Sons of Anarchy 14 (October 2014)

Sons of Anarchy #14Brisson wraps up the arc wonderfully. Everything comes to a collision, there's lots and lots of action, lots and lots of violence. So much violence and action, in fact, it becomes very hard to follow the art. Couceiro just has too many bikers to draw and Michael Spicer's colors are so dark, it's difficult to keep them apart.

So, even though Couceiro's art is strong as usual, it's the reason the issue isn't a total success. Too many pages have to ride on momentum to get through the visual confusion. Brisson has reminders throughout scenes and so on–and the cuts back and forth between sets of characters is good–but there are just too many players in motion. Eventually, people start getting lost.

But it all does wrap up and it's impressive how Brisson makes it happen. He intricately plots these arcs and the pay-off makes it all worthwhile.

Great comics.

CREDITS

Writer, Ed Brisson; artist, Damian Couceiro; colorist, Michael Spicer; letterer, Ed Dukeshire; editor, Dafna Pleban; publisher, Boom! Studios.

Sons of Anarchy 13 (September 2014)

Sons of Anarchy #13So much talking. And Couceiro does a great job with all that talking, but the issue consists of four or five conversations and one suggestive last page. I can't remember but it might be the first time Brisson's done a bridging issue on Sons of Anarchy. Maybe not, but certainly never so deliberate as this one.

Worse, the principal conversation is recapping events the reader already knows about. Jax and the regular cast members have been guest starring in this arc, but here Brisson brings them up to a lead status… only there had to be a better way than the recap. The conversation just goes on and on.

But, like I said, Couceiro's art is fantastic throughout and he does keep those conversations moving. And Brisson's dialogue is good, it's just too much build-up. The arc, which is definitely different, is now lagging.

Brisson should wrap it fine though.

CREDITS

Writer, Ed Brisson; artist, Damian Couceiro; colorist, Michael Spicer; letterer, Ed Dukeshire; editor, Dafna Pleban; publisher, Boom! Studios.

Sons of Anarchy 12 (August 2014)

Sons of Anarchy #12Brisson sure does have a complicated situation setup. Not bad complicated, good complicated. The regular Sons members are still supporting cast and maybe even moreso with Brisson introducing the father of a guy who died in a meth lab. Either this new character is going to be a long-term player in the arc or short-term but the way Brisson is weaving the plot strands is phenomenal.

There are three subplots and none of them have to do with the Sons of Anarchy, regular or guest starring. Instead, they’re to emphasize the villains. With a different writer, it might give the titular characters less to do, but Brisson still drives the main plot through SAMTAZ and its dealing with the bad guys.

The comic continues–with Couceiro’s as usual excellent art–to be an oddity of a licensed property. Brisson, Couceiro and BOOM! are unfailingly ambitious with the comic.

CREDITS

Writer, Ed Brisson; artist, Damian Couceiro; colorist, Michael Spicer; letterer, Ed Dukeshire; editor, Dafna Pleban; publisher, Boom! Studios.

Sons of Anarchy 11 (July 2014)

Sons of Anarchy #11I thought this issue might just be okay–good, but not startling. Then Brisson does a big double ante finish with a surprise or two. He foreshadows them both, but discreetly enough they aren’t predictable. He’s got a loose focus on the cast this issue–the regular Anarchy club members are practically guest stars–and it lets him get away with a lot.

This arc is apparently set in Arizona and involves another biker gang trying to expand their meth empire. The local SAMTAZ chapter gets drug into it, the regular cast just happen to be visiting. It’s not an engaging situation in and of itself, but the way Brisson plots it makes it compelling.

Of course, Couceiro’s art is an essential part of the series’s success. He’s able to go between the action set pieces and the talking heads without missing a beat. His realism makes the outrageous believable.

CREDITS

Writer, Ed Brisson; artist, Damian Couceiro; colorist, Michael Spicer; letterer, Ed Dukeshire; editor, Dafna Pleban; publisher, Boom! Studios.

Sons of Anarchy 10 (June 2014)

Sons of Anarchy #10I'm trying to come up with a phrase to describe Sons of Anarchy–amoral entertainment, the amorality of entertainment. The problem with those two phrases are they're something difference, even if the vocabulary is similar.

With this issue of Anarchy, Brisson does a couple big things. First, he turns in one of the best licensed comics I've ever read–he and Couceiro do phenomenal work here. Couceiro's art is just getting better and better.

Second, Brisson plays with the idea of plot structure and epilogues and what goes where. Without the epilogue, this story isn't an action story, it's the story of these criminals working out a deal to stay alive in prison. Brisson tells this tale compellingly, but it's got a short present action and it's not all that big.

Until the epilogue, which I wasn't even expecting because Brisson paces so well.

Anarchy is getting to be a singular comic.

A- 

CREDITS

Writer, Ed Brisson; artist, Damian Couceiro; colorist, Michael Spicer; letterer, Ed Dukeshire; editor, Dafna Pleban; publisher, Boom! Studios.

