Scene of the Crime (1999) #4

Scene of the Crime  4

The whole issue doesn’t rest on the action sequences, but it’d still have been nice if penciller Michael Lark had broken them out differently. There’s this very anti-climatic car chase, foot chase, car chase, shoot-out sequence, and it should have been better. Though it also doesn’t matter because it’s just the red herring ending. Scene of the Crime has like six endings. Half of them are also epilogues.

One of them has hero Jack telling his ex-girlfriend all his deep, dark secrets so she’ll give him another chance. I mean, I assume writer Ed Brubaker thought it’d be a good exposition dump scene, but it’s not. Crime is from before talking heads were a comics trope, so there’s this bewildering diner conversation scene. At one point, Lark’s angling from the adjoining booth’s napkin dispenser or something. The comic’s usually so precise in its composition, but not when it’s the big emotional pay-off.

Or it would be an emotional pay-off if Jack and the ex-girlfriend had any chemistry. Brubaker gives Jack five sidekicks in this issue. They all validate Jack, which makes functional sense in one way or another, but it’s tedious. There’s no reason for so many different people to hang around; well, not any logical reasons. A couple of times, it’s just so Brubaker can gin up drama or a reveal.

It’s an okay last issue. It’s disappointing; Brubaker’s big reveal scene’s got terrible dialogue, not to mention his attempts at going more extreme than Chinatown. There’s also some lousy characterization once the mystery’s done, real lack of continuity stuff. Okay… but disappointing.

I remember desperately wanting a sequel to this comic back when it first came out. Probably better they didn’t do one. That second issue was excellent, though.

The rest is take and leave, with way too much leave.

Scene of the Crime (1999) #3

Scene of the Crime  3

Scene of the Crime doesn’t exactly stall out this issue, but it definitely goes into idle. Not sure why I’m doing car references, possibly because of an ill-advised speeding car sequence, which artist Michael Lark visualizes too quickly. Our hero, Jack, has just been to a hippie commune where he’s gotten in trouble, a la Philip Marlowe (or The Dude), and he and his P.I. buddy have to make a run for it. The issue’s been building to them going to the commune to question the prime suspect. When they don’t, it seems like the revelation is going to wait. Instead, Jack gets a talkative visitor to get us to a cliffhanger.

The issue’s lost the San Francisco personality. Not just with the road trip to the commune, but it’s rainy this issue of Crime and rainy Lark (with Sean Phillips inks and James Sinclair colors) overpowers the location.

Writer Ed Brubaker’s got some decent moments. The best—technically speaking—is when Jack and his aunt talk in exposition dumps to help him along to the subsequent investigation scene. It’s a neat trick, though a little obvious. The supporting cast doesn’t get much personality in this issue, not those related to the murder, not those in Jack’s personal life. His ex-girlfriend reappears, and he has a profoundly narcissistic conversation with her, something Brubaker definitely isn’t doing intentionally. Again, Scene feels very much of its time.

Right down to a jackass hipster P.I. being homophobic while wearing a fedora in 1999.

It’s been so long since I’ve last read the series I can’t possibly remember how it finishes (the end reveal tosses most of Jack’s working theory, and the reader isn’t privy to anything more). I’m convincing myself two was the peak, however. I do remember really wanting another series, something they never did, but in addition to it being a 1999 comic, a 1999 me wanted that sequel.

Even with the lackluster issue, it’s not bad (just problematic). Rainy Lark is glorious, and Brubaker’s got some of the better narration going.

Maybe it’ll end just fine. As long as there aren’t more hippie communes.

Fingers crossed.

Scene of the Crime (1999) #2

Scene of the Crime  2

I was going to say all writer Ed Brubaker needed to do to completely tie together all the San Francisco crime eras was a grandfather in a wheelchair in a greenhouse, but Big Sleep’s L.A. Scene of the Crime is all San Francisco, all the time; Brubaker knows what he’s doing too. This issue introduces lead Jack’s old buddy Steve, who’s also a P.I. Steve once gave Jack a tour of Dashiell Hammett’s San Francisco; when Jack became a P.I., Steve followed suit and looped him. Steve gives Jack information from his fancy international detective agency.

It’s a trope going back to Hammett, if not earlier. But it’s a knowing one and well-executed. Michael Lark’s pencils (now with Sean Phillips inks, which I’d forgotten) take their meeting out of time, like private dicks who lose their pretty blonde clients to violence and get big sads about it are eternal. Great colors from James Sinclair too. Phillips’s inks add a moodiness to the issue, although some of the dreariness is due to the circumstances.

The issue opens with Jack going to a murder scene, the motel he’d just left, with his crime scene photographer uncle in tow. The uncle can get Jack information about the case, whereas Jack just pisses off the cops. At least until the detective shows up and Jack tells him all; Jack telling all is going to be a recurring theme in this issue; he doesn’t have any secrets at this point. Other than the actual client being his cop buddy’s mistress.

