Future Quest (2016) #4

Future Quest  4

What did I just read? I know why I read it, but what was it? Future Quest has become a hodgepodge of Hanna-Barbera properties thrown together without any apparent rhyme or reason; all because Doc Shaner’s late on the art? I mean, why else is writer Jeff Parker filling in on the art himself? Parker’s art is fine. In some ways it has more personality than Shaner’s just because Shaner’s style doesn’t fit this content at all. Jonny Quest teaming up with Space Ghost’s annoying tween sidekicks isn’t content anyone should illustrate cleanly and Shaner’s nothing if not clean.

Ron Randall also does some pages and he’s fine. But none of it matters because the story is just a bunch of–well–the story is a bunch of hooey. It reminds of those old DC pseudo-event mini-series throwing together some properties they were trying to keep copyright on back in the late nineties and early aughts, only without any charm. Whenever Parker runs out of story, he puts some little kid in danger and it’s apparently supposed to be enough.

Or there’s a dinosaur. Or a cameo from some other Hanna-Barbera character you didn’t even admit liking when you watched the cartoon when you were a kid.

I think Future Quest can go on without me.

Future Quest 4 (October 2016)

Future Quest #4What did I just read? I know why I read it, but what was it? Future Quest has become a hodgepodge of Hanna-Barbera properties thrown together without any apparent rhyme or reason; all because Doc Shaner’s late on the art? I mean, why else is writer Jeff Parker filling in on the art himself? Parker’s art is fine. In some ways it has more personality than Shaner’s just because Shaner’s style doesn’t fit this content at all. Jonny Quest teaming up with Space Ghost’s annoying tween sidekicks isn’t content anyone should illustrate cleanly and Shaner’s nothing if not clean.

Ron Randall also does some pages and he’s fine. But none of it matters because the story is just a bunch of–well–the story is a bunch of hooey. It reminds of those old DC pseudo-event mini-series throwing together some properties they were trying to keep copyright on back in the late nineties and early aughts, only without any charm. Whenever Parker runs out of story, he puts some little kid in danger and it’s apparently supposed to be enough.

Or there’s a dinosaur. Or a cameo from some other Hanna-Barbera character you didn’t even admit liking when you watched the cartoon when you were a kid.

I think Future Quest can go on without me.

CREDITS

How the Mighty Fall!; artist, Evan Shaner. The Structure of Fear; artist, Jeff Parker. Frankenstein Jr. Making Friends; artist, Ron Randall. Writer, Parker; colorist, Hi-Fi Colour Design; letterer, Dave Lanphear; editors, Brittany Holzherr and Marie Javins; publisher, DC Comics.

Future Quest (2016) #2

Future Quest  2

I’m going to just have to say it–I’m not digging Future Quest. Yes, Shaner’s art is great, yes, Jonathan Case’s art is great, sure, Ron Randall’s art is fine (I think I’d prefer him on the Jonny Quest arc anyway–he’s more enthused about drawing adolescent adventuring). But Crisis on Infinite Earths or Secret Wars with Hanna-Barbera superheroes and adventurers? The cartoons you didn’t really want to watch because, while technically competent, they were just kind of lame?

Yeah, they’re still kind of lame. Parker just has them banter at each other, which doesn’t help the comic at all, but what else is he going to do? Future Quest has way too many characters, way too poorly contrived teaming-up, way too little graceful action. Future Quest is frantic. It feels like there’s a quota for panel appearances by character. Parker’s script is boring. More fighting in the Everglades. The most boring Battleworld ever. There’s so much going on, there’s not time for the artists do anything. They’ve got to fill panels with characters no one cares about. And not because no one has nostalgia for these properties, but because Parker doesn’t spend any time establishing any of them as characters.

He also cops out of the Space Ghost cliffhanger from the previous issue.

So, like I said, I’m not digging this book. It’s a strange misstep in DC’s otherwise shockingly successful Hanna-Barbara titles. Maybe Parker’s not the right guy for it. The artists are all right on, but Parker isn’t connecting with these characters or their team-up.

