Cinema Purgatorio (2016) #2

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With the exception of Moore and O’Neill’s lead story, this issue of Cinema Purgatorio is shockingly rough. Even Ennis seems to be phoning in his story, which has paramedic Pru meeting up with Frankenstein’s Monster (called Francis) as the NYPD roughs him up. Ennis only has a few pages so he emphasizes the action, which one wishes the other writers in the issue would do as well.

First, the Moore story. I love how Cinema Purgatorio is a comic about how movies suck life away written by Alan Moore, who’s never been particularly interested in turning comics into movies. This issue is a philosophical musing from a couple Romans turned into an existential nightmare. O’Neill has a good time with it. Moore is comfortable with it. It’s a fine open to a problematic comic.

Then it’s Code Pru. Ennis doesn’t put in enough work on the NYPD brutality, but he still has it overshadow the monster aspect of the comic. It feels like he’s doing this one as a favor, it really does. It’s got a lot of Ennis ideas without space to go anywhere. The Caceres art is fine. Again, it’s rushed; Caceres would probably do better with twice as many pages. Ennis would probably need three times as many for all the notions he has going on.

The rest of the book is a writing disaster. The art is all solid, but the writing is a mess.

Gillen’s gamer thing is a bunch of jargon. Calero’s art is technically good, but he doesn’t have any narrative pacing to it. It’s a whirlwind of visuals and dumb dialogue.

Brooks and DiPascale’s Civil War thing is terrible. Clearly Brooks wants to write some kind of Civil War epic so doing it in a comics anthology probably isn’t the right place. It’s all talking. Two installments in and it’s all talking. When you’ve only got eight pages, it’s not enough. DiPascale’s art is okay. It’s the least impressive in a lot of ways, maybe because it so clearly doesn’t look right in black and white.

Then there’s Gage and Andrade’s incredibly boring Pacific Rim knock-off. Only without the monster fights. Instead, there’s a lot of talking about monster fights. Andrade’s art is fantastic but it’s a complete waste of his time. There’s nothing for him to draw.

Cinema Purgatorio having a significant sophomore slump wasn’t something I would’ve expected. Hopefully it turns around. Or Moore and Avatar find writers who know how to write stories in six or eight page installments.

Cinema Purgatorio 2 (May 2016)

Cinema Purgatorio #2With the exception of Moore and O’Neill’s lead story, this issue of Cinema Purgatorio is shockingly rough. Even Ennis seems to be phoning in his story, which has paramedic Pru meeting up with Frankenstein’s Monster (called Francis) as the NYPD roughs him up. Ennis only has a few pages so he emphasizes the action, which one wishes the other writers in the issue would do as well.

First, the Moore story. I love how Cinema Purgatorio is a comic about how movies suck life away written by Alan Moore, who’s never been particularly interested in turning comics into movies. This issue is a philosophical musing from a couple Romans turned into an existential nightmare. O’Neill has a good time with it. Moore is comfortable with it. It’s a fine open to a problematic comic.

Then it’s Code Pru. Ennis doesn’t put in enough work on the NYPD brutality, but he still has it overshadow the monster aspect of the comic. It feels like he’s doing this one as a favor, it really does. It’s got a lot of Ennis ideas without space to go anywhere. The Caceres art is fine. Again, it’s rushed; Caceres would probably do better with twice as many pages. Ennis would probably need three times as many for all the notions he has going on.

The rest of the book is a writing disaster. The art is all solid, but the writing is a mess.

Gillen’s gamer thing is a bunch of jargon. Calero’s art is technically good, but he doesn’t have any narrative pacing to it. It’s a whirlwind of visuals and dumb dialogue.

Brooks and DiPascale’s Civil War thing is terrible. Clearly Brooks wants to write some kind of Civil War epic so doing it in a comics anthology probably isn’t the right place. It’s all talking. Two installments in and it’s all talking. When you’ve only got eight pages, it’s not enough. DiPascale’s art is okay. It’s the least impressive in a lot of ways, maybe because it so clearly doesn’t look right in black and white.

