Once again, Lazarus is fine. It’s fine where Rucka’s going with the book–turning exiled, thought-dead Jonah into a real hero, for example–but there’s something else going on too.
The art. Lark and Boss are drawing less, the colors are doing more; the backgrounds have a dullness to them. By the end of the issue, the characters look like animation cels. It’s real obvious.
The issue itself, with Jonah’s new “family” going to war right after his baby is born, is also fine. It’s effective, well-paced. Kind of manipulative, but sure, fine. Rucka has oodles of goodwill on Lazarus and doing an interlude away from the main plot doesn’t spend as much as a regular issue.
But the art. The art isn’t there. It’s distressing by the end of the issue, because it gets progressively worse. The finale sends Jonah into the new “main” arc, a single parent who’s survived through determination and the good fortune of family medicine. It’d be exciting (kind of, he’s now even more a trope), but all the art promises for what’s next is lessening quality.
Frankly, it’s bumming me out. I’d rather Lark exit gracefully than go out this way.
Fracture, Prelude: Part Two; writer, Greg Rucka; penciller, Michael Lark; inkers, Lark and Tyler Boss; colorist, Santiago Arcas; letterer, Simon Bowland; editor, David Brothers; publisher, Image Comics.