into its pages; even though Ian Gibson tries hard, he’s too rushed. But it’s still a solid story. The Invasion story isn’t terrible, but it’s got a frantic pace too. And it’s dumb–the peaceful nuclear […]
More2000 AD 13 (21 May 1977)
With a couple exceptions, it’s one of the better 2000 AD progs so far. Invasion is decent; very nice art from Dorey and Finley-Day has learned how to plot out a rewarding cliffhanger. A real surprise is Flesh. Without dinosaurs–this issue’s just future men against giant spiders–the comic is a lot better. Great art from […]
More2000 AD 12 (14 May 1977)
Carlos Pino does the art on Invasion. He does pretty well, though Finley-Day’s script has all these analogues to the Nazis. It seems inappropriate and somewhat insensitive. Flesh has good Sola art and a lame script, as usual, from Gosnell. They should’ve just done it without dialogue. Gosnell even manages to butcher pop culture references. […]
More2000 AD 11 (7 May 1977)
It’s another less than impressive outing. Ramon Sola does the art for both Invasion and Flesh, so those strips look good. Invasion’s really boring; I suppose Flesh would be too, except writer Kelvin Gosnell tasks Sola with drawing hundreds of dinosaurs. They make up for it. Wagner’s Judge Dredd story isn’t bad (it’s the issue’s […]
More2000 AD 10 (30 April 1977)
Overall, it’s not a terrible issue. Nothing really stands out as good or bad. The first half of the Dan Dare is okay even–Belardinelli really does do a lot better with space battles than anything else. The Invasion entry has decent art from Eric Bradbury and a nice reveal at the end. Finley-Day’s dialogue’s moronic, […]
More2000 AD 9 (23 April 1977)
What a stinker of an issue. I think the M.A.C.H. 1 might actually be the second best story, which is sort of unbelievable. It opens with a tepid Invasion. Not terrible, but not very good. Carlos Pino’s art is decent. Then a poorly written Flesh about family vacations through time. Studio Giolitti’s writing (whoever it […]
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