Then there’s Gage and Andrade’s incredibly boring Pacific Rim knock-off. Only without the monster fights. Instead, there’s a lot of talking about monster fights. Andrade’s art is fantastic but it’s a complete waste of his time. There’s nothing for him to draw.

Cinema Purgatorio having a significant sophomore slump wasn’t something I would’ve expected. Hopefully it turns around. Or Moore and Avatar find writers who know how to write stories in six or eight page installments.

CREDITS

Cinema Purgatorio; writer, Alan Moore; artist, Kevin O’Neill. Code Pru, And Lost in the Darkness and Distance; writer, Garth Ennis; artist, Raulo Caceres. Modded; writer, Kieron Gillen; artist, Ignacio Calero. A More Perfect Union; writer, Max Brooks; artist, Michael DiPascale. The Vast; writer, Christos Gage; artist, Gabriel Andrade. Publisher, Avatar Press.

Cinema Purgatorio (2016) #1

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I wonder what Cinema Purgatorio is going to be. The first issue has five stories, all by different creators. It’s Alan Moore’s idea, it’s an Avatar horror anthology. The writers are Moore, Garth Ennis, Max Brooks, Kieron Gillen, Christos Gage. Avatar guys. The artists are Kevin O’Neill, Raulo Caceres, Michael DiPascale, Ignacio Calero, Gabriel Andrade. In other words, Kevin O’Neill and some Avatar guys.

Moore and O’Neill contribute the opening frame. There’s a demented slapstick short, then some musings on film and pop entertainment. I can never tell if Moore knows how strange it is to have him talk about film–when his public comments on film are always about a negative interaction with film–or if he really does just like talking about it grandiosely. It’s a strange kind of grandiose though. Moore’s setting up the concept of the book–demented Saturday matinee.

The other writers approach the matinee differently. With the exception of Ennis and Caceres’s Code Pru, which is sort of sitcom gore, everything else is in some way zeitgeist pop. Gillen and Calero do something with fantasy beasts, cyberpunk and Fury Road villains called Modded (get it, gamer stuff). Brooks and DiPascale do A More Perfect Union, which is probably going to be Civil War vs. zombies because Max Brooks (only with historical “accuracy” for Civil War buffs). Gage and Andrade have The Vast, which is fighter jets versus kaiju and what not.

The Ennis story and the Brooks story are writer pieces. But Gillen and Gage are just setting up their artists for awesomeness. Both Calero and Andrade excel in the black and white sort of horror, sort of fantasy, sort of sci-fi realm. The black and white brings out all the little details, focusing the reader on the violence of the situation. Without color, the fantastic element is gone. The same thing happens with Caceres’s art, but that one is still all about Ennis’s dialogue and scene pacing.

The Brooks and DiPascale story is the least successful. I’m most excited for whatever Moore and O’Neill come up with, but also Code Pru and Vast. Modded will be a fine read with good art.

Cinema Purgatorio is, conceptually, a success. Now they just need to ship it on time.

Cinema Purgatorio 1 (February 2016)

Cinema Purgatorio #1I wonder what Cinema Purgatorio is going to be. The first issue has five stories, all by different creators. It’s Alan Moore’s idea, it’s an Avatar horror anthology. The writers are Moore, Garth Ennis, Max Brooks, Kieron Gillen, Christos Gage. Avatar guys. The artists are Kevin O’Neill, Raulo Caceres, Michael DiPascale, Ignacio Calero, Gabriel Andrade. In other words, Kevin O’Neill and some Avatar guys.

Moore and O’Neill contribute the opening frame. There’s a demented slapstick short, then some musings on film and pop entertainment. I can never tell if Moore knows how strange it is to have him talk about film–when his public comments on film are always about a negative interaction with film–or if he really does just like talking about it grandiosely. It’s a strange kind of grandiose though. Moore’s setting up the concept of the book–demented Saturday matinee.

