Where Monsters Dwell (2015) #3

Where Monsters Dwell  3

Garth Ennis is being a silly guy. There’s no other way to describe Where Monsters Dwell; it’s silly. It’s well-written and Braun’s art is great, but it’s silly. There’s not so much a story as a series of good jokes, ending in a funny hard cliffhanger. It’s not even a dangerous one because Ennis doesn’t care about his characters and he doesn’t ask the reader to care. He’s just having a good time telling this story.

Maybe if it weren’t a Marvel comic, maybe if Ennis were doing something serious (or even hinting at something serious), it wouldn’t be as amusing. But Ennis still takes the time to get in strong characterizations and the way he paces out the humor is excellent. It’s a beautifully executed, completely unambitious amusement.

I guess it’s something of a bridging issue, with the humor disguising the lack of plot momentum. Regardless, real fun.

Where Monsters Dwell 3 (September 2015)

Where Monsters Dwell #3Garth Ennis is being a silly guy. There’s no other way to describe Where Monsters Dwell; it’s silly. It’s well-written and Braun’s art is great, but it’s silly. There’s not so much a story as a series of good jokes, ending in a funny hard cliffhanger. It’s not even a dangerous one because Ennis doesn’t care about his characters and he doesn’t ask the reader to care. He’s just having a good time telling this story.

Maybe if it weren’t a Marvel comic, maybe if Ennis were doing something serious (or even hinting at something serious), it wouldn’t be as amusing. But Ennis still takes the time to get in strong characterizations and the way he paces out the humor is excellent. It’s a beautifully executed, completely unambitious amusement.

I guess it’s something of a bridging issue, with the humor disguising the lack of plot momentum. Regardless, real fun.

CREDITS

Tipping the Velvet; writer, Garth Ennis; artist, Russ Braun; colorist, Dono Sanchez Almara; letterer, Rob Steen; editors, Jake Thomas and Nick Lowe; publisher, Marvel Comics.

Where Monsters Dwell (2015) #2

Where Monsters Dwell  2

Ennis is a funny guy. He’s so funny, in fact, I wonder if sometimes he isn’t funny just because he doesn’t want to get the reputation for being another funny comic book writer. Or maybe he just has actual ambitions outside writing a funny and exciting, if disposable, comic book.

Where Monsters Dwell continues the tale of the chauvinist pig male flier and the independent British lady in the Savage Land. The sad part is its a Secret Wars crossover, which means it probably can’t have a sequel continuing their misadventures together. Ennis gives them all the banter of a screwball romantic comedy–in fact, the comic sort of plays like one–but none of the romance. There’s no chemistry. And it’s hilarious.

As always, Braun is just as good at dinosaurs as mega-sharks and people. The whole thing is a slightly filling, elegantly designed, incredibly tasty little treat.

Where Monsters Dwell 2 (August 2015)

Where Monsters Dwell #2Ennis is a funny guy. He’s so funny, in fact, I wonder if sometimes he isn’t funny just because he doesn’t want to get the reputation for being another funny comic book writer. Or maybe he just has actual ambitions outside writing a funny and exciting, if disposable, comic book.

Where Monsters Dwell continues the tale of the chauvinist pig male flier and the independent British lady in the Savage Land. The sad part is its a Secret Wars crossover, which means it probably can’t have a sequel continuing their misadventures together. Ennis gives them all the banter of a screwball romantic comedy–in fact, the comic sort of plays like one–but none of the romance. There’s no chemistry. And it’s hilarious.

As always, Braun is just as good at dinosaurs as mega-sharks and people. The whole thing is a slightly filling, elegantly designed, incredibly tasty little treat.

CREDITS

Meet the King; writer, Garth Ennis; artist, Russ Braun; colorist, Dono Sanchez Almara; letterer, Rob Steen; editors, Jake Thomas and Nick Lowe; publisher, Marvel Comics.

Where Monsters Dwell (2015) #1

Where Monsters Dwell  1

Thank goodness for Secret Wars, otherwise Garth Ennis and Russ Braun wouldn’t be doing a riff on pulp heroes. It’s got that Ennis attention to period detail, which Braun goes along with, but it’s far more irreverent than expected. Given Ennis’s concentration on historical war fiction, Where Monsters Dwell–set sometime post-WWI–works out beautifully. Ennis can put the serious attention into setting while still just having a good time.

And that good time is what puts Monsters immediately apart. The story seems to have the hero–The Phantom Eagle–ending up in the Savage Land because of the end of the world. Only the hero, nor anyone else Ennis introduces this issue, knows the world has ended. Instead, they’re just 1920s people ending up in the Savage Land.

And it works out. Braun doesn’t get a variety of dinosaurs to draw here, but his period work’s beautiful stuff.

