The Dark Past (1948, Rudolph Maté)

The Dark Past opens with a lengthy, confidently showy, and capable POV sequence. Lee J. Cobb is arriving at work, just like anyone–and the movie does a lengthy “peoples is peoples” bit–except he’s a police psychiatrist. It’s his job to save kids from becoming hardened criminals, thereby not being on the taxpayer dime. It’s progressive but not too progressive. Cobb’s not some wuss.

Cobb is outstanding in the film. It’s a sometimes silly role with the framing sequence, but when he gets to acting, it’s acting. Past is a remake of a stage adaptation, and Maté spotlights the actors. Well, Cobb and Holden. Cobb’s the protagonist and narrator, and Holden’s the star. The rest of the cast stays busy, but everyone gets left in the dust. It’s worst for Nina Foch. Second-billed, and she just disappears.

Oh, yeah, the setup. So, when Cobb has to convince a cop a petty criminal is a human being, he tells the story of his adventure with Holden. Holden’s so infamous everyone recognizes his name. But apparently don’t know anything about his very consequential involvement with Cobb. No spoilers, but the more interesting story is the direct sequel.

So, back to the setup. Holden and his gang crash Cobb’s dinner party. They need a place to wait for their getaway boat. While the guests give Holden’s gang minor trouble, Cobb gets around to psychoanalyzing Holden in a commercial for the Freud method. Holden’s a vicious killer who delights in toying with his prey, but Cobb sees some glimmer of humanity and tries to cure him. Foch kind of wants picket fences and helps Cobb.

The second act is Cobb slowly unraveling the very simple knot Holden’s tied out of his subconscious. Holden can’t unravel it himself because he has repressed memories, which only come out in his single, ever-recurring nightmare. There’s an inverted color dream sequence. It’s not as successful as it should be.

Despite his top billing, the film keeps Holden in reverse for a good while. Once the bad guys take everyone hostage, it takes time even to get Holden and Cobb talking. Partly because of Holden’s reticence, and partly because there are so many subplots cooking. Every single one of them gets left unfinished. The film often feels like the framing device is a distraction from the real story–which is sort of true because there doesn’t end up being a comparison between Holden and the kid criminal in the present. It’s not about criminals possibly being human; it’s about psychiatry curing them of their anti-social tendencies. Cobb’s not even concerned how the patient feels about things.

It’s craven, and it makes for some great scenes. Holden can’t figure out Cobb’s angle, and–with the frame defining the character already–neither can the audience. Cobb’s intentionally inscrutable; the only thing the frame helps with.

Lois Maxwell plays Cobb’s wife, who does get to fail Bechdel with Foch, but otherwise just sits around with son Robert Hyatt. He’ll end up with a bit to do before the movie drops him for the next subplot. Past is so noncommittal to its subplots, for a while near the end I thought they might even skip closing the bookend. At that point, with everything else unfinished, why do it anyway?

Maxwell’s solid. She doesn’t get much at all. Foch is good with a little more. Between Holden and Cobb, Holden probably has the edge. It’s a showier role, but he’s also got an arc. Cobb’s just proving one point or another.

While Past has its problems, the stars are phenomenal, Maté’s direction is good, and Joseph Walker’s black and white cinematography is beautiful.


Dr. Cheon and the Lost Talisman (2023, Kim Seong-sik)

Until the third act, when it suddenly becomes clear the film never really had anywhere to go (at least not in this installment), Dr. Cheon is mostly delightful. Even the listless ending isn’t not entertaining, it’s just listless.

After a magic-heavy dream sequence opening, Cheon settles into the gag–Gang Dong-won is a “doctor” who solves hauntings for his YouTube channel. Lee Dong-hwi plays his faithful sidekick, who does all the editing, takes the pay, doesn’t ask too many questions. Not even about Gang’s actual scheme: he’s a trained psychiatrist who knows he can’t cure people’s cultural beliefs in ghosts but can address the symptoms.

Or something. Lee doesn’t care as long as the checks clear.

It will turn out Gang’s actually using the actual mental health help racket to track down the very real, very evil shaman who killed his little brother and grandfather. Huh Joon-ho plays the evil shaman, who can possess people with ease, which makes for numerous good chase sequences and fight scenes. Dr. Cheon’s least realistic element might be Gang’s adeptness as a combination street and sword fighter. While the film hints at his quest to identify Huh (whose existence is something of a theory between Gang and his mentor, Kim Jong-soo), there’s no indication Gang’s been training.

Maybe it just comes with the magic.

The setup involves Gang and Lee taking damsel-in-distress Esom’s case and heading to a remote village. Esom can see dead people all around her and so on, including the evil spirit inhabiting her little sister, Park So-yi. Esom’s ostensibly going to be Lee’s love interest (Gang’s got no time for love), but no one told Esom. And then the movie itself forgets about it towards the end. Dr. Cheon only runs ninety-eight minutes, and they’re clawing for that runtime; there’s lots of delay. Good thing the cast’s so fun.

