Dark Horse Presents 52 (July 1991)

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The Bacchus story is a really upsetting story of Simpson, Bacchus’s sidekick, and his journey through hell. I’m not up on my Dante, but it seems like it follows Inferno a little bit. It’s a good story, but it’s a real downer and very different from the other Bacchus entries so far.

The Heartbreakers story features some really dumb plot developments. But Bennett may have gotten the narrative to a good starting point. Finally.

Then there’s Sin City—two installments in and I’m really sick of it. Half the story looks like Miller’s drew Batman then replaced him with Marv (trench coat as cape) and the other half is filled with the crappy dialogue. Without Mickey Rourke saying it, it doesn’t work. It’s just too stupid. Rourke being able to sell this dialogue is the testament to his ability (though it’s over a dozen years before he would speak it).

CREDITS

Bacchus, Afterdeath; story and art by Eddie Campbell and Wes Kublick. Heartbreakers, That Uncertain Feeling; story by Anina Bennett and Paul Guinan; art by Guinan; lettering by Willie Schubert. Sin City, Episode Three; story and art by Frank Miller. Edited by Randy Stradley.

Dark Horse Presents 51 (June 1991)

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I’m having trouble figuring out the big deal with Sin City. I mean, it looks cool and all, but isn’t Marv on the run from the cops a lot like that issue of “Batman: Year One” with the Batman running from the cops. The narration’s overbearing and all… but it’s fine as a stupid diversion. It’s relentlessly unrealistic.

Unfortunately, Harlequin wraps up this issue. Gaudiano tries out three different styles, all to great success. He introduces more design to his work here and it’s very successful. Csutoras comes up with a great close for the story (it seems to be paced more as a play or maybe a short film). Either way, it’s fantastic and I’m sad it’s over.

After a couple decent stories, Heartbreakers is back to the crap pile. Guinan’s art is still decent, but the writing is weak. It’s action-oriented, exactly what Bennett doesn’t do well.

CREDITS

Sin City, Episode Two; story and art by Frank Miller. Harlequin, Act IV; story by Stephen Csutoras; art by Stefano Gaudiano. Heartbreakers, Trouble in Paradise; story by Anina Bennett and Paul Guinan; art by Guinan; lettering by Willie Schubert. Edited by Randy Stradley.

Dark Horse Presents Fifth Anniversary Special (April 1991)

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This special is far from an accurate representation of Dark Horse Presents. Everything looks very professional.

The Aerialist and Heartbreakers installments are both long needed establishments of the series’ ground situation.

I even liked the Heartbreakers one (Bennett’s writing is far stronger from the clones’ perspective, versus their creator).

There’s also lots of disposable stuff–Concrete, The American and Black Cross are all weak, though Warner’s art is better on Cross than I’ve ever seen it. Chadwick and Verheiden use their stories to blather about American culture.

Of the two Miller’s–Give Me Liberty and Sin City–I almost prefer Sin City. Liberty‘s a little overbearing, though the Gibbons art is nice.

Prosser and Janson do a great adaptation of an Andrew Vachss. The Roachmill, Aliens and Aliens vs. Predator entries are all fantastic.

I’m a little peeved Bob the Alien is on the cover but not in the issue.

CREDITS

Give Me Liberty, Martha Washington’s War Diary: April 16, 2012; story by Frank Miller; art by Dave Gibbons. Concrete, Objects of Value; story and art by Paul Chadwick; lettering by Bill Spicer. Aliens; story by John Arcudi; art by Simon Bisley. The American; story by Mark Verheiden; pencils by Dougie Braithwaite; inks by Robert Campanella; lettering by Pat Brosseau. Roachmill; story and art by Rich Hedden and Tom McWeeney. Placebo; script by Jerry Prosser, based on a story by Andrew Vachss; art by Klaus Janson; lettering by Michael Heisler. Black Cross; story and art by Chris Warner; lettering by Jim Massara. The Aerialist, Part Three; story and art by Matt Wagner; lettering by Kurt Hathaway. Heartbreakers, The Prologue; story by Anina Bennet; art by Paul Guinan; lettering by Willie Schubert. Aliens vs. Predator; story by Randy Stradley; art by Phill Norwood; lettering by Brosseau. Sin City, Episode One; story and art by Frank Miller. Edited by Stradley.

