Prophet: Earth War (2016) #6

Prophet earth war  6

Graham and Roy finish Prophet with a weak, manipulative finale. Rushed art and an action movie fight scene. It’s decidedly lacking in ambition. Then they exit by pulling on the longtime reader’s heartstrings, but it’s too little, way too late. It’s a shame what happened to Prophet.

Prophet Earth War 6 (November 2016)

Prophet Earth War #6Graham and Roy finish Prophet with a weak, manipulative finale. Rushed art and an action movie fight scene. It’s decidedly lacking in ambition. Then they exit by pulling on the longtime reader’s heartstrings, but it’s too little, way too late. It’s a shame what happened to Prophet.

CREDITS

Writers, Brandon Graham and Simon Roy; artists, Roy, Giannis Milonogiannis, Grim Wilkins and Graham; colorists, Joseph Bergin II, Graham and Lin Visel; letterer, Ed Brisson; publisher, Image Comics.

Prophet: Earth War (2016) #4

Prophet earth war  4

This issue of Prophet: Earth War isn’t the best of the series so far but it’s far from the worst. The front half, which summarizes various warring elements, slogs along a little. But there’s great art from Giannis Milonogiannis, Simon Roy and Grim Wilkins, who manages to make Earth War feel more like Prophet than ever before. Yes, the titular Earth War is incredibly lame so far, but at least the art matches Graham and Roy’s tone for the issue.

Where the issue takes off is in the second half and not just because there’s the romance between Diehard and Rein, because it doesn’t figure into this issue at all. But it is because there’s some humor to the characters, some gentleness, a whole lot of personality. It’s not just the characters, it’s the pacing.

Graham and Roy give their characters a solvable, difficult problem and they have to solve it. There’s a bunch of danger and some humor. There’s a self-awareness to the writing, an enjoyment of the moment. Prophet is at its best when Graham wants to see something expertly visualized. It’s not about being wowed by scenery, it’s about being wowed by how things exist and interact with that scenery.

Really impressive art from Ian Macewan on this issue’s backup. It’s another part of some future thing with a heist and a lot of bland characters. Witzke’s script is fine for a backup, but there’s nothing compelling. Except Macewan’s good art.

Prophet Earth War 4 (May 2016)

Prophet Earth War #4This issue of Prophet Earth War isn’t the best of the series so far but it’s far from the worst. The front half, which summarizes various warring elements, slogs along a little. But there’s great art from Giannis Milonogiannis, Simon Roy and Grim Wilkins, who manages to make Earth War feel more like Prophet than ever before. Yes, the titular Earth War is incredibly lame so far, but at least the art matches Graham and Roy’s tone for the issue.

Where the issue takes off is in the second half and not just because there’s the romance between Diehard and Rein, because it doesn’t figure into this issue at all. But it is because there’s some humor to the characters, some gentleness, a whole lot of personality. It’s not just the characters, it’s the pacing.

Graham and Roy give their characters a solvable, difficult problem and they have to solve it. There’s a bunch of danger and some humor. There’s a self-awareness to the writing, an enjoyment of the moment. Prophet is at its best when Graham wants to see something expertly visualized. It’s not about being wowed by scenery, it’s about being wowed by how things exist and interact with that scenery.

Really impressive art from Ian Macewan on this issue’s backup. It’s another part of some future thing with a heist and a lot of bland characters. Witzke’s script is fine for a backup, but there’s nothing compelling. Except Macewan’s good art.

CREDITS

Writers, Brandon Graham and Simon Roy; artists, Giannis Milonogiannis, Roy and Grim Wilkins; colorists, Joseph Bergin III and Lin Visel; letterer, Ariana Maher. Back up story, The Azimuth Job; writer, Sean Witzke; artist, Ian Macewan; colorist, Sloane Leong. Publisher, Image Comics.

Prophet: Earth War (2016) #1

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Prophet. Earth War. Finally.

After months of waiting, how is it?

It’s eh. Prophet: Earth War is eh.

Writers Brandon Graham and Simon Roy stubbornly ignore characters, ignore anything except expositional dialogue. They really want readers to understand what’s going on. For the life of me, I can’t figure out why. If you aren’t already a Prophet reader, Earth War isn’t going to convert you. Setting the action on a desolate planet (kind of like where Kirk fought the Gorn) is real boring.

The artists–Giannis Milongiannis and Roy–pack each page; there’s no grand Prophet panels here. It’s overpacked. Nothing gets enough space.

And Old John Prophet and Young John Prophet. They don’t have any chemistry. Graham and Roy try to force it throughout the issue, but there’s just no spark. They stand around and talk about the prospect of battle; it’s mostly talking heads. And it’s a bore.

It’s also an improvement over the last Prophet, however long ago, so hopefully the uptick continues.

Prophet Earth War 1 (January 2016)

Prophet Earth War #1Prophet. Earth War. Finally.

After months of waiting, how is it?

It’s eh. Prophet Earth War is eh.

Writers Brandon Graham and Simon Roy stubbornly ignore characters, ignore anything except expositional dialogue. They really want readers to understand what’s going on. For the life of me, I can’t figure out why. If you aren’t already a Prophet reader, Earth War isn’t going to convert you. Setting the action on a desolate planet (kind of like where Kirk fought the Gorn) is real boring.

