Dracula Lives (1973) #8

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I may be committing sacrilege, but I’m not a fan of Pablo Marcos’s Dracula. Sure, the outfit looks good, but Dracula himself—with his seventies stash—looks more like a plumber than the prince of darkness. The issue opens with a Marcos pin-up; I’m not just taking the chance to gripe.

In other words, I was again concerned a few pages into Dracula Lives. Would the book continue its seemingly inevitable downward trajectory?

Nope.

There are still causes for concern. The issue has even less content than the previous one, with no movie review, no Atlas horror reprint, just an even longer prose piece. Chris Claremont has the honors this time. He’s better than many of the prose writers—possibly the best even—but it’s still… a prose piece in a comic book. Also, Claremont repeats the same paragraph structure every third or fourth one, which leaps out. Marcos contributes the art.

And the Bram Stoker’s Dracula adaptation is losing momentum, primarily because of Dick Giordano. This issue’s entry involves Jonathan Harker loitering around Castle Dracula, waiting for the story to take off; Giordano’s got very little enthusiasm for Jonathan Harker. I get it; lack of enthusiasm for Jonathan Harker is the big problem with Dracula.

Harker spends most of this chapter alone, during the day, no vampires in sight. I’m guessing Roy Thomas faithfully adapted the novel because the doldrums are familiar. It’s not a horror story right now; it’s a Victorian hostage thriller; Giordano’s not the guy for Victorian hostage thrillers.

Just like all Dracula adaptations, they promise once Drac gets to London next issue, it’ll start getting good.

But the issue’s also got two excellent original stories. The first is from Doug Moench and Tony DeZuñiga. DeZuñiga’s art is lush and gorgeous and a perfect fit for the plot. Though I just realized the story’s somewhat out-of-order; it’s a “Dracula’s U.S. Vacation,” which Lives has been loosely doing, only I thought he already went home.

Anyway.

Drac’s in New York to get back the artifacts Americans grave robbed from his castle. Moench’s got a simultaneously thin and potent subplot about Dracula becoming a pop icon and everyone being fascinated with him. Neither Lives nor Tomb addresses the general Marvel-616 public’s reaction to Dracula being real. I’m not even sure Moench’s making that flex (it’s thin, after all), but there’s also potential.

But this one’s not about the artifacts (maybe next time). Instead, it’s Dracula versus New York beat cop. Moench cuts from Dracula’s perspective to this copper’s; he hates his job, hates the working poor, and wants to quit; just one more night. And, wouldn’t you know it, Dracula attacks the streetwalker the copper didn’t arrest, and the cop intervenes.

It quickly becomes an action piece; the cop injures Dracula (slightly), but enough Dracula decides to destroy the cop. But he’s also hungry.

Great art from DeZuñiga, good script from Moench. It’s really effective.

The second original is from Len Wein, Gene Colan, and Ernie Chan. Once again, Chan proves a perfectly able inker for Colan—at least in black and white—which continues to surprise.

Thank goodness for the art. Wein’s script is surprisingly okay, but the story’s absolutely goofy. The year is 1936, and Dracula is in Rome. He’s hitting on the ladies, even when those ladies belong to the local mob bosses.

Except these mob bosses aren’t like the Sicilians from The Godfather Part II; they’re 1930s Hollywood gangster types. In the extremis. Incredibly, Colan and Chan can get away with it even as the story lends itself more to a spoofy style. It ought to be absurd comedy; thanks to the art, it’s not.

The more interesting part of the story is Dracula and the ladies. Wein writes brief flirtation and courtship scenes for Dracula and his lady victims, only without Dracula—in his thought balloons—acknowledging he’s going to kill them. They’ll be dead, and he’ll wonder what happened to that lovely Italian gal he liked so much. Still, there are some stories only Len Wein could write, and this story is one of them. Multiple times it seems like it ought to be entirely derailed, only Wein’s chugging along just fine.

Also, Colan and Chan’s Rome is absolutely incredible. Such good art.