Well, Gang, Lee, and Kim. And Park to some degree. Since Esom’s in the place of Gang’s love interest but isn’t, she’s missing traditional functions. For a while, it seems like she might have more significance than a plot delivery device.

She does not.

Huh’s a threatening villain, but still cartoonish.

For most of the film, director Kim keeps a fine pace going, balancing the comic and action sequences. The story’s small but big, with the second act dipping into the flashback well a little at a time until the whole story finally comes out. But the geography–Esom and Park’s haunted village and its immediate surroundings (well, drivable immediate surroundings)–is rather finite. And since the movie spends the first half pretending Gang shouldn’t have a plan for this eventuality (one of his “fake” exorcisms leading to the real magic bad guy), it starts feeling cramped.

So instead of focusing on Gang, Dr. Cheon leans heavily on everyone else. Esom’s got damsel stuff, Lee and Kim have sidekick stuff, Huh’s got evil stuff. Gang’s around a lot and gets to charm a lot, but he doesn’t have a character arc. Not even the foreboding revenge arc; Kim warns Gang not to act with vengeance in his heart and whatnot, but it doesn’t even matter. Especially not once the film goes all out with the CGI in the third act. There’s a lot of smart, action-oriented magic on display in the set pieces in the first and second acts, but the third act decides it’s time to unlock the secrets of the universe onscreen.

It’s way too much for such little emotional stakes, derailing the film. And there’s not time to get it back on track. Dr. Cheon goes out with a bang, which is not what it needs.

Hopefully, they’ll figure out something for Gang to do in the next one.

Even if they don’t, get enough of the cast back, and it won’t matter.

Dr. Cheon’s a fun ride, but it’s (too?) determined just to be the beginning.

The Plague of the Zombies (1966, John Gilling)

The Plague of the Zombies opens at its lowest point—the film involves Haitian-style voodoo (not really, the movie’s version of Haitian-style voodoo) being practiced in a Cornish village, and the high priest has a trio of Black men drumming. Throughout the film, we’ll learn about the voodoo setup (though not a lot, including what they wanted women for after a year of killing dudes), and various participants in the voodoo rituals will have day jobs. Not the drummers, though. They apparently just stay in the ritual cave, slicked up in oil, waiting for the high priest to need accompaniment.

Otherwise, with some exceptions, usually for budget, sometimes for colonialism, and then poor Brook Williams’s acting, Plague’s a great time. After the opening voodoo sequence, the action heads to André Morell’s house, where he’s getting ready for his holiday. We’ll find out he’s a professor at a medical school in London. It’s 1860 (the film’s got a solid drinking game in “spot the anachronisms”). Williams is Morrell’s former star pupil who has set up a practice in our unnamed Cornish village. His wife, Jacqueline Pearce, happens to be Morell’s daughter’s best friend. Diane Clare plays the daughter. She’s a trooper.

Morell gets a weird letter from Williams about all the people who have died. Now, we’ll later learn it’s twelve over twelve months, minus the film’s present action fatalities, so it never makes sense why Williams waited so long to ask someone for help. Especially when we learn he’s not so much having a medical knowledge crisis as a political one—village squire John Carson won’t back Williams in investigating any of the deaths. No autopsies.

Clare convinces Morell they should go visit—and Morell can fish while they’re there. The lack of a fishing subplot is one of the film’s only real disappointments. I desperately wanted to watch Morell fish. He acts the heck out of Plague, always active, always evaluating, always calculating. The character’s a smart cookie, and Morell wants everyone to know how hard he works at it.

When they get to the village, Morell and Clare immediately discover multiple red flags. Carson’s houseguests—led by Alexander Davion—intentionally disrupt a funeral procession and get away with it. Carson de facto directs the local constabulary (run by delightful Michael Ripper), so there are no consequences. Then Pearce is so out of it she barely recognizes them (the audience has the benefit of knowing the voodoo cult is after her). And Williams is….

So, Williams’s character is drowning in the stress and liquoring his way through it. Williams’s performance is drowning in inability, and director Gilling is just making him do it all anyway. Clare’s always a strong character, but when she eventually has to play damsel, and Williams gets to play prince; definitely should’ve been reversed. Williams is so incapable he very quickly becomes sympathetic just for sticking with it. He’s a trooper in a different way than Clare, however. She has to navigate spoken and unspoken societal horrors for the lady folk; Williams just has to keep attempting and failing, over and over.

Besides Williams, all Plague’s acting is (well, okay, low) fine or better. But the better ranges up to Morell, who’s awesome—it’s a shame he and Clare didn’t do a Victorian supernatural sleuthing franchise—and Carson, who’s almost as awesome. Clare’s pretty good. The damsel stuff doesn’t do her any favors, dramatically speaking, but she’s ahead of the curve. Pearce is fine. And then Ripper’s such low-key fun when he shows up. He and Morell play great off one another.

