Godzilla 4 (November 1977)

Wow, Dum Dum’s not just an unlikable jerk, he’s also a racist. And a complete idiot who ends up helping the evil Dr. Demonicus.

With good guys like these….

Tom Sutton guest pencils this issue; did Marvel decide to stop punishing their readers with Herb Trimpe? Sutton’s not very good on the monsters–there’s nothing interesting about two giant monsters fighting each other in an empty ocean, sorry–but he’s a lot better on the people.

As for the story? Well, Moench introduces tis Dr. Demonicus guy who steals oil from tankers, using his giant monsters to cause distraction. No one’s caught on to his plans yet–certainly not SHIELD, because Dum Dum runs the place and Dum Dum’s too busy bitching about blacks and social progress.

Demonicus wears a goofy costume and enslaves a bunch of Inuits. It’s kind of disturbing, really… especially since Moench doesn’t take it seriously.

CREDITS

Godzilla versus Batragon!; writer, Doug Moench; penciller, Tom Sutton; inker, Tony DeZuniga; colorist, Phil Rachelson; letterer, John Costanza; editor, Archie Goodwin; publisher, Marvel Comics.

Godzilla 3 (October 1977)

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Tony DeZuniga’s inks help a lot, but even he can’t make what should be an awesome page–Hercules toppling Godzilla–work. Not with that Trimpe perspective.

This issue, Moench and Trimpe do let Godzilla destroy an American landmark–the Golden Gate Bridge. I guess someone at Marvel decided it could go, while the Space Needle in the last issue got to stay. Hercules also knocks the SHIELD helicarrier (or one of them) out of the sky in an apparent fit of rage.

Oh, I forgot–the Champions guest-star in this issue and their presence (except Black Widow’s) breathes some life into Godzilla. Instead of just being a crappy licensed comic, it’s a goofy, crappy licensed comic. The addition of Marvel superheroes makes it a lot more entertaining.

Though Moench does have a big problem (besides Trimpe). Protagonist Dum Dum Dugan’s completely unlikable. Moench writes him as a fascist pig.

CREDITS

A Tale of Two Saviors; writer, Doug Moench; penciller, Herb Trimpe; inker, Tony DeZuniga; colorist, Don Warfield; letterers, Gaspar Saladino, Denise Wohl and Irving Watanabe; editor, Archie Goodwin; publisher, Marvel Comics.

Godzilla 2 (September 1977)

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Trimpe’s got a shot right between Godzilla’s legs (on the second or third page too!). It feels kind of dirty.

Moench goes on to expand on the Marvel 616 version of Godzilla–turns out the ocean floor held a lot of other monsters (including giant flying birds). The nuclear blast opening the crevice for Godzilla opened the crevice for them too.

Including a giant bird.

In the ocean.

Did anyone read Moench’s script before it went to Trimpe?

Or was Marvel still doing it the other way, vice versa?

Trimpe’s got some amazingly bad work in this issue, including a giant foot (not Godzilla’s) about to stomp a miniature wine glass.

Besides as an example of terrible art, there’s not much to recommend Godzilla. He goes after the Seattle Space Needle but doesn’t destroy it. The rest of Moench’s action set pieces are similarly impotent.

It’s awful; best as humor.

CREDITS

Thunder in the Darkness!; writer, Doug Moench; penciller, Herb Trimpe; inkers, Frank Giacoia and George Tuska; colorist, Janice Cohen; letterer, John Costanza; editor, Archie Goodwin; publisher, Marvel Comics.

Godzilla 1 (August 1977)

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Given the goofiness of the seventies Godzilla movies, Herb Trimpe might be the perfect choice for this comic book. I mean, his name’s almost spelled tripe, which is a good description of his artwork. While there are a handful of iconic panels (small ones), Trimpe can’t even maintain perspective on a guy putting out his hand, much less a giant monster.

And let’s not get started on Trimpe’s characterization of Japanese people. His only reference materials seem to be early forties spy thrillers. The one guy even has the coke-bottle glasses.

As for Doug Moench’s story, there isn’t much of one. He comes up with a silly new origin for Godzilla (an undersea Japanese atomic test opens a fissure, releasing a prehistoric giant monster), which goes against all the Japanese movies.

