Evolution (2017) #1

Evolution 1 3e73b1144c

Evolution is an end of the world (as we know it) story. It’s happening all over the world, though with a predominately American bent. People are turning into monsters, but not mean monsters, just monstrosities. Because it turns out lots of people are evolving rather quickly and it’s happening all over and only one man can stop it.

Well, one man, a nun, and two twentysomething women who happen upon it.

Evolution has four writers and one artist. There’s back matter, which I haven’t read, and it might delineate who is writing what. I prefer not to know. I want to see how it all fits together. Is consistent art enough?

So far it seems like yes. In fact, so far, Evolution seems like a fine exercise in collaboration. It’s not an anthology. In fact, an anthology might have more similarities between stories–besides the overarching threat, the plotlines have little in common.

Other than Joe Infurnari’s horrific art. Horrific in a good way. It’d be in an even better way without Jordan Boyd’s colors (Image had a black and white sample version and the art’s much better without the distraction).

Anyway. Good stuff.

Evolution 1 (November 2017)

Evolution #1Evolution is an end of the world (as we know it) story. It’s happening all over the world, though with a predominately American bent. People are turning into monsters, but not mean monsters, just monstrosities. Because it turns out lots of people are evolving rather quickly and it’s happening all over and only one man can stop it.

Well, one man, a nun, and two twentysomething women who happen upon it.

Evolution has four writers and one artist. There’s back matter, which I haven’t read, and it might delineate who is writing what. I prefer not to know. I want to see how it all fits together. Is consistent art enough?

So far it seems like yes. In fact, so far, Evolution seems like a fine exercise in collaboration. It’s not an anthology. In fact, an anthology might have more similarities between stories–besides the overarching threat, the plotlines have little in common.

Other than Joe Infurnari’s horrific art. Horrific in a good way. It’d be in an even better way without Jordan Boyd’s colors (Image had a black and white sample version and the art’s much better without the distraction).

Anyway. Good stuff.

CREDITS

Writers, James Asmus, Joseph Keatinge, Christopher Sebela, and Joshua Williamson; artist, Joe Infurnari; colorist, Jordan Boyd; letterer, Pat Brosseau; editors, Arielle Basich and Jon Moisan; publisher, Image Comics.

Dead Letters (2014) #1

Dead Letters  1

Just fair warning, I’m going to be really mean to Dead Letters. I want to clarify right off Chris Visions doesn’t deserve any of it for his art. His art’s packed, frantic, detailed. It’s good art, if a little too much. But it’s too much of itself, which isn’t a bad thing.

No, I’m going to rant and rave about Christopher Sebela, unoriginality, Hollywood desperation and maybe a little about crappy dialogue.

Letters opens like the Bourne Identity except without trusting the reader, so Sebela has to make things obvious. Now, he’s trying to be confusing, wrapping the narrative up with flashbacks and amnesia. Being obvious doesn’t make any sense. And it plays out bad.

The lead isn’t a spy though. He’s a generic bad ass criminal. Hollywood will undoubtedly come calling, cheaper budget, less exotic locations than a spy….

Sebela’s dialogue is derivative, predictable, lousy.

Except Visions, Letters’s atrocious.

Dead Letters 1 (April 2014)

Dead Letters #1Just fair warning, I’m going to be really mean to Dead Letters. I want to clarify right off Chris Visions doesn’t deserve any of it for his art. His art’s packed, frantic, detailed. It’s good art, if a little too much. But it’s too much of itself, which isn’t a bad thing.

No, I’m going to rant and rave about Christopher Sebela, unoriginality, Hollywood desperation and maybe a little about crappy dialogue.

Letters opens like the Bourne Identity except without trusting the reader, so Sebela has to make things obvious. Now, he’s trying to be confusing, wrapping the narrative up with flashbacks and amnesia. Being obvious doesn’t make any sense. And it plays out bad.

The lead isn’t a spy though. He’s a generic bad ass criminal. Hollywood will undoubtedly come calling, cheaper budget, less exotic locations than a spy….

Sebela’s dialogue is derivative, predictable, lousy.

Except Visions, Letters’s atrocious.

F 

CREDITS

Writer, Christopher Sebela; artist, Chris Visions; colorist, Ruth Redmond; letterer, Steve Wands; editors, Chris Rosa and Eric Harburn; publisher, Boom! Studios.

Ghost 1 (December 2013)

291501 20131218091543 largeGhost is a fairly amusing read with great Ryan Sook art. Or maybe Ghost is an excellent read from Kelly Sue DeConnick and Chris Sebela with decent art. It changes from page to page. DeConnick writes well but doesn’t have a good plot. She does wonders with the characters.

Sook is responsible for taking that okay but bland script and making it bold. He does. It’s pulpy, it’s noir, it’s very visually Chicago–Sook isn’t lazy at all. Oh, and there are demons. But I don’t remember anything except the scenery, maybe some of the noir angles, and neither memorable moment seems enough. Because the art is kind of bland too.

Sook doesn’t go crazy, DeConnick doesn’t go crazy. Ghost would be the perfect comic to pick up from time to time without hunting it down–there’s nothing compelling. The writers don’t conceive a protagonist so much as a subject.

B 

CREDITS

Writer, Kelly Sue DeConnick and Chris Sebela; artist, Ryan Sook; colorist, Dave McCaig; letterer, Richard Starkings; editors, Everett Patterson and Patrick Thorpe; publisher, Dark Horse Comics.