Despite whatever mistakes he makes with Williams, director Gilling does a decent job. Especially considering how much of it’s bad day for night–cinematographer Arthur Grant doesn’t even try compensating, though there’s usually at least one bit of nice photography in every scene. Grant does much better indoors. The special effects have a wide quality range, but they’re always effective. Peter Bryan’s script emphasizes the characters, not the zombies; it might be a budgetary decision, but it’s also a successful one.

Plague of the Zombies is far better than it ought to be, all things considered, with that outstanding Morell performance anchoring it and then its handful of other significant pluses.

I wish there’d been a sequel.


Buddy (1997, Caroline Thompson)

Buddy is in desperate need of some contextualizing. The film takes place—roughly—between 1928 and 1933. Given that timeline, it’s a little weird the Great Depression doesn’t start, but Buddy’s also really strange about when it decides to be grown-up and when it doesn’t. The film tells the story of eccentric socialite Gertrude Lintz, who raised chimpanzees as her children. Until a zoo needed to get rid of a baby gorilla, and she raised him as a human child, too. It turns out chimps and gorillas are different, which Lintz—played by Rene Russo—completely ignores, even as her husband (Robbie Coltrane) tells her to think about it, even as her assistant (Alan Cumming) tells her to think about it.

If Buddy could talk, he’d probably tell her to think about it too.

But Russo doesn’t listen. Or when she does listen, it’s not a scene. Buddy skips almost all of the character moments for Russo, which is really strange since she narrates the movie (presumably with lines from the real Lintz’s memoir, which… could use some punching up).

Buddy’s very short—eighty-four minutes (I didn’t time the credits either)—and most of the movie involves Russo trying to get Buddy (a combination of animatronics, puppetry, and man in suit) to learn how to act more civilized while the chimps she’s ignored since four minutes into the movie have hijinks. Buddy’s bullish on training apes to perform tricks, which is a bit of a flex. Though regular science at the time—in the form of a Paul Reubens cameo—thinks apes are violent man-eaters or something. As for zoos… they don’t talk about why zoos are bad. Except lack of money. Wonder where they could get some.

The chimp hijinks are incredible, but they’re also in questionable taste. Buddy casts many of its characters as caricatures—watching Irma P. Hall fight through being the Black housekeeper to eccentric rich white folks is incredible. Not to mention once she shows she’s going to put in the effort opposite the animatronic.

The first few scenes of the film are a little concerning. Everything is for sight gags, or it’s the lackluster narration. And then Russo and the baby gorilla doll aren’t dramatically compelling. But once Buddy starts to grow, Russo shows off how well she can act opposite the practical effects. And the practical effects are great. In the awkwardly paced third act, the script reveals that the whole thing has been about the animatronic ape’s experience of the film, which he can’t communicate because—despite having an elaborate supporting cast—Buddy only exists as Russo’s accessory.

Now, she comes to that realization, too, which means there should be some fantastic character development.

Except, like all the other character development, Buddy skips it. Buddy even skips the whole point because it doesn’t want to get into the history.

Though everyone else is ready for the history. Colleen Atwood’s costumes, Daniel A. Lomino and David Nichols’s delightful art deco production design, whoever put together the elaborate World’s Fair sets they’re on for under five minutes. A lot of effort went into Buddy. Either lots ended up on the cutting room floor, or the producers (and director and screenwriter Thompson) sorely misunderstood what they were doing.

There are also some weird scenes someone fought to keep in, like Russo telling priest Philip Baker Hall (in a fantastic cameo) to get over the whole creationism bit and get with the real. All the cameos are one-sceners—Rubens, Hall, John Aylward, a delightful Mimi Kennedy, young Dane Cook doesn’t count—which doesn’t help Buddy feel less… herky-jerky.

But the main leads are all good—Russo, Coltrane (who gets very little direction but still does a bunch of work), Cumming (he’s the standout), and Hall (Irma P.).

Lovely Steve Mason photography and a good—if repetitive—Elmer Bernstein round things out. Buddy’s a bit bumpy but more than okay; it should’ve been much better.


Battle Beyond the Stars (1980, Jimmy T. Murakami)

Battle Beyond the Stars answers that age-old question… what if you mixed the star-fighting of Star Wars, the visual grandeur of Star Trek: The Motion Picture, and some of the production design of Alien, but also had all the sexy babes in the galaxy hot for John-boy Walton’s bod. Also, it’s a remake of Seven Samurai.

I should also mention the budget—approximately twenty percent of the original Star Wars (two million, which mostly went to the respectable special effects). Stars has shockingly good space effects. They just don’t have enough of them and sometimes reuse the same footage. They can’t do multiple ships in a frame, which limits the visuals after a certain point, but it’s a fine effort. James Francis Cameron did the special effects for the film.