Even as its problems continue piling up, Dracula Lives remains a very worthy read.

Dracula Lives (1973) #6

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I’m trying to decide if this issue is lackluster or if I’m just peeved I’ve managed to outpace Tomb of Dracula in my Dracula Lives read-through. The first story refers to future issues of Tomb, which would be spoilers if the comics weren’t fifty years old and I hadn’t read them already. Well, except this Lives.

The first story is from Steve Gerber, who does a better job than his last story in Lives, but it’s just a Tomb of Dracula story. Complete with Gene Colan pencils. Inked by none other than Ernie Chan, who does… dare I say it… a fine job. It’s easily the best art in the comic, though they’ve only got one serious contender, unfortunately.

Dracula’s off in Rome, hunting a priest who knows a dangerous spell—dangerous to Dracula, anyway—except there’s all sorts of Christian imagery around, which Drac doesn’t like. Crucifixes don’t cause physical damage; Dracula just really doesn’t like looking at them. It’s a far more amusing distinction than it should be, especially since it just means they haven’t thought through the 616 vampire lore.

But it’s Colan illustrating the Vatican, Dracula in disguise; it’s a good read even if it’s just a “too extreme for Comics Code” story. No way they’d let Dracula off a bunch of priests in the regular series. So it’s rote, I’m reading it out of order, but it’s also perfectly okay. And it’s gorgeous.

The text pieces might be some of the issue’s luster lacking. Doug Moench contributes a lengthy historical Dracula piece, which is fine, but it doesn’t allow him to show much personality. Later, when Tony Isabella takes over the Hammer film criticism (Dracula Has Risen from the Grave), the write-up severely lacks Moench’s personality from previous entries.

Then Thompson O’Rourke writes a prose story with Chan art. It fills pages, not much else.

The only Atlas reprint is a quick one illustrated by Mac Pakula; four pages. A man is convinced his newly arrived brother is a vampire terrorizing the town and has to deal with it before the villagers get wise. It’s middling; Pakula’s art always seems like it’s going to get better but never does, then ends up working against the story.

The second original story’s the weakest in the issue, though for complicated reasons. Isabella writes, with John Buscema and Pablo Marcos doing the art. I read the credits thinking I was in for a treat. Instead, I got a decent French Revolution history lesson from Isabella and a meandering Dracula tale. All Isabella’s energy goes into the lesson, not into integrating Dracula.

The story’s a direct continuation from last issue—a different team—and continues the Dracula vs. Cagliostro stories they’ve been doing since Lives started. Only Cagliostro has almost nothing to do with this story, certainly not the rivalry between him and Dracula, and instead focuses on the French Revolution aspect. Fine, but it’s a Dracula comic… right?

I don’t know if it’s Buscema’s pencils or Marcos’s inks, but the art never delivers either. While some of the faces are good—not Dracula’s, ever—the figures are usually off, like Buscema’s drawing them too big for Marcos’s inks.

It’s a rather disappointing story.

Luckily, the second chapter in the Bram Stoker’s Dracula adaptation is fine. And has Jonathan Harker realizing Dracula was his carriage driver last issue, though he makes the connection in narration, not thanks to the art.

This entry covers Harker’s arrival at the castle—burning through at least a page on recap, which is interesting—and Dracula attending his guest. They get through the shaving scene, Dracula telling Harker to write home and say he won’t be back, and Harker getting lost throughout the castle. No vampire brides yet. The cliffhanger’s the wall walking.

I’ve read the adaptation before—they reprinted it in the early aughts—but reading it in the context of Dracula Lives is a little different. The details echo not just through the adaptation but into the new continuity; is this Dracula story the 616 Dracula story?

Harker’s not so obnoxious this issue either; he’s a victim-in-waiting, far outclassed by the count. The cliffhanger’s at a weird point; writer Roy Thomas is keeping straight to the novel’s narration now, so he’s too tied to Harker.

Dick Giordano’s art is good too, but I remember it being better in the previous issue. His Dracula looks a bit like an old guy playing dress-up. Hopefully, it’ll get better once they get to England.