The artists–Giannis Milongiannis and Roy–pack each page; there’s no grand Prophet panels here. It’s overpacked. Nothing gets enough space.

And Old John Prophet and Young John Prophet. They don’t have any chemistry. Graham and Roy try to force it throughout the issue, but there’s just no spark. They stand around and talk about the prospect of battle; it’s mostly talking heads. And it’s a bore.

It’s also an improvement over the last Prophet, however long ago, so hopefully the uptick continues.

CREDITS

Writers, Brandon Graham and Simon Roy; artists, Giannis Milonogiannis and Roy; colorists, Joseph Bergin II and Lin Visel; letterer, Ed Brisson; back up story, Sarah Horrocks; publisher, Image Comics.

Prophet: Strikefile 1 (September 2014)

Prophet: Strikefile #1Prophet: Strikefile, after the entire relaunched series, explains a lot of what's been going on in the comic. The writers of Prophet always let in little details about the universe, without ever doing full exposition. Strikefile simultaneously has that full exposition, but writers Simon Roy and Brandon Graham still tell it in a reserved manner. They still rely on the art to subtly infer, for example.

The issue has a lot of different artists, most of them regular artists from the series, so they know how to compose an informative Prophet page.

Roy's opening history of the universe–with Grim Wilkins on art–is so dense, the subsequent pages covering various Prophet people, places and things is all gravy.

In their exposition, Roy and Graham maintain a somewhat playful attitude; it's like they know Strikefile is extraneous but they still want to have fun with it.

And, while entirely superfluous, it succeeds.

B+ 

CREDITS

Writers, Simon Roy and Brandon Graham; artists, Roy, Grim Wilkins, Graham, Sandra Lanz,Matt Sheehan, Malachi Ward, Bayard Baudoin, Onta, Giannis Milonogiannis, Joseph Bergin III, Ron Ackins and Tom Parkinson-Morgan; colorists, Sheehan, Ward and Amy Clare; letterer, Ed Brisson; publisher, Image Comics.

Prophet 45 (July 2014)

Prophet #45I can’t believe it… Prophet ends with a weak setup for the subsequent sequel series. I never would have guessed it, not even as the issue progressed and old John and new John started on their collision course.

They don’t exactly collide, they team up, which is kind of worse, because Graham and Roy are now playing towards a imagined reader expectation. I say imagined because I don’t think any reader wanted them to flush all their creativity and ingenuity in plotting for something predictable. At this point, I don’t think I’d be surprised if the lizard girl ends up with the android.

The pacing is all off on the issue, both narrative and visual. After a minuscule nod towards how they used to identify objects with footnotes, the action beings racing, then slowing to a full page spread, then racing towards the next.

For Prophet, it’s a stunning flop.

C+ 

CREDITS

Writers, Brandon Graham and Simon Roy; artists, Farel Dalrymple, Giannis Milonogiannis and Roy; colorists, Joseph Bergin III and Sandra Lanz; letterer, Ed Brisson; publisher, Image Comics.

Prophet 43 (March 2014)

Prophet #43The difference between a divine Prophet and an excellent one? The divine one has less story. The issue opens with the tree-man on Old John’s team. Bayard Baudoin does the art for his story. It’s very stylized, very lyrical. In just a few pages, Baudoin is able to define how the tree-man sees the universe and his place in it.

Except the issue isn’t just his story. It starts with him, moves to the space battle–including another fun flashback to Youngblood. Even though Graham and Roy use such flashbacks more often now, they’re still surprising. For a moment Prophet all of a sudden becomes a comic about comics, a wild imagining of what could be. Then the moment passes–organically–and the story continues. It’s a very nice move the writers make.

The third part involves the slaves (from many issues ago); it’s setup. Good, but obviously setup.

B+ 

CREDITS

Writers, Brandon Graham and Simon Roy; artists, Bayard Baudoin, Giannis Milonogiannis, Roy, Matt Sheean and Malachi Ward; colorists, Joseph Bergin III, Baudoin, Sheean and Ward; letterer, Ed Brisson. Pieces; writer and artist, Daniel Warren Johnson; colorist, Doug Garbark. Publisher, Image Comics.

Prophet 42 (January 2014)

293475 20140115171653 largeWow. Usually the backups are decent, but this issue’s effort from Polly Guo is so great, I’m talking about it first. Just a superb, funny high school story. Truly excellent stuff.

Now on to the feature. Ron Wimberley does a Diehard flashback. No complaints as it’s a great story, but why is it always Diehard? Why doesn’t anyone else get a story? But he’s telling it Rein-East, which is super cute.

Anyway, the story has Diehard on this planet with a tribal civilization. He’s trying to fit in, going on a vision quest. Only it’s Diehard so his inorganic physiology screws it all up. Even though Wimbeley never outright says it, he makes it clear Diehard is sad in his condition as an immortal android.

Robot. I can’t remember. Doesn’t matter for the story.

The art’s good, full of Prophet energy and wit. Wimberley and Guo do fantastic work.

A 

CREDITS

Writers, Ron Wimberley and Brandon Graham; artists, Wimberley and Giannis Milonogiannis; colorists, Wimberley and Joseph Bergin III; letterer, Ed Brisson. Frog and Fly; writer and artist, Polly Guo. Publisher, Image Comics.