Sons of Anarchy 9 (May 2014)

Sons of Anarchy #9Here’s the problem with Sons of Anarchy, at least how Brisson is pacing it. It’s a licensed comic with a not comic shop traditional audience so Brisson is pacing it for a collection. It makes this issue really frustrating because of the cliffhanger. Brisson does well building up his story for the unfamiliar reader, so he or she is invested in the plot, not the characters.

And it’s a really good plot. The stuff in prison isn’t anywhere near as interesting as how things play out on the outside. The action in the prison just can’t compete, not with a fantastic multi-part Couceiro chase sequence at the end of the issue.

What’s particularly nice is the texture Brisson gives the scenes. Sure, he gets some mileage out of getting to use well-established characters, but there’s a lot of implied depth. It keeps the series lean but also not.

B 

CREDITS

Writer, Ed Brisson; artist, Damian Couceiro; colorist, Michael Spicer; letterer, Ed Dukeshire; editor, Dafna Pleban; publisher, Boom! Studios.

Sons of Anarchy 8 (April 2014)

Sons of Anarchy #8There’s a lot of lovely art this issue. It’s a hard story–most of the leads are in jail, the women are being threatened on the outside, but Damian Couceiro–with the able help of colorist Michael Spicer–manages to embrace the hardness while still being stylishly appealing. About the only time the art doesn’t work is when there’s too much artificial pacing to it, like for the cliffhanger.

Ed Brisson’s script moves nicely between prison and the outside world. He focuses on the characters, leaving himself a little space for tension relieving humor, but Sons of Anarchy is a serious book without room for much in the way of jokes. It’s still a very odd licensed property but Boom! executes it well.

Again, I still haven’t seen the show, yet Brisson’s able to get the reader immediately engaged with the characters and their troubles.

It just ends too fast.

B+ 

CREDITS

Writer, Ed Brisson; artist, Damian Couceiro; colorist, Michael Spicer; letterer, Ed Dukeshire; editor, Dafna Pleban; publisher, Boom! Studios.

Sons of Anarchy 7 (March 2014)

SOA 07 CoverEd Brisson takes over Sons of Anarchy with a good pulpy story about a guy investigating the death of a friend's junkie son. I assume the guy and the friend are on the show, but since I haven't seen the show, it's just a guy and his friend.

The issue's paced rather well, with a couple good surprises in it. There's a deliberateness to how Brisson shows the investigation. Since the protagonist solves the case relatively early Brisson has to extend the resolution. Instead of seeming forced, it plays organically. It's a very well put together comic, even if it doesn't need the licensing brand. The story's solid on its own.

The art, from Jesús Hervás is okay, but on the lower end of it. It's definitely moody and expressive with the figures and settings but it's a little too rough. The inking doesn't compliment the pencils maybe.

Still, good.

B 

CREDITS

Writer, Ed Brisson; artist, Jesús Hervás; colorist, Stephen Downer; letterer, Ed Dukeshire; editor, Dafna Pleban; publisher, Boom! Studios.

Sons of Anarchy 6 (February 2014)

SonsOfAnarchy 06 rev 1This issue isn’t just all action, it’s basically all action down a short stretch of highway. There are some flashbacks and interludes, but really, it’s just three action sequences. First, the club gets ambushed–that one might be a cliffhanger resolution–then the girl and her protector go on down the highway a bit and the other guys in the club continue the shoot out. Then the girl and her protector get into a fight with the angry motorcycle guy.

And even though no one’s in danger–it’s a licensed comic, after all, are they going to kill a regular cast member–Golden and Couceiro sell it. There are some really confusing panels in the second shoot out because the good guys and the bad guys generally look alike, but Couceiro brings it all together for the finish.

It’s shocking what solid reading this book has turned out to be.

B 

CREDITS

Writer, Christopher Golden; artist, Damian Couceiro; colorist, Stephen Downer; letterer, Ed Dukeshire; editor, Dafna Pleban; publisher, Boom! Studios.

Sons of Anarchy 5 (January 2014)

Page 1 object 958  XIt’s an all action issue. I’m not sure there’s time for anything else in this series besides action. At best a page or two, here and there, with the characters preparing for their eventual participation in the action. It’s good and pulpy.

One definite standout is the color from Stephen Downer; whoever decided to make the blood blue to make it stand out (there’s still red blood around… oceans of it), whether it was Downer or the editor or whoever, it’s a good choice. It draws attention to the violence, it makes the danger vibrant.

But it’s hard to say how well Golden can wrap this whole thing up. He’s got his major plots, but all the subplots have fallen away. It’s doesn’t feel like episodic but it also doesn’t feel like the girl on the run’s story.

Still, it’s definitely a good read for a licensed comic. Just slight.

B- 

CREDITS

Writer, Christopher Golden; artist, Damian Couceiro; colorist, Stephen Downer; letterer, Ed Dukeshire; editor, Dafna Pleban; publisher, Boom! Studios.