Where Monsters Dwell 1 (July 2015)

Where Monsters Dwell #1Thank goodness for Secret Wars, otherwise Garth Ennis and Russ Braun wouldn’t be doing a riff on pulp heroes. It’s got that Ennis attention to period detail, which Braun goes along with, but it’s far more irreverent than expected. Given Ennis’s concentration on historical war fiction, Where Monsters Dwell–set sometime post-WWI–works out beautifully. Ennis can put the serious attention into setting while still just having a good time.

And that good time is what puts Monsters immediately apart. The story seems to have the hero–The Phantom Eagle–ending up in the Savage Land because of the end of the world. Only the hero, nor anyone else Ennis introduces this issue, knows the world has ended. Instead, they’re just 1920s people ending up in the Savage Land.

And it works out. Braun doesn’t get a variety of dinosaurs to draw here, but his period work’s beautiful stuff.

CREDITS

Let’s Fly, Let’s Fly Away; writer, Garth Ennis; artist, Russ Braun; colorist, Dono Sanchez Almara; letterer, Rob Steen; editors, Jake Thomas and Nick Lowe; publisher, Marvel Comics.

The Boys 71 (October 2012)

881058For the last regular issue–there’s one more, but this one ends the plot line of the the final arc at least–Ennis does rather well. He doesn’t recover the series, however. He turns in almost a standalone. One wouldn’t have to read the previous thirty or forty issues to still get a good experience.

One definitely wouldn’t have to read all the ancillary series, even though Ennis directly refers to many of them.

It’s a talking heads issue, a return to the good old days of Hughie and Butcher shooting the shit. And this time, Braun does really well with the scenery.

Unfortunately, a lot of the dialogue has to do with the silly stuff Ennis was done with The Boys. It reminds the reader the characters were deeper without Ennis trying too hard than when he pushes too hard.

It doesn’t right the course, but it’s definitely good.

CREDITS

The Bloody Doors Off, Conclusion; writer, Garth Ennis; artist, Russ Braun; colorist, Tony Aviña; letterer, Simon Bowland; editor, Joseph Rybandt; publisher, Dynamite Entertainment.

The Boys 70 (September 2012)

888391It’s a fast issue. Hughie gets to meet some mentioned, but never seen characters. Well, let’s just say Ennis should have gone the Vera and Maris route because doing a Lovecraft thing? Not the best scene. He can’t even make it funny when he tries.

Ennis resolves two mysteries the series never needed solving. Then he kicks off an ending somewhat akin to the one in Preacher. He has an excuse for it, sure, but it’s the same thing. Only Braun doesn’t go in enough for the iconic scenery to make it work.

There’s also a complete misfire of a 9/11 reference, which doesn’t sit particularly well. Ennis isn’t trying anything with The Boys, something I feared back when it became clear where he was going with things. Even worse than not trying–I just realized he borrows two things from Preacher–he’s not even trying to be witty.

CREDITS

The Bloody Doors Off, Part Five; writer, Garth Ennis; artist, Russ Braun; colorist, Tony Aviña; letterer, Simon Bowland; editor, Joseph Rybandt; publisher, Dynamite Entertainment.

The Boys 69 (August 2012)

872968I’d say another problem with Ennis’s big twist is how many twists does he really need for this comic book. He’s about to hit seventy issues–I’m not going to do the math, but his readers have dropped north of two hundred bucks on this series (especially since it’s so heavy on continuity–no jumping on late)… Isn’t that investment worth something from the writer besides three or four twists in the grand finale?

Especially when the twists don’t amount to anything. Ennis is at least playing this “big” twist out through the finale arc. The last big twist got resolved in an issue or two.

Worse yet, he doesn’t seem to know how to write his villain. He turns him into a Bond villain and not a very good one.

It’s like he never wanted anyone to read this series a second time through. It’s a perplexing cop out.

CREDITS

The Bloody Doors Off, Part Four; writer, Garth Ennis; artist, Russ Braun; colorist, Tony Aviña; letterer, Simon Bowland; editor, Joseph Rybandt; publisher, Dynamite Entertainment.

The Boys 68 (July 2012)

871046
I don’t think I’ve ever quite read something like what Ennis is doing with The Boys. He’s making the reader feel bad about liking the comic. It’s a crazy thing, full of hostility.

There’s also some other stuff. Some good stuff. Well, the one good moment where the Female finally talks. It’s an awesome moment, really subdued. Ennis delivers that moment. The crazy stuff with the cliffhanger? Not so much.

But he’s operating on two levels simultaneously. He’s rewarding the reader for his or her patience while also chastising him or her for liking the characters. It’ll be interesting to see where he takes it. Maybe not good or even engaging, but interesting.

The opening, full of exposition as Hughie reveals the plans he’s discovered–but Mother’s Milk stays oddly quiet as to why he’s on board with Hughie–is a mess though. Ennis just can’t hide his boredom anymore.

CREDITS

The Bloody Doors Off, Part Three; writer, Garth Ennis; artist, Russ Braun; colorist, Tony Aviña; letterer, Simon Bowland; editor, Joseph Rybandt; publisher, Dynamite Entertainment.