He does get in a good crack about Americans and their oil though.

It’s dreadful, but amusingly so.

CREDITS

The Coming!; writer, Doug Moench; pencillers, Herb Trimpe and Jim Mooney; inker, Mooney; colorist, Janice Cohen; letterer, Joe Rosen; editor, Archie Goodwin; publisher, Marvel Comics.

Dark Horse Presents 106 (February 1996)

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Okay, so Wray did have something to do with “Ren & Stimpy.” Otherwise, it’d be a little too coincidental. He does the art on Big Blown Baby (Fleming scripts). Great art, very detailed, very fluid. Too bad Fleming’s script is just a mediocre absurdist comedy thing. It’s amazing how many of these poorly written, obscenity-laden strips Dark Horse felt the need to publish.

Very nice One Trick installment, with Pope stranding protagonist Tubby in the middle of nowhere. The story’s a neo-noir, maybe the most inventive ever. Pope paces the installment slowly, more cinematically than the rest of it. I sometimes forget how good Pope is with narrative structure. He really works hard at it.

Then it’s Ed Brubaker writing a Godzilla. More, it’s Brubaker writing a comedic Godzilla strip. Cooper’s art is fun, the story’s inventive. It’s amazing how much better it is than Baby. See, writing helps.

CREDITS

Big Blown Baby; story by Robert Loren Fleming; art by Bill Wray; lettering by John Costanza. The One Trick Rip-Off, Part Six; story and art by Paul Pope; lettering by Michael Neno. Godzilla, Godzilla’s Day; story by Ed Brubaker; art by Dave Cooper. Edited by Bob Schreck and Scott Allie.

Godzilla (1984, Hashimoto Koji)

On a few levels–like the one with the giant monster–Godzilla fails. On some other ones, like the production values, the acting, and the approach, it succeeds. It’s a peculiar film and it should have been better. Apparently, the Japanese film industry had some trouble in the 1970s and the Godzilla series took a nine year break. Since it was such a public return, this Godzilla became an event picture. It’s also a quintessential 1980s film (and not in a bad way). There are a handful of films, from the 1980s, dealing with metropolitan environments (Die Hard is one). It’s just an observation, not a thought-out theory , and it’s more about the feeling the films convey than any sort of sociological commentary. It’s also late and I don’t want to use the wrong word.

For the first half hour, Godzilla is going to be pretty good. There’s a good lead performance from Tanaka Ken as a reporter and the film’s structured around his discovery of a story and the revelation of Godzilla’s return (this Godzilla is a direct sequel to the original Godzilla). For that first half hour, when Godzilla’s nothing but a shadow and an outline, the film really works. Once it shows up, the film loses its footing. Instead of teasing the audience with the newly improved monster, we get the full monty and we didn’t need the full monty. We needed the tease. The Godzilla-based special effects vary in quality, but the film still manages to create a context where the giant monster isn’t trespassing. However, some of the miniature work in Godzilla is breathtaking. It’s never been this good since, maybe because they were worried about creating a miniature city to matte behind people and for people to interact with, instead of just giant monsters fighting….

Once Godzilla shows up, the film–which had established itself as mildly political already, the Prime Minister is a protagonist–loses the good character stuff it was doing. One character is actually shipped away, just because there’s nothing for him to do between montages of military equipment preparing for Godzilla. The film bounces back at the end, when the characters get stuck in a building Godzilla’s knocking around. The film stays with them instead of centering on Godzilla and there are some great destroyed city sets for them to run around on.

The film reminds me–with its problems–a lot of Behemoth, because there’s an attempt to do something with the film, then the need to satisfy audience expectations. Godzilla is a boring film and it needed to be longer and more boring. It needed fifteen minutes of scientific mumbo-jumbo and some more scenes with people walking through Tokyo at night. This music in this film, besides the song at the end–a song, in English, saying goodbye to Godzilla–is some of the more effective scoring I’ve heard. It does a lot of work for the film. Sets mood for characters, sets up story changes, all sorts of good stuff.

I usually consider Godzilla films a guilty pleasure (and preface any post with that disclaimer), but Godzilla doesn’t fit that categorization. It just works too differently to scratch that itch and instead it scratches one I didn’t know I had.