Superboy and the Legion of Super-Heroes (1977) #236

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Who’s James Sherman, and why have I never heard of him before? He pencils two of the three stories in the issue, with Bob McLeod inking him on the first, Joe Rubinstein on the second, and he’s good. He’s a little too designed-focused, but more on the second story, and the design element comes from the narrative. But he’s good. Great expressions. Pretty good flying superhero sci-fi space action.

Though the first story doesn’t just have sci-fi action, it’s also got some sports ball.

The story begins with Superboy convincing Brainiac 5 not to pay attention to his monitor duty and play three-dimensional chess instead. As if it didn’t feel enough like “Star Trek.” Brainy was supposed to be keeping an eye on Cosmic Boy and Night Girl, who are on vacation on Cosmic Boy’s home planet.

Now, during the sports ball sequence, the girls are scantily clad for the game. The boys are in shorts and t-shirts. It seems a little weird, but then Cosmic Boy and Night Girl put on their superhero costumes, and they’re both basically wearing lingerie. It’s comically revealing for both of them, but more Cosmic Boy because he’s the story’s lead. Once the rest of the Legion shows up to help them, Night Girl gets squat. Her powers don’t help.

The one other female superhero is also in an absurdly scanty outfit (the cape doesn’t offset it). Otherwise, for a few pages, anyway, I thought Legion would try to balance its gazes.

The actual story involves some funny-looking alien terraforming the planet. The superheroes utilize their powers in precisely the right way to save the day, which makes me wonder if writers Paul Levitz and Paul Kupperberg came up with the solution or the problem first.

The second story is about an evil alien spaceship interrupting Mon-El’s vacation. Levitz writes this one solo, and, wow, is there a lot of Mon-El interior monologue. Thought balloons crowd the emptiness of space.

Michael Netzer pencils this one, with Rubinstein and Rick Bryant on inks. The art’s low okay; the sci-fi spaceship stuff is all good, but the Mon-El action is eh. Might also just be a boring story with too many thought balloons. The end’s a cop-out too, which doesn’t help.

The last story is where Sherman comes back and goes wild with the design stuff. Lightning Lad and Saturn Girl want to get married, but it means leaving the Legion (unlike failing to explain Cosmic Boy’s bustier-based costume or Night Girl’s thong, writer Levitz does cover the marriage rules for new readers). So they go to mind-reading VR place to test whether or not they should get hitched or stay on the super-team.

Sherman goes all out with the transitions as the VR throws the heroes into unexpected sci-fi fisticuffs. He’s got detail and consistency—though McLeod’s a better inker for him than Rubinstein—but the repetitive visuals get tedious fast.

There aren’t any standouts as far as the stories go; the first one “wins,” but only because the third one’s draggier than the second one, which is already tedious. Nice art, though. And the character work is solid. They’re just doing boring things.

Miracleman 9 (July 1986)

7969 20051127175546 largeThat is one ugly baby.

Sorry, getting ahead of myself.

This issue features Moore’s returns after a reprints issue and fresh artists. Rick Veitch pencils, Rick Bryant inks. It’s a major improvement over Austen–the panel compositions are once again ambitious–but it’s not particularly great art. Veitch and Bryant do a little Mick Anglo homage and things of that nature, but it’s too broad. Miracleman thrives on visual realism.

The story, which has Liz giving birth to her miracle baby, is pretty good. She goes into labor the first page, then Moore resolves the last of the story arc (more like clean-up) while getting the delivery done. It’s a cute narrative, with Miracleman thinking about the beautiful of life and his place in the universe. Moore manages to sell it too. He’s got an amazing amount of rope on Miracleman.

Oddly, the last panel is the best drawn.

B 

CREDITS

Scenes from the Nativity; writer, Alan Moore; penciller, Rick Veitch; inker, Rick Bryant; colorist, Ron Courtney; letterer, Wayne Truman; editor, Cat Yronwode; publisher, Eclipse.

Swamp Thing Annual 6 (1991)

16146For her first Swamp Thing, Nancy A. Collins brings back the real horror. By real horror, I mean people being scared by real threats (supernatural ones, sure, but real). It reminds a little of early Alan Moore, with these murdered people joining together into a swamp monster out for revenge.

And the monster does get some revenge, but it’s justified. But Collins doesn’t let all the victims get avenged; instead, the reader’s left with a feeling of incompleteness, just like the swamp monster, just like Alec. He doesn’t really do anything this issue but investigate. Collins’s handling of him implies big changes in how Swamp Thing will go.

She handles the shuffling of the supporting cast well. Her Abby is okay… and apparently no longer Eastern European. The main story suggests good things; I’m undecided on the family stuff.

Jaaska and Rick Bryant’s art is good. Alec’s practically a tree.

CREDITS

Les Perdu; writer, Nancy A. Collins; penciller, Bill Jaaska; inker, Rick Bryant; colorist, Tatjana Wood; letterer, John Costanza; editor, Stuart Moore; publisher, DC Comics.