Category: Man-Thing
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In some ways, this issue has Gerber's most predictable comics scene. Man-Thing and his arch-nemesis, Schist, duke it out in a laboratory where Man-Thing could regain his humanity and Schist could gain immortality. Sure, it's got Ploog artwork, but there's nothing special about it. Man-Thing's almost human again and Gerber can't think of anything to…
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Gerber only puts in a few pages of about Man-Thing's erstwhile human sidekicks, but it's all rather effective. It grounds the issue in reality, while elsewhere Gerber pulls even more out of it. Turns out Schist isn't just a bad guy industrialist, he's actually a bad guy industrialist looking for the fountain of youth. Unconnectedly,…
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Gerber nails it again, this time using Man-Thing to write an epitaph for a character. He’s also introducing most of this character in this issue. He uses a three act device–obviously so, with the regular cast and guest stars put to work as actors in a play–and runs the character development throughout. He has enough…
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Here’s a rarity–the cliffhanger successfully ties the issue together. Gerber–with Mike Ploog joining him on the art–spends most of the issue bringing the players together. Rory and the biker chick, a couple circus performers, a dead clown and Man-Thing. They all converge at the end, where Gerber finds time for a fight scene. He also…
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Abel inks Mayerik even better this issue; occasionally there’s an almost Eisner-like roundness to the figures and the faces. The hair too–the hair’s not Eisner-like, but there’s often a lot of phenomenal hair. Gerber continues with the Foolkiller, recounting his origin. It’s a tad much, actually. There’s some anti-religion, anti-military propaganda in Gerber’s story for…
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I almost want to cut this issue slack for the art; Jack Abel inking Val Mayerik is an interesting thing. Abel adds not just a lot of detail–to Man-Thing in particular–but comic expressions for most of the characters. Man-Thing all of a sudden seems to recognize its humor. And a good deal of the issue…
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One problem I can see Gerber having with Man-Thing is what to do on the regular issues, the ones where he has a somewhat ambitious narrative structure, but isn't doing anything fantastical. Gerber excels at the fantastical. This issue is not fantastical. The structure's kind of neat. Man-Thing saves a guy who runs into a…
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At one point during the issue, the editor–or writer Steve Gerber–apologizes for the visual madness in Gerber’s script. This apology is for the reader. But given all the insanity Gerber throws together, which ranges from superheroes, Howard the Duck, wizards, barbarians, politicians in big cars and then army guys–not to mention castles, swamps and cosmic…
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Apparently Mayerik and Trapani are keeping this new style, which is Trapani doing bad faces most of the time. Very unfortunate. The issue is a mess of alternate realities, barbarians, ducks, GIs and something else. Magicians. Gerber is writing about the walls of reality collapsing and somehow he’s just got to get Man-Thing involved. But…
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It’s really bad art. From Mayerik and Trapani too. Maybe the inks are a little off but I think a lot if it must be the pencils. I really hope it’s not some new style they’re working on. Because it’s bad. Gerber tries very hard with this story, which is sort of a talking heads…
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This story is the best so far in Gerber’s Man-Thing run so far. He does a story introducing a Superman analogue, only without growing up in the world and some other significant changes. But what’s important is how Gerber writes this character as encountering the world. Gerber does a second person thing and it’s fascinating…
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Sal Trapani inks Mayerik fairly well. Everyone looks a little too Marvel house style for it to be a horror comic, but it’s good art. There’s a lot of action in the issue, with Man-Thing getting involved with these Native American kids who decide to attack an industrialist destroying the swamp. They do it in…
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Gerber writes the heck out of the first feature length Man-Thing story. There’s a lot of new information introduced, with Gerber doing a lengthy flashback. The flashback–to Atlantis and an explanation of something the present–takes the place of a backup story. But put as a second chapter, it relieves a lot of drama. Not too…
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The Man-Thing feature is pretty good. Gerber starts clarifying the nexus in the swamp and also the real villains behind the story. They’re not the most original villains–demons from hell–but the way Gerber sets it up is strong. While there’s a forward-thinking element to the top story with the kids hanging out with Man-Thing, the…
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Oh, very good news–Val Mayerik is on the pencils (with Frank Bolle in inks). From the first couple pages of Man-Thing, it's clear the art is going to be a lot better. It shouldn't be particularly obvious, as it's a Man-Thing story and Mayerik doesn't illustrate him until later in the story but the way…
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Gerber does the stupid second person narration, but not a lot of it. Most of the Man-Thing story he does a close third person for Man-Thing; it works a lot better. Especially he confirms Man-Thing has no mouth. Instead, Man-Thing listens a lot. He makes a new friend, a black guy on the run from…
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Steve Gerber writes the entire Man-Thing feature with second person narration. Everything thing is the narration talking to Man-Thing, who can’t respond as he doesn’t speak. And because it’s the narration. But if he had talked back to the narrator, the story would be better. Because otherwise there’s not a lot of personality to it.…
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Of the three stories this issue–the first two are original, the third is a sixties reprint–Man-Thing is the easy winner. The other two aren't any competition. The reprint is a Stan Lee and Larry Lieber (probably) written tale of greed. Don Heck gets some moody art in, but nothing particularly good. The writing's lame. Ditto…
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This issue, one of Marvel’s smorgasbord of one shots, is actually a Steve Gerber tribute issue. The feature is Howard the Duck (meets Spider-Man) and the backup is Man-Thing. Not sure why Marvel didn’t advertise it better, other than they missed a good memorial period by two years. Stuart Moore does a fine job on…
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I’ve actually seen Man-Thing before, back when it aired on Sci-Fi. Lionsgate’s DVD release has it in what appears to be an open matte 16:9, as opposed to 2.35:1 (which is how Sci-Fi aired it). So, I matted the DVD and tried the uncut version. It’s probably no better than the televised, but–and here’s why…