Sin City (2005, Frank Miller and Robert Rodriguez), the extended version

When Sin City came out in the theater, three people told me to go see it. One of them had an opinion of film I respect, one had an opinion of it I–at the time–had no argument with, and one had an opinion I most definitely did not respect. But I’d read interviews with Robert Rodriguez where he said he intended the films to be viewed as separate stories (much like Pulp Fiction, which is Sin City‘s obvious inspiration–at least in terms of casting). One of the Weinstein Brothers, I believe, convinced Rodriguez the film’s audience were essentially dumb and couldn’t handle the stories separate, so spliced together they went. So I waited for the special edition DVD, which has all three films in their entirety….

Unlike Pulp Fiction, which has three stories and shared characters, Sin City isn’t the same movie from part to part. Rodriguez was never a particularly intelligent filmmaker, something Tarantino always has been. In fact, reading on IMDb that it was Tarantino’s idea for Clive Owen to talk his monologue–truly the best moment in the film–makes a lot of sense now. I thought it was just a moment of the comic book that wasn’t tripe.

I actually have a bunch of notes on Sin City, because some of the acting was so awful I had to make a list. Here’s the list, with some comments.

Elijah Wood. He doesn’t have any lines, but he doesn’t have a bad-ass, or even psycho scare. His casting is a goofy, poor choice. All Sin City proved was that he shouldn’t have made it past child acting, which Ash Wednesday already did.

Rosario Dawson is AWFUL.

So is Rutger Hauer.

So is Jessica Alba (in the cameo during Marv’s story).

Benicio Del Toro was laughingly bad. So was Brittany Murphy, but she was irritating. Watching Del Toro in Sin City is like… try to imagine Robert DeNiro as Robin (as an eleven year-old). It’s embarrassing. The Del Toro/Murphy scene is actually painful. A lot of the acting in Sin City is like it–it’s unbelievable that Rodriguez expects it to be taken seriously and not as a bad imitation of a car commercial.

Alexis Bledel–awful. She might give the worst female performance.

Michael Madsen is astoundingly bad. I always used to–when I was a teenager–confuse him with Tom Sizemore. The difference is not that Sizemore is good (he’s better than good), but that he’s actually capable of acting. Madsen isn’t.

Now, on to the good performances. Anyone turning in a good performance in this film must be amazing. The dialogue is so piss poor, they have to be.

Both Josh Hartnett and Marley Shelton are good in their little intro sequence (Hartnett probably has the easiest time with the narration, because his is the shortest and, therefore, the best).

Mickey Rourke is fantastic, but the makeup is a bad idea. The whole “translation” of the comic book idea is stupid (and certainly testifies to Rodriguez’s inherent limitations). The comic book is not perfect–the writing is occasionally all right, but most of the dialogue and narration is awful. Miller simply isn’t very good, on page or screen. Rourke manages to convey real emotion, even with his face in plastic.

Clive Owen is excellent.

Tommy Flanagan (the guy with the scar) or Nick Stahl give the best performances in the film.

Jaime King is actually all right. Maybe even good.

The Willis narration ruins the sequence, because it doesn’t give him a chance to act. Jessica Alba was nowhere near as bad (just mediocre really) as I was lead to believe, mostly because her character does absolutely nothing. Some of the Willis stuff looks real good, but that narration just kills it. Miller’s narration makes an attempt at Chandler, but it’s a poor one. He misses Chandler’s point. Its characterizations are from a B film noir–a bad one–not Chandler. Not even Hammett. It’s like he’s heard some hackneyed detective narration on a sitcom….

The special effects–the “sets” and “locations”–occasionally work, but they mimic reality, but don’t seem to intend to–so when something is incredibly unreal, it sticks out. Like cars. Amusingly, the visual design (from Miller’s comic) has cops out of Batman: The Dark Knight Returns, with full body armor, driving old cop cars to fit in with the 1950s motif.

I actually didn’t dislike Sin City. It’s certainly the best comic book movie in the last few years (since Hellboy, I suppose, then all the way back to Batman Returns or something). It’s just not very good–it’s like Pulp Fiction, but with a bunch of actors from the WB. There’s rarely any real human emotion to it and there’s a constant attempt to be “cool.” Pulp Fiction had some similar aspirations, but it was also about wanting to screw your boss’s wife, which is a layer Sin City doesn’t have. All of its characters, for the “noirish” dialogue (out of the missing Don Knotts adaptation–sorry, translation–of The Big Sleep), all of them talk straight from id. There’s no nuance. But it’s hard to dislike just because it isn’t a real movie. It’s not a serious attempt at anything. American Pie 2 is a more serious study of the human heart in conflict with itself.

Sin City is a comic book movie and I’m using comic book as a pejorative there….