The beginning of the issue is slightly better than I expected. Not because Ennis has any good characters, but because he handles the scene with the big alien laboratory pretty well. There are all these alien species in preservation tanks, the humans freak out. It’s a decent scene.
Then there’s a standard briefing scene and I figured Ennis might just be trying to move things along logically. Then comes the scene from one of then Alien movies, then comes the scene ripping off possession or androids or whatever. KISS Meets the Phantom of the Park maybe. It doesn’t matter. Ennis doesn’t actually have any new ideas or even thoughtful ways to compile his bad ideas.
It’s supposed to be smart sci-fi and it comes off like a bunch of clips from famous sci-fi movies.
Percio’s art is mediocre and unimaginative as far as design.
It’s boring and unoriginal.
C-
CREDITS
The Hall; writer, Garth Ennis; penciller, Facundo Percio; inker, Sebastian Cabrol; colorist, Hernán Cabrera; letterer, Kurt Hathaway; publisher, Avatar Press.
Oh, good, Garth Ennis wants to try his hand at derivative sci-fi. Caliban takes place on a ship traveling through warpspace–which sounds a lot more “realistic” than hyperspace or warp… wait, never mind. It doesn’t.
What a bad last issue. Poor Percio ends up doing something like four to eight panels a page to get all the story done and he doesn’t work well under pressure. Lots and lots of loose art.
Well, Tomboy finally gets a proper name.
More problems. Doll goes back to her old neighborhood and Tomboy shows her how everything has changed.
Percio gets Fashion Beast’s most thankless task… trying to make the characters act.
The next big twist is predictable. It just had to work out the way it does–I guess there was one other alternative but Moore and company had done enough with gender. It makes the majority of the issue sort of superfluous.
And this issue has another big twist. It’s hard to guess whether there are any more coming up or if the big surprises only come before the halfway mark.
Besides Moore’s dialogue, the issue’s got nothing going. It’s four conversations with Johnston inserting filler between them.
Ah ha, big plot twist this issue. Wonder if I should even mention it.