The difference between a divine Prophet and an excellent one? The divine one has less story. The issue opens with the tree-man on Old John’s team. Bayard Baudoin does the art for his story. It’s very stylized, very lyrical. In just a few pages, Baudoin is able to define how the tree-man sees the universe and his place in it.
Except the issue isn’t just his story. It starts with him, moves to the space battle–including another fun flashback to Youngblood. Even though Graham and Roy use such flashbacks more often now, they’re still surprising. For a moment Prophet all of a sudden becomes a comic about comics, a wild imagining of what could be. Then the moment passes–organically–and the story continues. It’s a very nice move the writers make.
The third part involves the slaves (from many issues ago); it’s setup. Good, but obviously setup.
B+
CREDITS
Writers, Brandon Graham and Simon Roy; artists, Bayard Baudoin, Giannis Milonogiannis, Roy, Matt Sheean and Malachi Ward; colorists, Joseph Bergin III, Baudoin, Sheean and Ward; letterer, Ed Brisson. Pieces; writer and artist, Daniel Warren Johnson; colorist, Doug Garbark. Publisher, Image Comics.
Wow. Usually the backups are decent, but this issue’s effort from Polly Guo is so great, I’m talking about it first. Just a superb, funny high school story. Truly excellent stuff.
Wait… Did I really read the whole thing? It feels like there should be more. Graham and Roy are back to splitting the issue between new and old John Prophet–though here it’s mostly the sidekicks of the Newfather and not much for the old John’s team–and nothing gets resolved.
Graham and Roy mostly just work towards bringing the New John together with the Old John, even though Old John doesn’t seem to understand what’s going on yet. He’s a pawn on the intergalactic chessboard, which this issue includes the return of Badrock–an old Image hero from some series or another–and a Cthulhu-like thing flying across the galaxy towards them.
It’s the Diehard issue, which is an easy pick for favorite Prophet issue but maybe only because Graham and Roy get to do a summary story covering about 10,000 years.
What an issue. With Roy and Milonogiannis splitting the art–basically between Old John and New John–it’s a visual feast to be sure. It’s also exceptionally confusing.
I’m pretty sure this issue is the first Milonogiannis has done on his own.
So New John is just Newfather now. Very easy. Oh, and nice cameo again–Graham really seems to enjoy the winks. He’s able to put them in and move right along. It helps Old John’s crew is so personable. Wouldn’t work without them.
Graham has seemingly hit a lull issue. Not a bad issue, but definitely some kind of a bridging one. It’s always hard to say with Prophet, since Graham and his collaborators often do something unexpected.
It’s another excellent issue. Whatever Graham’s got planned for Prophet, he’s also figured out a way to draw it out but never get boring.