Unfortunately, even though the space stuff looks good, the sets and “exteriors” are rather wanting. There are some okay matte shots of the alien worlds, but the actual sets are… I wanted to say iffy, but they’re much closer to bad. There are good exterior shots, but they’re models without any people. Sorry, I really want to talk about how Stars somehow didn’t know what trench warfare meant, but we’ll have to wait a bit.

The movie opens with intergalactic (literally, screenwriter John Sayles likes to talk about all the galaxies) bad guy John Saxon showing up at the peaceful world of Akir (home of the Akiras, which is more amusing now than when Stars originally came out) and threatening to nuke them from orbit if they don’t promise to be his subjects. The Akira are a peaceful people ruled by the Varda, a guide to a pacifist lifestyle, but Sayles didn’t write more than a rule and a half. Or they cut the rest. Some of Stars definitely got cut; you have to wonder about other parts.

Saxon’s seen Seven Samurai so he knows he’s got to threaten the yokels and then give them a deadline so they have time to mount a resistance, and there can be a movie. So, he leaves to go mess with some other planet.

Young farm boy with a hankering for adventure, Richard Thomas, decides he’ll go round up some mercenaries to defend the planet—he hasn’t seen Seven Samurai but the town elders explain it to him—and he takes Obi-Wan Ke… he takes Jeff Corey’s space ship, which has an AI on board named Nell (voiced by Lynn Carlin). The spaceship looks like a part of the human anatomy. Well, two parts, but parts in a pair. In fact, from different angles, it looks like two different pairs of parts of human anatomy.

Anyway.

Thomas’s first stop is Corey’s old friend Sam Jaffe, who isn’t going to a lost cause but also wants to breed Thomas with his daughter, Darlanne Fluegel. Fluegel seems like she’s going to be quite bad in Stars and she might be quite bad, but once Sybil Danning shows up, Fluegel improves, thanks to the comparison. It might not be Fluegel’s (or even Danning’s) fault. While director Murakami is good at the space stuff and some of the dramatic stuff, he’s utterly inert with the romance. And since Stars becomes a low-key race between Fluegel and Danning to bed Thomas, the romance will be important. Ish. I mean, it’d have been nice for Fluegel not to oscillate between love interest and exposition blatherer, and it’d really have been nice if Danning weren’t a scantily clad star warrior, but I’m not sure it’d have made too much difference.

But it would’ve made some kind of one.

Fluegel and Thomas team up to save his planet; he goes one way to get more help, she goes another. He’ll bring in George Peppard (as future Earth hillbilly space trucker Space Cowboy, one half of Stars’s Han Solo), Robert Vaughn (the other half of Han Solo, this one a soulless space assassin), and these nice Borg, led by Earl Boen, in a lot of makeup.

Plus Danning, who demands he let her fight alongside, but Thomas doesn’t like pushy women, so he tells her to bug off. She’ll tag along because that bod’s too hot.

Meanwhile, Fluegel gets kidnapped by space lizard Morgan Woodward, who, it turns out, hates Saxon–so, lucky timing.

Thomas is an affable, likable enough lead, but the best performances are Vaughn and Peppard. Peppard takes a while to warm up, but Vaughn’s on from his first scene. Carlin’s a lot of fun–unfortunately, Saxon’s awful. The supporting cast’s okay; there are no standouts either way.

The sublime editing from Allan Holzman and R.J. Kizer is the standout of the entire film (besides James Horner’s proto-Star Trek score). They cut the effects sequences just right and the non-effect sequences just right. Holzman and Kizer’s cutting is responsible for many effects sequences’ success. They cut just as the limitations are about to show.

Daniel Lacambre’s photography is good, too. Stars is visibly cheap but never bad-looking. Well, never too bad-looking.

It’s a peculiar, always diverting, usually engaging oddity.

Even if someone thought fighting in the trenches meant digging wide corridors where they could have battles on the same set but pretend they’re somewhere else.

Finally, look fast for Julia Duffy and faster for Kathy Griffin.

Day of the Dead (1985, George A. Romero)

Day of the Dead is a nightmare. Occasionally literally, with writer and director Romero not afraid to rely on a recurring “it was just a nightmare” bit. But more symbolically… Day is about a group of scientists working in a secured location in the Florida Everglades, ostensibly protected by the U.S. Army; they’re on a mission from the government, which started in the early days of the undead plague. It’s unclear how long they’ve been at it—at least a month (Romero’s got a great calendar device). Long enough scientist Lori Cardille has had time to get romantic with soldier Anthony Dileo Jr. and long enough the group has lost something like six men.

There’s a helicopter and its pilot (Terry Alexander, the only Black non-zombie), a radio operator (Jarlath Conroy), the soldiers, the scientists, the zombies they’ve captured, and the zombies above waiting to get into their bunker. The movie opens with Alexander, Conroy, Cardille, and Dileo on a search mission to Fort Myers. Real impressive empty street shots, but it’s the only time the movie’s out of the bunker until the end. As usual, Romero’s got to do what he can on a budget.

