I feel bad for the creators on Robocop: Beta, it’s not their fault the comic fails, it’s just the nature of pointless movie tie-ins. Otherwise it’s not a bad comic. It’s even got a good reveal at the end, it just doesn’t have anything else going for it. Ed Brisson’s able to give it a solid three act structure and Emilio Laiso’s art is decent.
Well, the art is decent for digest size. It’s hard to explain why, but it seems too big for the standard comic page. At a smaller size, it’d be a lot more effective. But it’s still perfectly serviceable art and the way Laiso draws the Michael Keaton character is nice. Not too photo-referenced but still recognizable.
Brisson can’t do anything with the comic because the comic is, as a part of the conclusion, supposed to be disposable.
It’s pointless and everybody knows.
C-
CREDITS
Writer, Ed Brisson; artist, Emilo Laiso; colorist, Michael Garland; letterer, Ed Dukeshire; editors, Alex Galer, Ian Brill and Eric Harburn; publisher, Boom! Studios.
Is Memento Mori the best of Boom!’s terrible Robocop remake tie-ins? Maybe. It’s definitely the first one where the art engaged. João Vieira has the appearance of an interesting style. Cartoonish, almost. He really doesn’t–he just fakes it on the good panels and the rest are really pedestrian. But until one figures out the art, it does keep the mind occupied.
Again, not having seen the new Robocop movie, it’s hard to say who’s responsible for the nonsense of To Live and Die in Detroit. It could be writer Joe Harris. He certainly does write some terrible exposition about the Motor City and juxtaposes it against the lame action and activities of Robocop. Robocop, it turns out, is an asshat by the way. But did the editors make him an asshat or did the liaison at the license holder?
Okay, it’s a movie tie-in but it’s a prequel and a sequel. Who knows? The new Robocop isn’t out yet so is it even possible to gauge whether Michael Moreci and Jason Copland got the tone right… because they don’t create one of their own.
It’s an all art issue. It’s an all action issue too, but there’s not even the regular amount of witty banter for an action issue. So it’s just Öztekin doing a fight scene between Robocop and various cyborgs. All the cyborgs look alike. Robocop does have some special gear and there are a couple plot twists and sight gags… but it’s basically just this one fight scene.
It’s funny how interesting art changes things in terms of pacing. Not just good art; there are plenty of comics out there with good art and bad pacing and the issue doesn’t work out. But with good, interesting art?
Wow, what a downer issue.
When I got done with this issue, I looked at the indicia to make sure I was remembering correctly and there really are four whole issues left. I’m a little sad it isn’t five, because this issue is phenomenal.
I’m going to regret making this statement. I’m liking Robocop: The Last Stand. At first I was confused with the art choice–Korkut Öztekin has a punky, very indie art style and it doesn’t seem to fit Robocop. But it works. He goes for these great caricatures on the characters, who writer Steven Grant is writing as caricatures anyway.