So, it’s not a bad issue; it’s just not a particularly special one. Except for making me compliment Chan.

Dracula Lives (1973) #5

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This issue starts with the Roy Thomas and Dick Giordano adaptation of Bram Stoker’s Dracula, which I read in reprint. I’m not going to check the original novel, but I’m not sure Stoker had Jonathan Harker be a shitty racist about China (complaining about how their trains ran in 1897). Harker writes in his diary about how after he and Mina get married, they can get screwing… well, maybe Stoker implied it. Never heard a lot of good about Stoker.

Anyway.

The adaptation covers Harker’s arrival in Transylvania up to Dracula opening the door. He goes from train to village to carriage to Dracula’s carriage; for those familiar with the novel (or faithful adaptations), there are good looks at the carriage driver, who’ll turn out to be Drac in disguise. I’m waiting to see if Giordano has visual consistency.

Harker’s far from a sympathetic protagonist as he Karens his way through Eastern Europe, but the goings-on are mysterious (Dracula’s marking the buried treasure blue flames, though Harker doesn’t know it yet), and the art is absolutely gorgeous. Giordano works his whole ass off on the art. It’s magnificent.

And the writing’s fine. Thomas does Harker’s narration well, does his snooty, British superiority well; so far, there’s nothing else.

Though it’s a relatively quick read, sort of half an act.

While that feature is pretty impressive, the rest of the issue is a less exciting Dracula Lives. And not just because of the text pieces. They apparently ran out of old Atlas strips to run and instead have more original text ones, including Gerry Conway doing a full story. Doug Moench’s Transylvania “travelogue” and Dracula: Prince of Darkness reviews are far more successful. Chris Claremont also contributes a book review (Raymond Rudorff’s The Dracula Archives) and there’s a new feature: “Coffin Chronicles,” upcoming Dracula in other media.

The second original story is also written by Conway, who again does much better in these Lives stories than he did in Tomb, though Frank Springer’s got some odd designs. He does full Bela Lugosi Count Dracula (albeit with an angular, gaunt face), but it’s set before the French Revolution. Dracula goes to France, where he tangles with magician Cagliostro for the first time.

The Cagliostro stories have been running in Lives for a while, only in the present. Dracula’s convinced his old foe’s still kicking and is trying to take him out. This story provides the backstory of their rivalry. Or at least the very beginnings of it.

After surviving an assassination attempt, Dracula bribes his way onto Louis XVI’s court. Cagliostro’s already there and already trying to do away with the Count.

It’s an okay but somewhat awkward story. It’s too short because it’s got a part two coming, and while Springer’s art is often good, his designs are not.

The one reprint is a reasonably solid effort with art by Sid Greene. A reporter goes to a village where they feed their local vampire farm animals, and the vampire’s nice to everyone. Unfortunately, some loudmouth in the village convinces everyone they need to get rid of the vampire, which has terrible repercussions. It’s five pages; maybe it could’ve been four, but okay.

The third original story is a disappointment. Not in terms of art. Gene Colan with Pablo Marcos inking. The art’s remarkable. The story not so much.

Tony Isabella writes based on a Marv Wolfman story. It’s Dracula on a plane. Some incel is going to blow the plane up to watch everyone die, only Dracula’s got to get back to the Big Apple and his waiting coffin. It’s a follow-up to his Hollywood adventure last issue.

While no one else on the plane can handle the terrorist (white guy), Dracula’s sure he can handle it. But apparently, Drac doesn’t understand explosives. He also doesn’t think to mist his way behind the guy. It’s not very well-thought-out by Dracula or Isabella.

But the art’s fabulous. The final gag is neat, though it breaks a bunch of vampire rules continuity, both within the story and elsewhere in the issue. But I was expecting a lot more from it. I wonder if Wolfman had the whole story idea or just the setup. Or maybe just the good punchline.

