
Thrawn really isn’t important this issue of Thrawn. Instead, it tracks the adventures of a young woman from the Outer Sim who ends up on the Imperial homeworld and discovers corruption and manipulation in politics. But she sees an opportunity for advancement, and calls on Thrawn to help her.
For a while, it’s a decent issue. It seems like Houser is building to something. He might be–the issue has a hard cliffhanger–but he’s immediately overdue on it. An indulgence issue. Maybe it’s to the eventual trade paces out well. But in floppy? It’s a little much.
Especially since it’s so confusing. There’s so much dialogue, so much exposition. But then an event will occur and it won’t seem like anything previous discussed. And you reread the previous discussions and it certainly doesn’t seem like they’re talking about planning the immediately occurring events. The issue’s lead–the new woman–keeps a lot to herself.
The book is getting to be a bummer. But Ross’s art is awesome this issue.
Thrawn really isn’t important this issue of Thrawn. Instead, it tracks the adventures of a young woman from the Outer Sim who ends up on the Imperial homeworld and discovers corruption and manipulation in politics. But she sees an opportunity for advancement, and calls on Thrawn to help her.
One of the amusing franchise realties for Star Wars is Imperial officers aren’t bright. The movies established early on only Darth Vader had any brains. Darth Vader, then the Emperor. Otherwise, the Imperials were twits.
Even through Thrawn gets a fair number of close-ups in Thrawn #1, I finished the issue feeling like he didn’t. Thrawn is a Star Wars comic–one of the new official ones so all those old official ones from Dark Horse starring Thrawn are out of continuity. Though, since they’re all based on Timothy Zahn novels, there’s got to be crossover.