Category: Prophet

  • Graham and Roy finish Prophet with a weak, manipulative finale. Rushed art and an action movie fight scene. It’s decidedly lacking in ambition. Then they exit by pulling on the longtime reader’s heartstrings, but it’s too little, way too late. It’s a shame what happened to Prophet. CREDITS Writers, Brandon Graham and Simon Roy; artists,…

  • This issue of Earth War feels a little like Prophet-lite. At least writers Graham and Roy know where they should be focusing their attention this issue–there’s three plot lines at least, including the tedious Earth War itself–but they don’t have enough space. The story is way too rushed. It’s the Earth War version of a…

  • This issue of Prophet Earth War isn’t the best of the series so far but it’s far from the worst. The front half, which summarizes various warring elements, slogs along a little. But there’s great art from Giannis Milonogiannis, Simon Roy and Grim Wilkins, who manages to make Earth War feel more like Prophet than…

  • There’s something inexplicable about this issue of Prophet Earth War. It doesn’t redeem the series or correct the trajectory or make up for a bad ending to the previous series, but it does reward the reader for sticking through. Like it’s nothing, writers Graham and Roy tell a rather good issue of Prophet about Rein…

  • What is this comic? It’s definitely a Prophet comic. It reminds of when Graham and Roy would follow up some great issue with an inexplicable, but also great, fill-in. Only this issue of Earth War isn’t great. It’s all around pedestrian, which is a painful thing to say but… less painful than the comic (at…

  • Prophet. Earth War. Finally. After months of waiting, how is it? It’s eh. Prophet Earth War is eh. Writers Brandon Graham and Simon Roy stubbornly ignore characters, ignore anything except expositional dialogue. They really want readers to understand what’s going on. For the life of me, I can’t figure out why. If you aren’t already…

  • Prophet: Strikefile 2 (November 2014)

    Strikefile continues with more strangeness. This time, in the individual subjects, the strangeness has to do with Rob Liefeld. He contributes a page of art–a superhero team, of course, called Youngstar. Plus there are some further Liefeld references later. It’s strange; even though Prophet never shied away from the references to old Image books… in…

  • Prophet: Strikefile 1 (September 2014)

    Prophet: Strikefile, after the entire relaunched series, explains a lot of what's been going on in the comic. The writers of Prophet always let in little details about the universe, without ever doing full exposition. Strikefile simultaneously has that full exposition, but writers Simon Roy and Brandon Graham still tell it in a reserved manner.…

  • Prophet 45 (July 2014)

    I can’t believe it… Prophet ends with a weak setup for the subsequent sequel series. I never would have guessed it, not even as the issue progressed and old John and new John started on their collision course. They don’t exactly collide, they team up, which is kind of worse, because Graham and Roy are…

  • Prophet 44 (May 2014)

    There was an unfortunate amount of time I spent on this issue waiting for Old John and crew to show up. I should have been appreciating the wonder Graham and artist Dave Taylor were doing instead. Luckily, I caught on in time. The issue is from the perspective of a being who is part of…

  • Prophet 43 (March 2014)

    The difference between a divine Prophet and an excellent one? The divine one has less story. The issue opens with the tree-man on Old John’s team. Bayard Baudoin does the art for his story. It’s very stylized, very lyrical. In just a few pages, Baudoin is able to define how the tree-man sees the universe…

  • Wow. Usually the backups are decent, but this issue’s effort from Polly Guo is so great, I’m talking about it first. Just a superb, funny high school story. Truly excellent stuff. Now on to the feature. Ron Wimberley does a Diehard flashback. No complaints as it’s a great story, but why is it always Diehard?…

  • Wait… Did I really read the whole thing? It feels like there should be more. Graham and Roy are back to splitting the issue between new and old John Prophet–though here it’s mostly the sidekicks of the Newfather and not much for the old John’s team–and nothing gets resolved. Even the cliffhanger is goofy, bringing…

  • Graham and Roy mostly just work towards bringing the New John together with the Old John, even though Old John doesn’t seem to understand what’s going on yet. He’s a pawn on the intergalactic chessboard, which this issue includes the return of Badrock–an old Image hero from some series or another–and a Cthulhu-like thing flying…

  • It’s the Diehard issue, which is an easy pick for favorite Prophet issue but maybe only because Graham and Roy get to do a summary story covering about 10,000 years. They open with a retelling–I assume, I have no idea–of Diehard’s origin on Earth in the twentieth century. The art, by era, is from one…