Future Quest 2 (September 2016)

Future Quest #2I’m going to just have to say it–I’m not digging Future Quest. Yes, Shaner’s art is great, yes, Jonathan Case’s art is great, sure, Ron Randall’s art is fine (I think I’d prefer him on the Jonny Quest arc anyway–he’s more enthused about drawing adolescent adventuring). But Crisis on Infinite Earths or Secret Wars with Hanna-Barbera superheroes and adventurers? The cartoons you didn’t really want to watch because, while technically competent, they were just kind of lame?

Yeah, they’re still kind of lame. Parker just has them banter at each other, which doesn’t help the comic at all, but what else is he going to do? Future Quest has way too many characters, way too poorly contrived teaming-up, way too little graceful action. Future Quest is frantic. It feels like there’s a quota for panel appearances by character. Parker’s script is boring. More fighting in the Everglades. The most boring Battleworld ever. There’s so much going on, there’s not time for the artists do anything. They’ve got to fill panels with characters no one cares about. And not because no one has nostalgia for these properties, but because Parker doesn’t spend any time establishing any of them as characters.

He also cops out of the Space Ghost cliffhanger from the previous issue.

So, like I said, I’m not digging this book. It’s a strange misstep in DC’s otherwise shockingly successful Hanna-Barbara titles. Maybe Parker’s not the right guy for it. The artists are all right on, but Parker isn’t connecting with these characters or their team-up.

CREDITS

Visitors from Beyond; writer, Jeff Parker; artists, Evan Shaner, Ron Randall and Jonathan Case; colorist, Jordie Bellaire; letterer, Dave Lanphear; editors, Brittany Holzherr and Marie Javins; publisher, DC Comics.

Ultimatum: Spider-Man Requiem 2 (September 2009)

175784 20090729185629 largeEh. Dang it, Bendis.

He structures the whole thing around Jonah’s obituary for Spider-Man, flashing back to Spidey’s first meeting with the Hulk. Oddly enough, back when Peter ran into the Hulk at the end of the original series, he didn’t seem like he remembered this incident. Bendis rips off the school bus scene from Superman pretty well. It’s not the problem.

The problem is when Jonah’s article becomes the cake instead of the icing. The art is then a bunch of pin-ups, mostly by Bagley, which seems inappropriate given how much work Immonen’s done. Scott Hanna’s inks seem a little off on the flashback story too, like he forgot how to do Ultimate Spider-Man.

The finale, with Immonen, takes a couple pages. It’s predictable, without personality. If Immonen had more room, he might’ve been able to make it visually matter.

Bendis strikes again. He’s dreadfully uneven.

CREDITS

Writer, Brian Michael Bendis; pencillers, Mark Bagley, Stuart Immonen, Trevor Hairsine, Ron Randall, Bill Sienkiewicz and John Totleben; inkers, Scott Hanna, Wade von Grawbadger, Danny Miki, Randall, Sienkiewicz and Totleben; colorists, Pete Pantazis and Justin Ponsor; letterer, Cory Petit; editors, Mark Paniccia and Lauren Sankovitch; publisher, Marvel Comics.

Predator 4 (March 1990)

252436Street gangs versus the Predators. It’s actually a good battle scene. It takes up a good third of the issue; Verheiden definitely comes up with exiting visuals for the artists to realize.

The comic’s pretty lame though. Verheiden front loaded it with characters who disappear–the black police captain shows up again here; why’s he memorable? He’s black. It’s lazy writing and unbelievable.

The narration from the family man cop is pretty dang good though. Verheiden never gets into Schaefer’s head this issue and it works out. The family man has a lot better observations about the situation, far more emotionally charged.

There’s a fair amount of events in the issue, so it’s not a breezy read. It takes some time and has definite tension before the big battle scene.

I’m just trying to remember if anything else happens here. It’s build up, action, occasional good dialogue and no depth.