We get some of the team dynamic, but mostly Dileo going through a mental breakdown and Cardille unintentionally aggravating the situation. Dileo and Cardille’s relationship status is never important to the plot, but since the other soldiers really hate Dileo and really want to rape Cardille, it gets an early emphasis. The soldiers in question are mostly bully Gary Howard Klar and comical(?) dipshit Ralph Marrero. Klar’s super-duper racist towards Dileo (for being Hispanic, though Klar seemingly has no issues with other Hispanic soldier Taso N. Stavrakis; well, playing Hispanic). It doesn’t help the situation Dileo’s falling apart and can’t do his job, which usually involves keeping zombies from eating his fellow soldiers.

When the helicopter expedition returns to base, we find out the Major has died and, now, Joseph Pilato is in command. Pilato thinks the scientists are wasting everyone’s time and making things more dangerous. Given what it’ll turn out lead scientist Richard Liberty has been doing… Pilato’s not exactly wrong. Cardille’s trying to either reverse the zombie process or at least prevent the continued contagion, while Liberty’s training the zombies as pets. His main project is played by Sherman Howard. Howard won’t single-handedly save the film, but he gives its only transcendent performance. There will be other good performances—there will be abysmal performances—but Howard’s is singular.

The majority of Day is the human drama. It’s the end of the world, you get eaten when you die, there’s nothing to eat but beans. Everyone’s on edge. Romero’s script keeps moving pretty well, but he gives his actors dialogue they can’t possibly essay. Like, again, there’s bad acting. But, holy cow, is Romero’s writing a lot at times. It’s like he’s compensating for the lack of budget both in scope and casting—why give Liberty great (or even good) dialogue when he’s just going to play it like he’s cutting prices on a used car commercial. Eventually, Alexander will get to walk off with the movie (for the humans), but Romero spends a lot of time focused on “protagonist” Cardille. Cardille’s always fine, often good, especially considering how bad the other acting gets.

Pilato’s amazingly bad. Klar, Marrero, and Dileo are all varying degrees of bad, but Pilato turns it into an art form. Day’s all about how much you don’t want the U.S. Army involved in anything. No lies detected and all, but they’re still cartoonish.

Of course, one can easily make the argument no one knows how living in a zombie apocalypse is going to affect id vs. superego when communicating with others (i.e., the Howard Hawks “no one knows how Ancient Egyptians talked” argument from Land of the Pharaohs). It also doesn’t matter because the human drama’s real enough, and the zombie horror is exceptional. Once things go wrong, they go spectacularly wrong. And there’s such good gore. Day’s mesmerizingly revolting.

Exceptional editing from Pasquale Buba is a plus, but the technicals are all solid. Michael Gornick’s photography’s always at least good, sometimes better (though he can’t hide some reused locations), and John Harrison’s score is outstanding. And Romero’s direction’s exceptional.

If only he had the budget to hire some better actors. At that level, he’d presumably have the time to fix the dialogue too. But still, good show. Day of the Dead’s an exceptionally human (and humane) nightmare.

Mad Monster Party? (1967, Jules Bass)

Mad Monster Party? spends a solid portion of its runtime only slightly amusing. It’s technically competent stop-motion animation with a charming voice performance from Boris Karloff as Boris von Frankenstein. He’s just discovered the anti-life formula and has become destroyer of ravens, potentially worlds. Having run the gamut from creating life to creating anti-life, Karloff decides it’s time to retire, and he’s leaving the whole thing to nephew Felix Flanken (voiced by Allen Swift). And he’s going to reveal both his achievement and his succession plan at a meeting of the Worldwide Organization of Monsters.

So Karloff invites all the monsters to come down to the island, have a few laughs, have their dreams of world domination crushed.

The opening titles are a usually amusing, always competent series of bits involving the various monsters getting their invitations to the party. There’s Dracula (voiced by Allen Swift), there’s the Invisible Man (voiced by Allen Swift), there’s Dr. Jekyll (voiced by Allen Swift), and there’s Mr. Hyde (voiced by Allen Swift). Swift has two more major characters—the zombie and the Frankenstein Monster. Phyllis Diller plays the Bride of the Frankenstein Monster, though Mad Monster doesn’t do the obvious hair bit.

Finally—at least in terms of unique performers—there’s Gale Garnett. She plays Francesca, Karloff’s ample-bosomed assistant. She thinks she ought to be the heir and starts plotting against Karloff, enlisting the aid of Count Dracula.

Swift plays Dracula as a Borscht Belt Bela Lugosi. Outside Dr. Jekyll and Mr. Hyde, Swift has a bit for all the voices. Invisible Man is Sydney Greenstreet, specifically in Casablanca, including the fez. The zombie character is Peter Lorre (looks like him too). Felix, the lead (who looks like a variation on Hermey from producer Rankin/Bass’s Rudolph), is Jimmy Stewart. It’s very disconcerting to watch the Stewart bit fail over and over; like, did they really think it would work?