Or not really his buddy; his relation. Jack goes to question him, goes to question his client, her mother, the hippies from last issue. Only the hippies have left, the mistress is indisposed, her mother’s not interested in Jack’s help, and the cop buddy doesn’t know anything. Brubaker’s got the formula down—visit the various characters, find answers to questions no one’s asked, and then try to piece together how it all fits together. Classic detective novel, just set in nineties San Francisco.

Though there aren’t any computers around so it could be anytime San Francisco, though the city’s hippie history is about to play a significant part in motives and so on.

There is a super icky moment where Jack whines he can’t be a cop because he’s incapable of shooting anyone, but he means it as a bad thing; the copaganda’s strong, so it’ll be interesting to see if Brubaker does any dirty cop tropes.

The first issue was mostly engaging, occasionally too forgiving with the first person narration—Brubaker’s better this issue, with Jack plunging headfirst off the wagon—and a neat variation on a theme. This issue shows Brubaker’s got more up his sleeve than smart homage, and Lark, Phillips, and Sinclair are keeping pace. Scene of the Crime just got really good.

Scene of the Crime (1999) #1

Soc1

In the twenty years since Scene of the Crime came out (and I last read it), a couple things have become more clear. First, protagonist and narrator Jack is a bit of a narcissist, and the reason he’s loveless is because he was a lousy, possessive boyfriend. The way he talks about the female characters is a lot, especially since writer Ed Brubaker is doing a Raymond Chandler twice removed. I don’t remember Chandler being shitty when describing women. But it’s also okay because Jack’s a white guy private investigator from a cop family in 1999 San Francisco, so it’s not like he’s necessarily going to be a good guy. Not all the way.

The second item relates to Raymond Chandler and San Francisco. Jack’s case involves a missing little sister and San Francisco hippies. Scene’s a Chandler-esque P.I., but it involves late nineties hippies and the children of sixties hippies. So twice removed. It’s a fascinating San Francisco gem, partially if not primarily because of the gorgeous Michael Lark architecture art. Even without landmarks, Scene feels like a San Francisco detective story, a sub-genre of its own.

And just because Brubaker doesn’t recognize his narrator’s passive misogyny doesn’t mean it’s not well-written. It gets a little long towards the end when Jack finds the sister, and they go out to a Denny’s for a meet-cute. I remember really liking that scene when I was in my early twenties, which tracks. But the stuff where Jack’s explaining his backstory, which Brubaker and Lark set against an urban travelogue—it’s great. Very efficient writing from Brubaker, who seems to be trying to adapt the detective novel genre to the comic medium. Two, maybe three-page chapters, lots of exposition, lots of corresponding art, little bit of dialogue.

It works.

The talking heads is where Scene stumbles, though every time it involves a female supporting character, including Jack’s uncle’s girlfriend. Jack’s dad was a cop, killed by heroin gangs—they blew up his car, which partially blinded young Jack—and the uncle, Knut (adorable old man), raised him. Knut’s girlfriend refuses to marry him, despite having been with him for thirty years, because reasons. It’s not Brubaker’s fault, exactly. Not sure he’d have been able to make a comic at that time without these mistakes.

Anyway.

Awesome, moody art from Lark, compelling enough, engaging enough narration from Brubaker. The case is just getting started as this one wraps up.

Lazarus (2013) #28

L28

Once again, Lazarus is fine. It’s fine where Rucka’s going with the book–turning exiled, thought-dead Jonah into a real hero, for example–but there’s something else going on too.

The art. Lark and Boss are drawing less, the colors are doing more; the backgrounds have a dullness to them. By the end of the issue, the characters look like animation cels. It’s real obvious.

The issue itself, with Jonah’s new “family” going to war right after his baby is born, is also fine. It’s effective, well-paced. Kind of manipulative, but sure, fine. Rucka has oodles of goodwill on Lazarus and doing an interlude away from the main plot doesn’t spend as much as a regular issue.

But the art. The art isn’t there. It’s distressing by the end of the issue, because it gets progressively worse. The finale sends Jonah into the new “main” arc, a single parent who’s survived through determination and the good fortune of family medicine. It’d be exciting (kind of, he’s now even more a trope), but all the art promises for what’s next is lessening quality.

Frankly, it’s bumming me out. I’d rather Lark exit gracefully than go out this way.

Lazarus #28 (May 2018)

Lazarus #28Once again, Lazarus is fine. It’s fine where Rucka’s going with the book–turning exiled, thought-dead Jonah into a real hero, for example–but there’s something else going on too.

The art. Lark and Boss are drawing less, the colors are doing more; the backgrounds have a dullness to them. By the end of the issue, the characters look like animation cels. It’s real obvious.