CREDITS

Writer, Mark Verheiden; artists, Ron Randall and Chris Warner; colorist, Chris Chalenor; letterer, Jim Massara; editor, Randy Stradley; publisher, Dark Horse Comics.

Predator 3 (November 1989)

252435So Schaefer gets kidnapped by a drug lord and has to break out. Meanwhile his partner is trying to let everyone know there’s an alien invasion coming. Lots of warships cloaked in Manhattan, you know… the norm.

Occasionally Verheiden will give Warner some awesome scene to draw–the Pam Am building being a meeting place for the aliens and the military–but a lot of the comic is the South American stuff. It’s a bridging issue is all and a four issue series shouldn’t need one.

Especially not since Verheiden contrives the whole thing with the drug lords. It would have been more natural if Schaefer had stumbled across them instead of being their nemesis.

The genial readability quality is going too. Verheiden has used up his good will. He’s stopped doing anything interesting and is now just trotting through a lame plot.

Hopefully the next (and last) issue’ll succeed.

CREDITS

Writer, Mark Verheiden; artists, Ron Randall and Chris Warner; colorist, Chris Chalenor; letterer, Jim Massara; editor, Randy Stradley; publisher, Dark Horse Comics.

Swamp Thing Annual 4 (June 1988)

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The weirdest part of the annual–which is mostly a Batman story, which doesn’t suit Pat Broderick’s pencils as well as the Swamp Thing–is Chester getting stoned with Labo. I always understood Labo to be a stand-in for Alan Moore… so Stephen R. Bissette wrote a scene with Alan Moore getting stoned?

The scene doesn’t work. Labo’s presence is too strange at Chester’s, too much like a sitcom.

Otherwise, it’s a fairly okay issue. It’s not much of an annual. Bissette does write Batman as a violent madman, which is sort of interesting, but Swamp Thing’s got so little to do it’s never compelling. It’s especially distressing how little Alec cares about his neighbors.

Broderick has a lot of little art problems–very small heads on big people and so on.

The backup–with Mike Hoffman art–is fine. It’s just page filler, but Hoffman’s art is good.

CREDITS

Threads; writer, Stephen R. Bissette; penciller, Pat Broderick; inkers, Ron Randall and Eduardo Barreto. Traiteur; writer, Bissette; artist, Mike Hoffman. Colorist, Tatjana Wood; letterer, Bob Pinaha; editor, Karen Berger; publisher, DC Comics.

Batman 360 (June 1983)

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I can’t tell for sure, but it doesn’t seem like Doug Moench’s thrilled to have Batman saddled with Jason Todd. He writes the kid sympathetically–this issue is set approximately a month after his parents died–but Moench can’t wait to leave him behind at Wayne Manor.

Batman heads off on an urgent case and Jason doesn’t make another appearance.

The issue has a great pace. It opens with a teaser of the villain, moves to the next morning, then the rest of the issue takes place over the day. There’s a lot of Batman in the daylight (so much there’s exposition about how effective he comes off) before Moench tightens up the pace.

The villain’s fairly weak and the C plot with Gordon’s heart troubles is too obvious, but it’s pretty otherwise good. Don Newton comes up with some excellent action layouts and he matches Moench’s procedural pace well.

Swamp Thing 47 (April 1986)

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So the artists on the first appearance of the Parliament of Trees are Woch and Randall… They do a fantastic job and all, but it shows how comic book series are actually organic and susceptible to outside pressures; they do better loose, not planned.

Moore concentrates on the Parliament visit, which is dense with exposition and amazing visuals. Woch fills the panels with these astounding former plant elements; they’re eerily without speech and the art conveys the relative silence of the jungle setting.

Also in the issue is a developing subplot about Abby and Swamp Thing being photographed. Without it–and Constantine’s appearance–one could almost forget the issue is part of a longer, more traditionally minded narrative.

It’s also the first Swamp Thing-centric issue in a while and Moore juggles the character through tender relationship scenes, which are almost human, to the inhuman Parliament scenes.

It’s masterful work.