Swift will also voice “Mafia Machiavelli,” who is the chef. It’s a surprisingly intentionally problematic scene with the killer chef threatening the Lorre zombie, who’s busy mooning over Garnett.

Garnett is Mad Monster’s secret weapon. When she does her song about betraying everyone—in alliance, at that time, with Dracula–the movie suddenly gets strangely good. At first, it seems like a brief flash of goodness, but then Garnett keeps going, both in her performance and the occasional song numbers. She and the Felix puppet get a good moonlit duet and such.

There’s a surprise monster—a deus ex machina in a movie about a literal deus ex machina—but there’s enough humor in the finale for the movie to surpass the contrivances. Even the worst characters have some charm to them, and the stop-motion’s always fun. There are a couple of great action sequences, including one coming immediately after Diller and Garnett’s puppets start wrestling, and the soundtrack plays cat yowls. Repeated ones, like the sound editors demanded more, drilling in the “joke.”

But then the movie immediately recovers with a phenomenal action sequence.

Mad Monster Party?’s got lots of moments ranging from fun to actual funny, a surprisingly good performance from Garnett, a fun one from Karloff, way too broad work from Swift, and superb stop-motion animation.

It all evens out well enough.

Bride of the Incredible Hulk (1978, Kenneth Johnson)

Bride of the Incredible Hulk is just the season two two-part opener, “Married,” as a theatrical release (for overseas). But it’s also a remarkably self-contained outing for Bill Bixby (and even more so for series costar Jack Colvin, who gets a single scene). The movie opens with Bixby arriving in Hawaii to consult with preeminent psychologist Mariette Hartley. Hartley’s developed new applications for hypnosis to combat physical ailments, and Bixby thinks he can use it to keep Lou Ferrigno at bay.

Unfortunately, just as Bixby gets to Hartley’s office (some lovely California location shooting filling in for Hawaii), she’s headed onto permanent sabbatical. She’s got a fatal illness, which the audience knows about because the episode opens with the teaser, and it gives away Hartley’s condition, messing up the first act. It’s a shame the Bride version doesn’t have a release, so at least there aren’t spoilers from the “Next On.”

Bixby eventually convinces Hartley to help him, revealing his secret identity—he’s using “Benton” as his last name in this episode, but once Hartley finds out he’s David Banner, she can’t stop saying his name loudly in public. Even though Colvin’s around looking for the Hulk after he shows up, though—wisely—Colvin’s story goes entirely untold. Because Bride’s staying very busy with Hartley. The movie’s mostly her ruminating on her condition, which is similar to ALS, but director Johnson didn’t want to come up with a whole fake name for the disease. Not when Hartley is mooning over Bixby using big medical words to describe stubbed toes and so on.

If she agrees to help him with the big green guy, he’ll try to help her cure her own mitochondrial-based disease in the six to eight weeks she has left to live. She starts mooning over him after a couple of days. He reciprocates after she proves she can handle herself with his Ferrigno outbursts, including Ferrigno breaking up a luau. An incredibly problematic luau on at least two fronts. First, the cultural one—though Bride’s entirely unaware; it’s frequently racist, with one of Bixby and Hartley’s couple bits being mocking Japanese people. Then there’s third lead Meeno Peluce. He’s the little boy who lives nearby and shares a beach with Hartley. When Ferrigno breaks up the luau, everyone abandons Peluce to watch in awe. He’ll go on to emulate Ferrigno’s outbursts, which Bixby thinks is adorable and seemingly doesn’t connect the behaviors.

Given how strange it is to watch Bixby in therapy sessions with Hartley and realize he’s just got garden variety anger management issues. He tells Hartley so many flashbacks, Lara Parker should’ve gotten credit for her pilot movie footage (regardless of her not having any lines). Poor Susan Sullivan (the actual love interest from the pilot movie) is forgotten or maybe even retconned. Bixby leaves her contributions to his work out entirely when recapping the show premise for Hartley.

It’s a pretty good episode for Bixby. The racist stuff hurts his demeanor, and his pressuring Hartley to put a ring on it is very strange (and entirely unexplored). But they do have great chemistry. His stuff with trying to control Ferrigno goes completely unresolved, even in terms of episode arcs, and Johnson’s too worried about getting the thing done on budget to tie the final action sequence to Bixby mediating his way into the desert of his mind, population two: him and Ferrigno. Those “dream” sequences are visually striking. They’re somewhat inert, narratively, but they’re cool looking. Bixby gets it really bad at the end when he’s got to have a heart-to-heart with Peluce about the morale of the story, and Peluce is godawful, and Bixby just can’t make it work.

