Steven Grant

Robocop: Last Stand #7 (of 8)

This issue of Last Stand has me wishing I had been timing how long the comic took to read. It’s an all action issue. There’s Robocop versus Japanese cyborgs, good guys at OCP trying to survive slash beat the “suit” villain (which gives Last Stand’s sidekicks more to do than Robo sidekicks usually get to […]

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Robocop: Last Stand #6 (of 8)

Robocop: Last Stand #6 is where the comic finally gets around to one of the main Robocop 3 plot points (and advertising focuses). The jet pack. Flying Robocop. The way Grant handles it is to bake it into an even bigger cyberpunk-y but mainstream sci-fi moment. This plot point, however, seems to have come from […]

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Robocop: Last Stand #5 (of 8)

This issue opens with a “you really should have seen this coming” twist. It’s an intense open, then the issue moves right away into a lengthy action sequence. Pretty much the whole issue. I went into this issue expecting it to start a “second story” or at least make sense as a halfway point in […]

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Robocop: Last Stand #4 (of 8)

Putting on my Robocop nerd hat a minute (does it ever come off?), the first film’s writers wanted it to be a commentary on how Detroit used to make the best cars and—by the eighties—they made shit. This issue of Robocop: Last Stand has an inspiring, come-together moment for Detroiters to rebuild Murphy in a […]

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Robocop: Last Stand #3 (of 8)

Robocop: Last Stand #3 gives a great example of what’s lost in the idea of adapting Robocop 1, 2, 3, or 4 to comic books—the damage to Robocop. The movies are all about him getting beat to crap, just about broken, losing limbs, his human face getting revealed, on and on. This issue has something […]

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Robocop: Last Stand #1 (of 8)

Robocop: Last Stand is, conceptually, a tough sell. It’s a comic book adaptation of a movie no one liked (Robocop 3) when it came out twenty years before the first issue of Last Stand dropped. It’s ostensibly based on Frank Miller’s original screenplay, but when a different publisher did a “based on Frank Miller’s original […]

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3 Guns 1 (August 2013)

It’s amazing how Steven Grant can write such atrocious, painfully tough dialogue but still plot out a good comic. I can’t possibly recommend 3 Guns because the dialogue is so silly but the story beats are pretty dang good. Guy on the run is discovered, made to do a job for some bad guys, discovers […]

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Robocop: Mortal Coils 3 (November 1993)

Holy cow, Robocop, it’s almost an okay issue! It doesn’t take much for an issue of this series to be better than before, since the first two issues–and lots of this one–are so exceptionally terribly, but this issue does have some imagination to it. No, not imagination, sorry, what was I thinking… not imagination. Storytelling […]

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Robocop: Mortal Coils 2 (October 1993)

The problem, occasionally, here at Comics Fondle is the length constraint. Each review of a standard issue is one hundred and fifty words. I have five words to say about Robocop: Mortal Coils issue two. What a piece of crap. So how to fill the other hundred words? Does it matter what’s wrong with it? […]

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Robocop: Wild Child 1 (January 2005)

What can I possibly say about this comic book? This partial comic book (it only runs twelve or thirteen pages, though Avatar charge three bucks for it). It barely features Robocop and does so in what I assume was going to be the Avatar Robocop continuity, which never got off the ground (the company, OCP, […]

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Robocop: Killing Machine 1 (August 2004)

Avatar was charging three bucks for twelve pages of story? When’s Marvel going to get on that bandwagon? Amusingly enough, Killing Machine‘s about the best Robocop story I’ve read from them. It’s just a simple adventure of Robocop. It establishes its ground situation, it aggravates the situation, it just works. More, there’s even some actual […]

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