Once again, Glass gets a whole lot done in one issue.
He opens with the captives, who have their own flashback–which relates to the story of Karic and Pilot (sort of). The captives get some closure, then it’s off to resolve the cliffhanger with Pilot under attack from a fellow Templar.
Here’s where the issue gets confusing. While Karic stands in for the reader when discovering things, there’s so much new information–new information he can’t understand–Glass often leaves the reader spinning around to try to make sense of things. Karic doesn’t spin because he’s just a kid, which actually makes the reader spin more as Karic’s somewhat to read.
But then Glass even has time to go back to the captives and introduce the capital city and its political intrigue into the issue. He even textures it with regular folk.
Finally, the doozy cliffhanger wallops both Karic and the reader.
A
CREDITS
The Prophecy, Part Five: Truth Behind the Lies; writers, Michael Avon Oeming and Bryan J.L. Glass; artist, Oeming; colorist, Wil Quintana; letterer, James H. Glass; editors, Judy Glass and Will Swyer; publisher, Image Comics.
Trippy might be the best word for this issue. There’s a lengthy hallucination, mystical sequence as the finale, but Glass is constantly spinning the reader around before it. Actually, having a dream sequence is the most straightforward thing he does this issue. Everything before is much less so.
This issue is a little busy. First, Glass showcases a rat battalion as they return home. They’re hunting. Nasty guys, these rats. It turns out some of the cast from the first issue has survived and are now prisoners of the rats, so Glass turns the focus to them for a while.
There’s a lot of information in this issue. There’s a recap of the last issue and there’s a big history lesson of the Mice Templar world. That history lesson is rather confusing. Glass brings in a lot of names and ideas–the Oeming art is really good for these sequences. But it’s still a long history lesson.
The Mice Templar is a heavy book. This first issue is double-sized, which is both good and bad. It’s good because Michael Avon Oeming and Bryan J.L. Glass are able to get the whole story done, but it’s bad because it’s too much at once. Glass has time to introduce the cast–maybe not make them all familiar to the reader, just because there are so many–and make the reader enjoying spending time with the cast.
I don't know where to start. I'm not sure about the epilogue. It's a very cute and nice epilogue, but Glass has just got done dragging the reader through a very rough opening action sequence and then an extremely taut issue. With Furious, Glass has always made sure to keep the series's reality very dangerous. So anything can happen.
Glass brings in something I don’t think I realized the comic was missing–the Jim Gordon character. Some kind of person for Furious to have a conversation with about things, even if it’s brief.
Glass doesn’t let up this issue. He makes things so intense, the previous issue’s cliffhanger is forgotten until this issue’s cliffhanger, which is similarly themed. The one problematic thing about Furious is how much Glass is hinging on the resolution to the Cadence Lark question.
What a very strange comic book. It’s got a lot of humor; Glass writes some really funny details and rejoinders. Funny, funny guy. It’s got a lot of pop culture commentary. Glass makes some perfectly good observations about how celebrities get treated. It’s thought out too. He backs it up with good flashbacks. It’s got the Santos artwork. There are some problems I’ll mention later, but otherwise, very solid artwork. Santos handles motion beautifully and there’s a lot of motion in Furious.
I obviously haven’t been getting enough Darwyn Cooke and Cameron Stewart lately because they were the first styles I thought of seeing Furious. It’s not like Victor Santos is particularly similar to either style–his figures are sharper against the backgrounds–but the tone is the same. It looks fun, but it’s serious.