While Cargo does give Cliff something he really needs–a stronger supporting cast–Waid’s approach is practically fanfic when it comes to the big reveal.
Cargo of Doom is a (sly) sequel to King Kong, where the bad guys are going to loose captured dinosaurs as a terrorist act. The chief villain–dressed like a pirate no less–describes the Kong events from the movie, but acts as though the world forgot them. Giant apes aren’t big news in Rocketeer land.
I’m a little shocked at Waid’s plot. It’s moronic. The Rocketeer versus a T. Rex? And IDW without a Kong license?
The other stuff, particularly Sally (Peevy’s niece) and Cliff bonding while Betty fumes, is good. The black federal agent is questionable given the time period, but official help for the Rocketeer isn’t bad.
It’s just the comic reads like a convention commission gone to series. Waid’s gone nuts.
CREDITS
Writer, Mark Waid; artist, Chris Samnee; colorist, Jordie Bellaire; letterer, Shawn Lee; editor, Scott Dunbier; publisher, IDW Publishing.
In Cargo of Doom, Mark Waid does the most unexpected thing ever in a Rocketeer comic. He takes the focus–at least as far as females go–off Betty. He does it so much, I don’t even remember if Chris Samnee’s version of Betty is in the Stevens vein or his own thing.
John Byrne easily does the best story in this issue. Really. And he can even draw Peevy. He lays out his story well, though the details on the characters aren’t any great shakes. The Rocketeer’s funny looking, while Cliff looks like Snidely Whiplash. Still, Byrne’s clearly enthusiastic about the characters and the setting. The other creators this issue clearly aren’t.
Did IDW run out of people to hire for Rocketeer Adventures? The Kyle Baker story, done a little like a serial episode, is great, but it’s Kyle Baker. He doesn’t just get how to do comic action, he can actually write Betty. And his Shadow cameo is rather fun too.
I’m having a hard time buying the Rocketeer as Captain America. The first story, from Tom Taylor and Colin Wilson, sets Cliff up as an official U.S. military superhero. It makes no sense. Especially not fighting giant robots. But the story’s good anyway. Taylor structures it well and Wilson’s art is great. Very effective work.
Even with some of the art, this issue’s a complete stinker. None of the writers actually exhibit any love (or respect) for the characters.
Rocketeer Adventures really needs some editorial guidance. Or at least the stories need to make sense in relation to one another.
This issue’s loser comes courtesy Lowell Francis and Gene Ha. Well, not Ha. Ha does a fine job. Francis’s “script” consists of a boxing match radio broadcast juxtaposed with the Rocketeer fighting a flying bad guy. The gimmick quickly tires and the fight doesn’t really give Ha any interesting content.
I’m going out of order because Kurt Busiek, in eight pages, made me tear up. He does a Rocketeer during WWII story; Cliff’s in the Pacific as a flyer and as the Rocketeer. Cliff writes Betty letters, we get summaries. It’s freaking amazing work. Great art from Michael Kaluta. The Rocketeer details are inconsequential; they just makes it more touching. It’s the third story, easily the best.