The other writers approach the matinee differently. With the exception of Ennis and Caceres’s Code Pru, which is sort of sitcom gore, everything else is in some way zeitgeist pop. Gillen and Calero do something with fantasy beasts, cyberpunk and Fury Road villains called Modded (get it, gamer stuff). Brooks and DiPascale do A More Perfect Union, which is probably going to be Civil War vs. zombies because Max Brooks (only with historical “accuracy” for Civil War buffs). Gage and Andrade have The Vast, which is fighter jets versus kaiju and what not.

The Ennis story and the Brooks story are writer pieces. But Gillen and Gage are just setting up their artists for awesomeness. Both Calero and Andrade excel in the black and white sort of horror, sort of fantasy, sort of sci-fi realm. The black and white brings out all the little details, focusing the reader on the violence of the situation. Without color, the fantastic element is gone. The same thing happens with Caceres’s art, but that one is still all about Ennis’s dialogue and scene pacing.

The Brooks and DiPascale story is the least successful. I’m most excited for whatever Moore and O’Neill come up with, but also Code Pru and Vast. Modded will be a fine read with good art.

Cinema Purgatorio is, conceptually, a success. Now they just need to ship it on time.

CREDITS

Cinema Purgatorio, The Fatal Officers in “Hushed Up!”; writer, Alan Moore; artist, Kevin O’Neill. Code Pru, You’ll Never Forget Your First Time; writer, Garth Ennis; artist, Raulo Caceres. Modded; writer, Kieron Gillen; artist, Ignacio Calero. A More Perfect Union; writer, Max Brooks; artist, Michael DiPascale. The Vast; writer, Christos Gage; artist, Gabriel Andrade. Publisher, Avatar Press.

Rover Red Charlie 6 (May 2014)

Rover Red Charlie #6Garth Ennis just made me cry.

Jerk.

I’m not sure Red Rover Charlie has the most honest finish, but it has the finish the series needs. Ennis manages to reward the reader–which he definitely should, given the four dollar price tag per issue–and he does it with breaks. There are a whole lot of endings in this issue and Ennis keeps doing them through the rewarding ones to the somewhat profound ones.

There are actually quite a few profound moments in the comic, both about animals, humans, the idea of pets and then the idea of nature itself. It’s actually a rather lovely comic.

All the sentiments are difficult to balance out and it might be where Ennis has the most success. He’s very sure of himself and willing to risk going too far to make it work.

Some very nice art from DiPascale too.

Charlie’s an unexpectedly great series.

A 

CREDITS

The Angel With His Darker Draught; writer, Garth Ennis; artist and colorist, Michael DiPascale; letterer, Kurt Hathaway; publisher, Avatar Press.

Rover Red Charlie 5 (March 2014)

Rover Red Charlie #5Ennis sure does like going out on an ominous ending with this one. It’s somewhere between a hard and soft cliffhanger; maybe a soft-boiled one. He hints at disaster earlier too, rather blatantly. Hopefully his time to cop out with a dream sequence has passed.

Not a lot happens in the issue. He skips across the dogs crossing a desert, which seems like it would take quite a while and not just a few panels. The emphasis, besides Red (who isn’t fixed) meeting a lady dog (who looks like Lassie), is on the dogs learning to want for themselves. It’s pretty forced stuff, but Ennis is coasting on good will. Even the lamer scenes, like them coming across yet another dog who knows more about what’s going on, Ennis can coast through them too. His cast is strong enough.

It’s not a bridging issue as much as a shortcut one.

B- 

CREDITS

The Big Big; writer, Garth Ennis; artist and colorist, Michael DiPascale; letterer, Kurt Hathaway; publisher, Avatar Press.

Rover Red Charlie 4 (February 2014)

Rover Red Charlie #4Ennis utilizes a very effective device this issue–he has such a great last scene, it overrides the issue’s problem. What problem? Three things happen the entire issue.