Then there’s a one-page “The Boyhood of Dracula” strip to close the issue; Isabella writing, Val Mayerik on art. It’s about when the Turks imprisoned young Vlad Tepes and tortured him. It’s a fairly tepid account and seems like filler. I was expecting more from it as well.

Still, the novel adaptation makes it more than worth the read, plus Conway’s writing is good on the too-short France story, and Marcos inking Colan is sublime.

Dracula Lives (1973) #3

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There aren’t any pages of the Dracula movie stills with new dialogue. There are still some movie stills with accompanying text, but it’s not for laughs. It’s a welcome change to Dracula Lives, though the pages instead seem to be going to somewhat middling text material.

But first, the comics.

Writer Marv Wolfman contributes another part of Dracula’s Marvel origin. After becoming a vampire, killing his captors, and dropping his infant son off with some gypsies because a vampire can’t be a daddy, a flock of vampire bats descend on Dracula and again take him captive. He’s off to see Nimrod, Lord of the Vampires, only Dracula’s not going to bow to anyone, so he and Nimrod schedule a duel. Only then Nimrod’s lady tries to seduce Dracula, who isn’t into vampire ladies. Too cold.

John Buscema pencils, Syd Shores inks. It’s probably the best art in the issue, with only one real competitor, but it’s somewhat uneven. Close-ups are great, medium and long shots are iffy on the faces. And then the final battle eventually runs out of steam and ends abruptly. Good writing from Wolfman, though, and lots of the art’s solid.

The second story is one of the two fifties reprints in this issue. Larry Woromay does the art on the story, which recounts the tale of a man born disfigured who wants to become a vampire to make people pay for mistreating him. Only he can’t stand the thought of drinking blood. The end has a “twist,” but the story’s primarily successful for Woromy’s art. Lots of personality to it.

Then comes the first text piece—Doug Moench writing about Bela Lugosi and the 1931 Dracula movie. It’s a thoughtful piece examining how the film’s aged. Probably a little long, but Moench’s got good observations.

The following story is Dracula versus Solomon Kane, so Marvel did a multi-license crossover decades before the competition. Only not exactly because Dracula was never copyrighted in the United States, and the British one had run its course already.

Solomon Kane’s trying to find a missing girl in Transylvania. First, he’s fighting bandits, then wolves, with Dracula showing up to save him at the last minute. Dracula doesn’t know anything about the girl, but wouldn’t Solomon like to spend the night at the castle.

Roy Thomas writes, Alan Weiss pencils, and the “Crusty Bunkers” ink. They must sit at the same table with Many Hands. Supposedly Dick Giordano and Neal Adams did some of the inking. The art’s good but occasionally sparse. There’s great action, though, because obviously, Dracula didn’t offer Kane a place to crash not wanting to suck his blood.

It’s a Solomon Kane story guest-starring Dracula; it’s okay.

Next up is Chris Claremont’s text piece from the perspective of Van Helsing, set to pictures from the Hammer movies of Peter Cushing as Van Helsing. I get they needed to fill the pages, and the story’s better than the movie still rewrites, but it’s still a quick gimmick dragged out over six pages.

The second reprint has Chuck Winter art and is a reasonably straightforward Macbeth adaptation until the last panel. Winter’s art is emotive but rushed, and the big reveal at the end isn’t an improvement on Shakespeare. Shocker. The adaptation also severely reduces Lady Macbeth’s part.

The final story is from Gerry Conway and Alfonso Font. It continues last issue’s New Orleans adventure for Drac, this time getting him all the way to Paris. A mystery woman is out to kill him, there’s a gargoyle flying around the city, lots going on.

Font’s art is design-oriented and fairly good, except Dracula looks a little silly. He’s very formally dressed and finely coiffed, but in a very distinct, very not Dracula Lives style. Font does a fantastic job with the Paris setting, just not the count. It might feature the best “bat” action, though it might also just be Paris.

The Conway story is okay. But, unfortunately, it’s a little too busy for the story we end up getting.