But Hartley—and her processing of her impending death—is the star. She’s fantastic. And she’s the star of Bride (and “Married,” which is a weird way to do a season opener, but it was the seventies). Even when she’s got weaker material—not just her being a racist shit but also when she daydreams Peluce is she and Bixby’s kid, instead of them both giving their lives to science and denying the only fulfilling human experience, raising a child actor.

Johnson does well with a lot of the direction. John McPherson’s photography is nice. Doesn’t match all the stock footage, but it’s nice.

Bride has problems, but it’s a damn good TV melodrama with superhero action accouterment.

The World, the Flesh and the Devil (1959, Ranald MacDougall)

The World, the Flesh and the Devil is one of those rare films where even the opening titles are spoilers. Devil is an end-of-the-world picture, all about coal miner Harry Belafonte emerging from a cave-in to discover he’s the last man alive. Except we’ve had the titles, so we know we’re also watching a movie with Inger Stevens and Mel Ferrer. They really should’ve asked SAG for an exception. Or filled the picture with cameos, like Belafonte watches a very special clip from “Bonanza,” and they can get some more names in the credits.

The first act is all Belafonte, starting with the cave-in drama. Devil only runs ninety-five minutes, but they could’ve gotten another four good minutes in montage of Belafonte waiting to be rescued especially since he appears to run out of food at some point. On the other hand, it might’ve just been another Belafonte singing sequence, so maybe not. Director MacDougall often does quite well within constraints—and his suspense finale is spectacular—but he can’t figure out a way to shoehorn in Belafonte’s singing. The sequences are usually charming—Belafonte’s a great lead when he’s the lead—but they’re practically commercial breaks. They could be commercial breaks. He could sing jingles.

What I’m saying is apparently World, the Flesh and the Devil didn’t have enough corporate or brand synergy in 1959, and they should remake it as an ongoing streaming series with integrated commercials and so on.

Or not.

Anyway.

Belafonte comes out of the mine to discover everyone’s gone. He was in the mine five days. The bad guys poisoned the atmosphere, and the nuclear war-obsessed populace all went into their shelters. They came out on the second day. And all got poisoned and evaporated (there’s nary a corpse in Devil, something they really should have addressed). If you stayed in until five days, you survived. Presumably. We never find out Ferrer’s story. Devil tries to be a human drama in a sci-fi setting without much sci-fi, but MacDougall’s approach is to entirely avoid the subject, even when there’s pronounced details. So the film—and its characters—need to pretend they’re not sitting right on the table.

When you’re the last man on Earth, there’s only one place to go: New York City. It makes sense from a movie perspective—Belafonte running through the city’s empty streets provides many a striking visual—but we never find out why Belafonte’s going there. Is he from there? Family? Doesn’t matter. He finds a nice apartment building and some transport and starts setting up the new world, complete with a radio transmitter to broadcast to other survivors.

Like Stevens, who enters the picture in the second act, which is when Devil becomes a very strange race drama. The film was banned in the South, but it certainly seems like the distributors were still hopeful. Stevens and Belafonte are the last people alive. She likes him, likes him, but she’s a young white woman, and he’s a Black man. White supremacy might not exist right now, but add another white person, and it will. Some of it is subtext—Belafonte never really gets to talk about what he’s saying, and Stevens always seems super ignorant—but there are some honest moments in their burgeoning relationship.

And they’re both incredibly sympathetic and likable.

So when Ferrer arrives—the harbinger of the third act—and all of a sudden, there is another white person, and it’s a white man, it’s clear the film’s headed towards some kind of conclusion. It just takes the movie forever to get there, as Ferrer and Belafonte keep avoiding the potential for conflict and instead mope around. Belafonte mopes productively, saving relics of the old world like books and paintings—it’s not even a subplot, just something for Belafonte to be doing as he exits scenes with Ferrer and Stevens. Meanwhile, Ferrer keeps telling Stevens the clock is ticking on when he cares whether or not she’s at all enthusiastic about her consent.

The third act’s suspense finale on the rooftops of New York City almost saves Devil. The movie cops out, but the sequence itself is superb. It’s also where the film’s always admirable, but only sometimes successful matte paintings shine, and editor Harold F. Kress doesn’t have any bad cuts. Devil usually looks fine or better—Harold J. Marzorati’s black and white photography is solid—but either MacDougall didn’t get enough coverage, or Kress’s got no cutting rhythm because sometimes the editing is way too jumpy.

The Miklós Rózsa could be better at times, but it’s not like it breaks anything.

Belafonte’s always good; Stevens’s is usually good (in a tricky role; while she doesn’t consciously acknowledge white supremacy, she does realize she doesn’t like the patriarchy much), and Ferrer’s solid… enough. Ferrer’s successful as far as the part goes, but there’s nothing else to it. The part’s got more subtext than Belafonte’s or Stevens’s, so Ferrer doesn’t have to flex. And he doesn’t.

Devil’s okay. It’s trying too hard to be milquetoast, but it’s far from a failure.

