
Garth Ennis is being a silly guy. There’s no other way to describe Where Monsters Dwell; it’s silly. It’s well-written and Braun’s art is great, but it’s silly. There’s not so much a story as a series of good jokes, ending in a funny hard cliffhanger. It’s not even a dangerous one because Ennis doesn’t care about his characters and he doesn’t ask the reader to care. He’s just having a good time telling this story.
Maybe if it weren’t a Marvel comic, maybe if Ennis were doing something serious (or even hinting at something serious), it wouldn’t be as amusing. But Ennis still takes the time to get in strong characterizations and the way he paces out the humor is excellent. It’s a beautifully executed, completely unambitious amusement.
I guess it’s something of a bridging issue, with the humor disguising the lack of plot momentum. Regardless, real fun.
Garth Ennis is being a silly guy. There’s no other way to describe Where Monsters Dwell; it’s silly. It’s well-written and Braun’s art is great, but it’s silly. There’s not so much a story as a series of good jokes, ending in a funny hard cliffhanger. It’s not even a dangerous one because Ennis doesn’t care about his characters and he doesn’t ask the reader to care. He’s just having a good time telling this story.
Ennis is a funny guy. He’s so funny, in fact, I wonder if sometimes he isn’t funny just because he doesn’t want to get the reputation for being another funny comic book writer. Or maybe he just has actual ambitions outside writing a funny and exciting, if disposable, comic book.
Thank goodness for Secret Wars, otherwise Garth Ennis and Russ Braun wouldn’t be doing a riff on pulp heroes. It’s got that Ennis attention to period detail, which Braun goes along with, but it’s far more irreverent than expected. Given Ennis’s concentration on historical war fiction, Where Monsters Dwell–set sometime post-WWI–works out beautifully. Ennis can put the serious attention into setting while still just having a good time.
For the last regular issue–there’s one more, but this one ends the plot line of the the final arc at least–Ennis does rather well. He doesn’t recover the series, however. He turns in almost a standalone. One wouldn’t have to read the previous thirty or forty issues to still get a good experience.
It’s a fast issue. Hughie gets to meet some mentioned, but never seen characters. Well, let’s just say Ennis should have gone the Vera and Maris route because doing a Lovecraft thing? Not the best scene. He can’t even make it funny when he tries.
I’d say another problem with Ennis’s big twist is how many twists does he really need for this comic book. He’s about to hit seventy issues–I’m not going to do the math, but his readers have dropped north of two hundred bucks on this series (especially since it’s so heavy on continuity–no jumping on late)… Isn’t that investment worth something from the writer besides three or four twists in the grand finale?