Dracula Lives doesn’t have any home run art outings this issue, which really hurts it. It’s a string of “not bad,” though at least the Wolfman one has some emotional weight. Then the text pieces seem like filler even when they’re okay.

Moon Knight (2019, Caden Butera)

Technically, Moon Knight is awesome. Excellent composition, photography, editing. Director Butera also edits, also handles some of the photography. Unfortunately he also wrote the script, which is terrible.

Moon Knight is so terrible outside those technical qualities–sadly, costuming is not one of its strong suits either (no pun intended)–I’m going to take the time to set up a joke. Moon Knight, the Marvel Comics character (Moon Knight is a fan film, with technical qualities and special effects on par with most television), has never been popular. Marvel got forty issues out of the character in the early eighties but he’s never really caught on. He’s on his sixth series, which you’d think was pretty good but there’s still no crossover appeal.

Basically he’s a Marvel Comics Batman, just without the sidekicks and gadgets. He just beats up criminals at night in an outfit. A better outfit than what Butera uses here.

Anyway. So this fan film Moon Knight does the most important thing a Moon Knight fan film could do–it shows why you’ll never have crossover success with the property. Okay, so not a “ha ha” joke, but a sad one. Moon Knight shows exactly why no one would ever want to make a real Moon Knight movie.

Lead Tim Altevers doesn’t have much dialogue, but he’s got constant, terrible narration. Apparently a lady friend died or left him because he’s such a broody guy and so he tracks down mobsters and kills them. Some of them. Others get away to plot their revenge. All of the mob guys–the bosses and the little guys–are complete scum. Butera uses some “expository shortcuts” to get the characters there. The shortcuts are increasingly grotesque misogynistic rants. It’s utterly pointless, poorly written, and just a bad thing. At that point it becomes clear no matter how good Moon Knight can look, it’s never going to be any good.

Things get worse once Altevers puts on his silly costume and goes out to kill a bunch of mob guys outside a Habitat for Humanity ReStore (based on the truck). The fight direction is… okay, but not great. The special effects–lots of gore action–are good. The problem at this point is mostly Rylan Butera’s music, which actually has some good moments early on then gets bad then terrible then worse. Then goes on for another six minutes.

The script and superhero costume are a disaster. The music is a disaster–especially since if they’d gone heavy metal with Altevers’s vigilante spree killing it might’ve been a great scene, but whatever.

Moon Knight is a great example of excellent low budget, amateur filmmaking as well as a great example of terrible lower budget, amateur films. But it does show exactly what’s wrong with the comic book property getting exploited in other media.

Batman 400 (October 1986)

830781I hate this comic. I hate how DC used it, I hate how Moench writes it, even if it was an editorial decision.

There are nods to Moench’s run, but only so far as he gets to give each of his characters a page to sort of say goodbye. There’s no closure on any of the story lines, not a single one.

There’s also a lot of crappy art. It’s an anniversary issue with a lot of big names drawing either poorly or against their style. Rick Leonardi and Arthur Adams are some of the worst offenders, but not even Brian Bolland does particularly well. Ken Steacy is the only decent one.

Moench’s writing for a different audience than usual, the casual Batman reader, not the regular. Apparently he thinks the casual readers like endless exposition and incredible stupidity. It’s a distressing, long read; a terrible capstone to Moench’s run.

D- 

CREDITS

Resurrection Night!; writer, Doug Moench; pencillers, John Byrne, Steve Lightle, George Perez, Paris Cullins, Bill Sienkiewicz, Art Adams, Tom Sutton, Steve Leialoha, Joe Kubert, Ken Steacy, Rick Leonardi and Brian Bolland; inkers, Byrne, Bruce Patterson, Perez, Larry Mahlstedt, Sienkiewicz, Terry Austin, Ricardo Villagran, Leialoha, Kubert, Steacy, Karl Kesel and Bolland; colorist, Adrienne Roy; letterers, John Costanza and Andy Kubert; editor, Len Wein; publisher, DC Comics.