The issue itself, with Jonah’s new “family” going to war right after his baby is born, is also fine. It’s effective, well-paced. Kind of manipulative, but sure, fine. Rucka has oodles of goodwill on Lazarus and doing an interlude away from the main plot doesn’t spend as much as a regular issue.

But the art. The art isn’t there. It’s distressing by the end of the issue, because it gets progressively worse. The finale sends Jonah into the new “main” arc, a single parent who’s survived through determination and the good fortune of family medicine. It’d be exciting (kind of, he’s now even more a trope), but all the art promises for what’s next is lessening quality.

Frankly, it’s bumming me out. I’d rather Lark exit gracefully than go out this way.

CREDITS

Fracture, Prelude: Part Two; writer, Greg Rucka; penciller, Michael Lark; inkers, Lark and Tyler Boss; colorist, Santiago Arcas; letterer, Simon Bowland; editor, David Brothers; publisher, Image Comics.

Lazarus (2013) #27

L27

Lazarus is back. It hasn’t been entirely gone, but the regular series has been on hiatus for a bit. And now it’s back.

And it’s not exactly Lazarus. It’s a two-part prelude to the next arc and is all about brother Jonah’s adventures with the Danes. Forever didn’t kill him; instead she saved him and threw him in the sea. There some Danish fishers find him. They’re a family of fishers under a different capital f Family than Jonah–or his allies–and they nurse him back to health. He works with them, the daughter falls in love with him, his previous life is forgotten.

Until next issue.

The art’s great. Michael Lark doing a dystopian fishing village turns out to be great. The “action”–the fishing–comes off. Along with the drama as the family tries to figure out what to do with Jonah.

Rucka’s writing is fine. It’s all character stuff. Not exactly character work–there’s little character development outside summary panels; the daughter falling for Jonah is, so far, not neccesarily a bad thing. It’ll probably be a bad thing (for her) very soon. But for now, it’s a tranquil existence. In a dystopia.

It’s a sturdy, sure-footed–and very safe–return for Lazarus

Lazarus #27 (April 2018)

Lazarus #27Lazarus is back. It hasn’t been entirely gone, but the regular series has been on hiatus for a bit. And now it’s back.

And it’s not exactly Lazarus. It’s a two-part prelude to the next arc and is all about brother Jonah’s adventures with the Danes. Forever didn’t kill him; instead she saved him and threw him in the sea. There some Danish fishers find him. They’re a family of fishers under a different capital f Family than Jonah–or his allies–and they nurse him back to health. He works with them, the daughter falls in love with him, his previous life is forgotten.

Until next issue.

The art’s great. Michael Lark doing a dystopian fishing village turns out to be great. The “action”–the fishing–comes off. Along with the drama as the family tries to figure out what to do with Jonah.

Rucka’s writing is fine. It’s all character stuff. Not exactly character work–there’s little character development outside summary panels; the daughter falling for Jonah is, so far, not neccesarily a bad thing. It’ll probably be a bad thing (for her) very soon. But for now, it’s a tranquil existence. In a dystopia.

It’s a sturdy, sure-footed–and very safe–return for Lazarus

CREDITS

Fracture, Prelude: Part One; writer, Greg Rucka; penciller, Michael Lark; inkers, Lark and Tyler Boss; colorist, Santiago Arcas; letterer, Simon Bowland; editor, David Brothers; publisher, Image Comics.

Lazarus (2013) #26

Lazarus  26

The arc ends. Finally. Forever is back in action. Supporting cast members are working together towards something in the future. There’s a lot of exposition, a lot of flashbacks–Rucka packs the issue with material, all before Lark lets loose on a big action sequence finale. This arc, which took the creators a while to get out, seems like it has too much material. The war stuff gets lost and is just exposition until Forever gets into the fray. Then it just goes crazy. It’s a good issue with some great art, but it feels a little like Lazarus has had a course correction. Hopefully the future will be smoother.

Lazarus 26 (March 2017)

Lazarus #26The arc ends. Finally. Forever is back in action. Supporting cast members are working together towards something in the future. There’s a lot of exposition, a lot of flashbacks–Rucka packs the issue with material, all before Lark lets loose on a big action sequence finale. This arc, which took the creators a while to get out, seems like it has too much material. The war stuff gets lost and is just exposition until Forever gets into the fray. Then it just goes crazy. It’s a good issue with some great art, but it feels a little like Lazarus has had a course correction. Hopefully the future will be smoother.

CREDITS

Cull, Part Five; writer, Greg Rucka; penciller, Michael Lark; inkers, Lark and Tyler Boss; colorist, Santiago Arcas; letterer, Jodi Wynne; editor, David Brothers; publisher, Image Comics.