Wacky Raceland 4 (November 2016)

Wacky Raceland #4It’s the first issue of Wacky Raceland I don’t really care about. The racers end up in post-apocalyptic Las Vegas–complete with a comb-over gang fronted by someone wanting to put up a wall to protect Vegas–and one of them gets the rest in trouble. Will the cars, which talk into the same colloquialisms as the Vegas gang members, be able to save their racers.

The idea of the cars talking to each other, which I don’t remember from any other issues but maybe I wasn’t paying enough attention, is pretty cool. Unfortunately, it’s a lot cooler than anything the regular cast does in the issue. They get captured, they have to fight gladiator-style, Manco’s art is great. But there’s no momentum to the issue–the Vegas trip is shore leave, basically, and there’s not enough character development to make it matter. So it’s just a pause.

If it weren’t for Manco’s art, this issue wouldn’t have anything going for it. It’d be fine, I suppose, it just wouldn’t be worth reading. Not the place to be for the fourth issue. Hopefully Pontac’s got some better ideas on the horizon.

CREDITS

What Happens in Vegas…; writer, Ken Pontac; artist, Leonardo Manco; colorist, Mariana Sanzone; letterer, Sal Cipriano; editors, Brittany Holzherr and Marie Javins; publisher, DC Comics.

Frostbite 1 (November 2016)

Frostbite #1You know what, Frostbite would be a perfectly fine graphic novel. Maybe not with the colors–Luis NCT adds a bunch of fake perspective with the pointalized coloring and it takes even more personality out of Jason Shawn Alexander’s art, but as a single sitting commitment, it’d be fine.

It’s about some post-apocalyptic wasteland with an artificially created atomic winter complete with a mysterious plague called frostbite. Freezes the body into an ice cube. Can’t you just see it on a TV show? I feel like the CW just needs to commit to a Vertigo anthology TV show and then we could get back to more interesting comics from them. But maybe not.

There’s a plucky, but dark, Han Solo-type leading this group of ice mercenaries or smugglers or something. Doesn’t matter. There’s an annoying scientist the team has to save so the world can be saved. It’s like when a TV pilot just doesn’t do it. I don’t care. The hook isn’t in. Not with the art; even though Alexander’s got the right setting, he doesn’t have fluid enough lines. His art doesn’t move.

And he’s really cheap on backgrounds.

Maybe I’ll read the first trade.

CREDITS

Writer, Joshua Williamson; artist, Jason Shawn Alexander; colorist, Luis NCT; letterer, Steve Wands; editor, Maggie Howell and Jamie S. Rich; publisher, Vertigo.

Doom Patrol 1 (November 2016)

Doom Patrol #1The all-new Doom Patrol is so desperately hip, I wish they’d included the market research on whether or not having the protagonist talk about Twitter as opposed to writer Gerard Way’s letter assuring readers he’s not a corporate goon, he likes Grant Morrison. It’s edgy–there are swear words–and it’s quirky–wow, it’s like we’re not even in the DC Universe. This Doom Patrol would never have happened in the New 52!

It’s also so pedestrian, it should come with a list of Image comics from the last eight years people should read instead of this comic book. Admittedly, Way writes lame dialogue from page one, so I was starting from a hostile position, but then everything he does is something someone else has done better. Sometimes indie people–and it’s not like I’ve even read ten percent of what Image has put out in the last eight years–sometimes mainstream people. All of them, even if they didn’t have better art, did it better.

Because Way’s Doom Patrol feels a little like what would happen if, instead of cloning Superman in Quest for Peace, Lex had cloned Wes Anderson and made him make terrible comics. Only Doom Patrol isn’t terrible, I’m just being cynical because it’s a soulless commercial product. I mean, Nick Derington’s art is fine. Sure, a lot of it seems to be ripping off what Marcos Martin did on The Private Eye and not anywhere near as well, but it’s fine. Derington’s definitely capable of doing something better than the script he gets here.

As the flagship of DC’s “Young Animal” imprint, Doom Patrol makes me never want to type those words again, much less read them on a comic book cover.

CREDITS

Brick by Brick, Part One: Happy Birthday, Casey Brinke; writer, Gerard Way; artist, Nick Derington; colorist, Tamra Bonvillain; letterer, Todd Klein; editors, Molly Mahan and Shelly Bond; publisher, DC Comics.

The Flintstones 3 (November 2016)

The Flintstones #3Wow. It’s beautiful and all, but, wow, what a downer. I mean, the whole thing is just depressing from page three, especially since Pebbles understands The Flintstones exists in a world without any value whatsoever on human life. It’s not hard to see what kind of commentary Russell is making about our modern world, gorgeous Steve Pugh art or not.

Space aliens visit Bedrock and basically destroy the place with their technology. It’s strange for a third issue because the main cast–even though they have important things to do–don’t have much to do as the main cast. Russell’s not building character relationships, he’s not developing anything. If Betty even shows up, she doesn’t have much in the way of lines. Certainly none memorable. Even Fred’s part in the story is only memorable because of how tragic it gets.

It’s kind of a heavy book. Gorgeous, but heavy. It might be too cynical, in fact. Russell’s writing is fine–I suppose the story’s a little light (it’s basically snippets of disaster)–but it’s fine. It’s just so fatalistic I don’t know why I want to read it. There’s better social commentary out there–the Fox News joke is the most obvious and the weakest–and I’m always onboard for Pugh….

But, come on, give the reader a single smile, right? PTSD group sessions don’t lead to smiles, neither does mass murder.

CREDITS

A Space Oddity; writer, Mark Russell; artist, Steve Pugh; colorist, Chris Chuckry; letterer, Dave Sharpe; editors, Brittany Holzherr and Marie Javins; publisher, DC Comics.