  • What an issue. With Roy and Milonogiannis splitting the art–basically between Old John and New John–it’s a visual feast to be sure. It’s also exceptionally confusing. The Old John stuff is simpler. It’s a tie-in with Supreme, which most Prophet readers can’t be familiar with, right? But Graham runs with it. He doesn’t give enough…

  • I’m pretty sure this issue is the first Milonogiannis has done on his own. If it weren’t for the sketch backup I’d be saying he should do more of these side issues; maybe the backup is just too rough. The feature has another clone traveling to a weird robotic planetoid where he has to help…

  • So New John is just Newfather now. Very easy. Oh, and nice cameo again–Graham really seems to enjoy the winks. He’s able to put them in and move right along. It helps Old John’s crew is so personable. Wouldn’t work without them. There’s a little on Diehard’s crushing again this issue. Nothing ominous but it’s…

  • Graham has seemingly hit a lull issue. Not a bad issue, but definitely some kind of a bridging one. It’s always hard to say with Prophet, since Graham and his collaborators often do something unexpected. He splits the issue between Old John and New John. Old John is traveling to meet The Troll, a warlord…

  • It’s another excellent issue. Whatever Graham’s got planned for Prophet, he’s also figured out a way to draw it out but never get boring. This issue, featuring some great art from Roy, does establish a little more with the New Father John Prophet–he’s the one from the first few issues of the relaunch; seems like…

  • Awesome issue, just awesome. Graham ends it with this awkward silence–he only hints at the big events going on–with a focus on Old Man John Prophet’s reaction. Milog does a beautiful job on the art for these pages too. A lot of the issue is spent with the crew in this strange hive mind fleet.…

  • I always except Prophet to do something completely weird with its narrative. Simon Roy tells the tale of a female Prophet–still John, of course–and her adventures on a planet where the human populace has devolved. There’s a lot of action, a little exploration, some of the regular Prophet grossness with nature, and then Roy gets…

  • This issue has to be the most traditional Prophet yet. Maybe Graham was just taking his time establishing everything. By traditional, I don’t mean “normal” in terms of Prophet issues. I mean “normal” as compared to other comics. Prophet–Old Man Prophet–and his crew end up on a planet for some trading and for Prophet to…

  • Graham brings together a lot of plot threads this issue. Well, he actually more just brings the drone guy–Jaxson–alongside old Prophet. That part of the issue, the third, is probably the least interesting. The issue opens introducing another new character–who Graham brings back somewhat deftly–and then moves into a lengthy flashback about old Prophet. Milonogiannis…

  • Farel Dalrymple does the art this issue. It’s a younger Prophet issue, involving his adventures on a prison ship. Or the prison part of a ship. It’s a very big ship. Dalrymple finds all sorts of stuff to draw. It looks, no surprise, amazing. I just noticed most Prophet issues are these stopovers. Graham has…

  • Graham and company keep up the crazy and camaraderie, but continue to tone down the grossness. Prophet and his living tree sidekick are now traveling the galaxy (or at least the solar system) to find pieces of their other friend. For most of the issue, the other friend is a hodgepodge of parts. It makes…

  • This issue of Prophet is positively touching. It’s something of a quest story, with Prophet–old man Prophet–searching a planet for his friends from long ago. Of course, Prophet gets to this planet on a giant space worm. Milonogiannis’s art doesn’t really get great until the planet. It’s an amazing place, full of strange creatures and…

  • Prophet 26 (June 2012)

    Except for Emma Rios’s Coil backup story, this issue of Prophet is unlike any other. Graham handles the art chores himself, telling the story of a drone who wakes up to help Prophet. Maybe. It’s a little unclear and the drone is a combination of organic and mechanical. Maybe. It’s unclear. Graham sends the little…

  • Prophet 25 (May 2012)

    Graham seems overjoyed to knock the reader’s expectations for Prophet around each issue. This one, with Giannis Milonogiannis on that art, changes things up once again. It’s entirely possible Graham and company might have hit on their actual plot, but after two or three change-ups–I can’t even remember how many it’s been–I imagine most readers…

  • Prophet 24 (April 2012)

    Prophet by Farel Dalrymple. Sure, Graham comes up with a great new approach to the issue, but it’s Farel Dalrymple doing some kind of even wackier sci-fi than normal Prophet. It’s indescribably wonderful. The story is a bit of an odyssey. A new John Prophet–with a tail–wakes up on a toxic giant spacecraft and has…