
Yeah, Brandon Graham really doesn’t know how to wrap up a comic, does he? Arclight meanders to a finish of sorts, with almost no content this issue. Churchland’s art is lovely, but it’s all over the place. Not enough information is the big problem. It’s decompressed storytelling or something. The Brandon Graham version. And it’s over too soon. There’s not enough of a finish here.
Yeah, Brandon Graham really doesn’t know how to wrap up a comic, does he? Arclight meanders to a finish of sorts, with almost no content this issue. Churchland’s art is lovely, but it’s all over the place. Not enough information is the big problem. It’s decompressed storytelling or something. The Brandon Graham version. And it’s over too soon. There’s not enough of a finish here.
Arclight isn’t just back, Arclight is back and pretty great. There’s a lot of content, thanks to how Marian Churchland paces and composes the art. And Brandon Graham’s terse exposition is fantastic. It feels magical and dangerous and big. Churchland’s art is perfect for big, empty, and dangerous. Graham’s strange organic, magic creatures are imaginative and always used measuredly. It’s almost reassuring in its excellence.