The Flash (1990, Robert Iscove)

As a pilot movie, The Flash is a success. It establishes its regular cast—John Wesley Shipp, Amanda Pays, Alex Désert, Paula Marshall (who wasn’t back, but sure seemed like she would be)—and doing an admirable, post-Burton Batman live-action superhero. Danny Elfman even contributes the theme, while composer Shirley Walker keeps the rest in Elfmanesque line.

There are also some solid guest stars—Tim Thomerson and Priscilla Pointer—and some okay ones—M. Emmet Walsh (he’s just barely putting in any effort) and Lycia Naff. No superhero (even TV) movie can be without a villain, which is where The Flash shows its age. Michael Nader plays the villain, an ex-cop who escaped prison when arrested for highway robbery and recruited the city’s unhoused twentysomethings into a motorcycle gang. They’re the “Dark Riders,” which the movie pretends is a scary name. A few times, it seems like they changed something with The Flash–including the Dark Riders having a blood spot on their jackets–and it seems like that name came in late. Like, Shipp’s supposedly watching the news about them and grinning, even though it’s during his dark arc.

Shipp’s a crime lab scientist in the days before “CSI” made it popular. Big brother Thomerson is the city super cop, and dad Walsh used to be on the beat (mom Pointer had Shipp promise to stay in a safe job)–the first act’s about Shipp’s resentment about not being a real cop. The third act will be his “with great power comes great responsibility” arc, recovering from the death of a loved one, which motivates him to seek revenge against the villains.

He was trying to solve the case anyway because he wanted to show Walsh he could do it and to help out Thomerson. The Flash is copaganda by default, but the cops can’t keep up with the villains—even if they’re just seventies exploitation baddies done with a budget and “90210” extras—so they need a superhero to help them out. Luckily, Shipp just happens to have been struck by lightning and doused in various chemicals–the result: super speed.

Shipp’s super speed discovery subplot is a lot of fun—Shipp’s got a dog to play off, which gives the pilot a surprising amount of texture—and the pilot leans into the wonderment value for a while. Shipp’s got to team up with Star Labs scientist Pays (they’re the local super-lab, the one with the government contracts and super soldier programs) to figure out his new powers and, even though he’s dating Marshall and Pays is a tragic widow, they have some chemistry from go.

The movie’s third act, when it’s all about Shipp exacting his suitable-for-prime-time vengeance on the bad guys, is where The Flash gets lost in the fog. It’s trying not to be too mean—giving Shipp one-liners, for instance—but it doesn’t want to take any time giving them characterization. Especially not in case it makes them sympathetic. It’s cruel about its callousness, though the pilot does okay rendering cartoon villains in live-action.

In addition to the Batman ‘89 vibes, The Flash lifts a bunch from Robocop, including the police uniforms. The Flash cops are just missing the helmets, really. Though I guess only the motorcycle squad, who goes after Nader. The Flash doesn’t have any great motorcycle scenes. There are a bunch of places it feels like they skip around for budgetary reasons. Like Nader’s reign of terror. The opening scene establishes the streets aren’t safe, but then Shipp’s superpower discovery arc is full of nice restaurants and lovely parks. It’s apparently not unsafe until dark, at which point it becomes a hellhole.

Shipp works better in the brighter sections. He’s only got a handful of dramatic scenes, and he does okay with most of them. Not really the most important one, but it’s also a rough scene, thanks to the costars. Shipp handles it adequately. Some of the problem is writers Danny Bilson and Paul De Meo don’t know how to end the pilot. Or, if they do, it’s way too rushed.

The special effects are excellent for TV. More impressive is the production design, which has many art deco touches but also very late eighties modern designs. The sets are always interesting to see; it’s inviting. It works out very well (Dean Edward Mitzer did the production design, Jeannie Gunn decorated sets, and an uncredited Hugo Santiago was on art direction, which is a lot—the murals are gorgeous). Good photography from Sandi Sissel, and good editing from Frank E. Jimenez. At first, it seems like Jimenez has problems cutting conversations, but then it becomes clear director Iscove wasn’t getting the coverage. Iscove’s direction hurts Walsh’s performance the most.

Biff Manard and Vito D'Ambrosio are a hoot as the Mutt and Jeff cops (they continue into the show).

The Flash finishes with a promise for more but isn’t specific about what more will be, other than Shipp in a red suit, running fast, Pays nagging him to think about his limitations, Désert being the charming straight-man sidekick, and Marshall… well, Marshall’s apparently just going to moon over Shipp. Based on how little Marshall got to do in the third act versus the first, maybe they adjusted since they knew she wasn’t back.

Shipp’s a good lead, and Pays—who keeps very busy onscreen even when she doesn’t get material, which makes the character immediately distinctive—is a good confidante. Bumps aside—thankfully, no lags—The Flash sets the show up quite well. Next week, same Flash time, same Flash channel.