Millar gets to a nice manipulative finish on MPH. He does give Fegredo a bunch of cool stuff to draw and the art’s great, but Millar has enough story for another five issues and he doesn’t want to tell it.
He suggests MPH is deeper for his lack of interest in proper storytelling, but it’s really not. It’s just more manipulative.
Half the issue is spent on a super-speed fight sequence. It’s pretty cool, actually. If it took the whole issue, it’d be even more cool. And then Millar could save the two big reveals for another issue, which would’ve worked a lot better.
But it still wouldn’t have been good. Because one of Millar’s reveals is a huge one and he tries to pass it off as small potatoes. It should be the defining element of the series; it’s not. Because it’s not flashy enough.
Still, beautiful art.
CREDITS
Writer, Mark Millar; artist, Duncan Fegredo; colorists, Peter Doherty and Mike Spicer; letterer, Doherty; editors, Lucy Unwin and Nicole Boose; publisher, Image Comics.
There’s quite a bit of talking in this comic. Not just the lead characters, who talk a whole bunch, but also the government guys out to catch the lead characters. There’s also a revelation scene, which Millar doesn’t do particularly well. It’s a talking heads issue and Millar is just dumping exposition to set up for the finish.
Will the real Mark Millar please stand up…
It’s bad, but I sort of wanted Millar to flop on the second issue of MPH. Not for any reason other than his adherence to the eighties multi-racial movie gang. He’s got them in here; nothing but it seems.
Leave it to Mark Millar to screw it up when he's got a good thing going. Even without the terrible soft cliffhanger, MPH does have some fantastic art from Duncan Fegredo. Fantastic enough to probably make the comic worth a look even if it didn't have a serviceable script.