One of the friends tries cooking duck, the friends meet an army dog, the friends meet an infected dog. Three things. Ennis drags out the army dog meeting, which doesn’t really service much purpose other than to show how different dogs think. Of course, that level of examination seems more appropriate for an ongoing, not a limited series.

He also makes an effort to hint at whatever has driven the humans crazy. There’s no place in the series to give an answer to the reader–the narrating dog realizes he’s been on his own long enough he wants to know why, but it’s for him (and he wants to know why about many things now).

It’s still good and thoughtful, just slight.

B 

CREDITS

Walked Off to Look for America; writer, Garth Ennis; artist and colorist, Michael DiPascale; letterer, Kurt Hathaway; publisher, Avatar Press.

Rover Red Charlie 3 (January 2014)

Rover Red Charlie #3Every once in a while, Garth Ennis must decide he has to do something to remind everyone how thoroughly raunchy he can get. Unlike a lot of his recent work, his raunchy moment in this issue of Rover Red Charlie works a lot like how it worked in Preacher. With witnesses echoing the reader’s plea for Ennis not to take things there.

It’s foul, but the foul isn’t bad. It’s just foul and gross and sticks in one’s mind’s eye even after the page–and comic–has passed.

Of course, having Dipascale’s sweet art for that moment makes it even more intense.

This issue, Ennis introduces a lot. Characters, ideas, about the only thing he doesn’t introduce are new dog vocabulary terms. There are a few, but nothing as memorable as before.

Sorry to be so myopic….

The issue’s solid, formulaic but still engaging. The soft cliffhanger’s too ominous though.

B 

CREDITS

God Backwards; writer, Garth Ennis; artist and colorist, Michael DiPascale; letterer, Kurt Hathaway; publisher, Avatar Press.

Rover Red Charlie 2 (December 2013)

Rover Red Charlie #2Ennis brings in the cats. The hisspots. I can’t spoil the twists and turns with them, but he does a great job with it.

He ends the issue on a very melancholy note and one has to wonder if he’s just lost his ability to riff. He needs to be more controlled, more thoughtful, more measured. Like his comics can’t grow organically, they need to be regimented.

And it works for Rover Red Charlie. He creates genuine concern for the three main characters, probably utilizing a reader’s built in sympathy for animals, even though most of his effort is spent expanding the dog mind.

He knows he’s doing it. If it weren’t for the vocabulary, how he uses the exposition, not to mention DiPascale’s art, the ending would flop. Instead, it’s a cheap glorious, but glorious nonetheless.

However, Ennis has four issues left. Lots of time to trip himself up.

B+ 

CREDITS

A Distant Shore; writer, Garth Ennis; artist and colorist, Michael DiPascale; letterer, Kurt Hathaway; publisher, Avatar Press.

Rover Red Charlie 1 (November 2013)

290505 20131214195121 largeI was sort of expecting Rover Red Charlie to be a Crossed spin-off. It’s Garth Ennis doing a story where people go nuts and start killing each other in awful ways. Why not do something sly like a crossover.

You know, for marketing.

Only Charlie is unexpected because Ennis is doing something he hasn’t done much lately and usually not at Avatar. He’s trying. He’s setting up characters, he’s showing his soft side, he’s working in the insane terminology of dogs. It’s crazy inventive as far as the dogs go, not just how their society works, but how Ennis shows their perspective of the apocalypse. It’s awesome.

It helps he’s got Michael DiPascale on the art. The style is just right. DiPascale draws the dogs like it’s a greeting card and the end of the world with fresh eyes. Literally. It’s very clean apocalypse.

Ennis certainly raises one’s expectations.

B+ 

CREDITS

Something Happened; writer, Garth Ennis; artist and colorist, Michael DiPascale; letterer, Kurt Hathaway; publisher, Avatar Press.