Detective Comics (1937) #566

Detective Comics  566

I wish they had done a recap issue back when Colan was at the top of his game. This issue sets up the big anniversary special over in Batman, with he and Robin going over the villain files in the Batcave. Gordon got an ominous note.

One might think Batman should do that work during the day instead of when he should be fighting crime, but whatever. Moench uses the issue not to just give a recap of the villains in general, but how he’s used them in his run. Jason’s got a lot to say, but it seems like a major cop out Moench downgraded the character for months only to bring him back to spout exposition.

Still, it’s fine for what Moench’s doing, it just isn’t clear why he had to do it.

Cavalieri hits new silliness in Green Arrow but the art’s great. Except the goofy villain.

Detective Comics 566 (September 1986)

5671I wish they had done a recap issue back when Colan was at the top of his game. This issue sets up the big anniversary special over in Batman, with he and Robin going over the villain files in the Batcave. Gordon got an ominous note.

One might think Batman should do that work during the day instead of when he should be fighting crime, but whatever. Moench uses the issue not to just give a recap of the villains in general, but how he’s used them in his run. Jason’s got a lot to say, but it seems like a major cop out Moench downgraded the character for months only to bring him back to spout exposition.

Still, it’s fine for what Moench’s doing, it just isn’t clear why he had to do it.

Cavalieri hits new silliness in Green Arrow but the art’s great. Except the goofy villain.

C 

CREDITS

Know Your Foes; writer, Doug Moench; penciller, Gene Colan; inker, Bob Smith; colorist, Adrienne Roy; letterer, Todd Klein. Green Arrow, Old Enemies Die Hard; writer, Joey Cavalieri; penciller, Jerome Moore; inker, Dell Barras; colorist, Shelley Eiber; letterer, Bob Lappan. Editor, Len Wein; publisher, DC Comics.

Batman 399 (September 1986)

844945It’s a depressing issue, but Moench’s ambitious in that depression. He plays some of the thriller scenes like a melodrama–a guy storming over to have it out with the murderer of his girlfriend–while having Batman moon over Catwoman.

Most interesting is the scene where Bruce Wayne, cowl off, calls Catwoman on the phone and comes off desperate. Moench’s trying real hard at it.

He doesn’t make it. Not with that scene, not with the two or three breakup scenes in the rest of the issue, but he tries real hard. It’s too bad because it feels like Moench doing a course correction for the series, which had toyed with bringing a female compatriot in for the boys.

Sadly, no, Moench just wasted months hinting at it.

As his run winds down, there’s not much left for him to resolve. Batman’s going from pre to post-Crisis very quietly.

C+ 

CREDITS

Strike Two!; writer, Doug Moench; artist, Tom Mandrake; colorist, Adrienne Roy; letterer, Albert De Guzman; editor, Len Wein; publisher, DC Comics.

Detective Comics 565 (August 1986)

5670Colan’s really slipping. His faces are getting lifeless and awkward. The scene where Jason is making out with his girlfriend, the girl looks like a mannequin.

Moench goes on and on about love this issue in the very close to Batman third person narration. He’s got a serial killer shrinking ex-girlfriends heads, all sorts of romance. Batman and Catwoman are fighting, she’s had enough of his lack of trust. On and on. But Moench hasn’t set up the series for this arc to have much impact. It definitely should, but it doesn’t. Maybe because the relationships–except Jason, who’s got game, apparently–are so chaste. I think Jane Austen would’ve gotten more indiscreet than Moench.

The story’s fine, it’s just meandering.

The Green Arrow backup has some nice Stan Woch art and a really dumb story from Cavalieri. It ends with some guy benevolently holding a woman hostage. Seriously.

C+ 

CREDITS

The Love Killing; writer, Doug Moench; penciller, Gene Colan; inker, Bob Smith; colorist, Adrienne Roy; letterer, John Costanza. Green Arrow, Death by Misadventure; writer, Joey Cavalieri; artist, Stan Woch; colorist, Shelley Eiber; letterer, Bob Lappan. Editor, Len Wein; publisher, DC Comics.