
Island is an anthology series. I didn’t realize it was an anthology series with multiple creators and stories per issue. It feels like Dark Horse Presents, actually. Maybe a bit more indie, but basically it’s DHP. And being the new DHP is fine because the new DHP hasn’t done it.
There are three stories–one from Emma Rios, one from Brandon Graham (who’s also the editor of Island) and one from Ludroe. They’re all open-minded so they can continue. Two of them are all right. Ludroe’s skating thing isn’t my cup of tea. There’s no writing to it (besides alleycats being a gang of talking cats), no constraint.
Rios’s story is okay. The sci-fi setting being background to the characters is nice and some of the art’s good (not the action though).
Graham’s story is craziness and wonderfulness. He gloriously trumps continuity and expectation with ambition and exploration.
Island is an anthology series. I didn’t realize it was an anthology series with multiple creators and stories per issue. It feels like Dark Horse Presents, actually. Maybe a bit more indie, but basically it’s DHP. And being the new DHP is fine because the new DHP hasn’t done it.
First part of the story and it’s clear Arclight is going to be something else. There’s something so human about it–when the magician (or witch) sits down to read a book with her recently resurrected goose? It’s a calm moment for the mysterious character. She’s royalty on a strange world (artist Marian Churchland does a gorgeous job of the place, desolate but full of life) and has apparently lost her humanity through some magical tragedy.
Prophet: Strikefile, after the entire relaunched series, explains a lot of what's been going on in the comic. The writers of Prophet always let in little details about the universe, without ever doing full exposition. Strikefile simultaneously has that full exposition, but writers Simon Roy and Brandon Graham still tell it in a reserved manner. They still rely on the art to subtly infer, for example.
I can’t believe it… Prophet ends with a weak setup for the subsequent sequel series. I never would have guessed it, not even as the issue progressed and old John and new John started on their collision course.
There was an unfortunate amount of time I spent on this issue waiting for Old John and crew to show up. I should have been appreciating the wonder Graham and artist Dave Taylor were doing instead. Luckily, I caught on in time.
The difference between a divine Prophet and an excellent one? The divine one has less story. The issue opens with the tree-man on Old John’s team. Bayard Baudoin does the art for his story. It’s very stylized, very lyrical. In just a few pages, Baudoin is able to define how the tree-man sees the universe and his place in it.
Wow. Usually the backups are decent, but this issue’s effort from Polly Guo is so great, I’m talking about it first. Just a superb, funny high school story. Truly excellent stuff.
Wait… Did I really read the whole thing? It feels like there should be more. Graham and Roy are back to splitting the issue between new and old John Prophet–though here it’s mostly the sidekicks of the Newfather and not much for the old John’s team–and nothing gets resolved.