Superboy and the Legion of Super-Heroes (1977) #251

Slsh251

According to tops three minutes of Internet research, the Steve Apollo credit for this issue is actually both Jim Starlin and Joe Staton. Starlin had his name taken off the previous issue and this one because he wanted the story to appear in an over-size special release. Apparently, post-Starlin, they rearranged this half—adding a new page from Staton, making it even less what Starlin intended. Unfortunately, though, no rearranging is going to help this issue. Especially not with the art.

I think Starlin’s trying to do Jack Kirby and just failing miserably. The giant cosmic monster walking through space seems like only something Kirby could get away with in a superhero comic. But Starlin, inked by Dave Hunt, isn’t cutting it. The monster’s headed towards Earth on a singular mission—to discover how it was created, which turns out to be a good question. It’s got a lousy answer, but the question was ripe with potential.

The creator in question is Brainiac 5, who has been under a lot of stress lately due to a lack of positive reinforcement. When he lost the election to be Legion leader, he decided he’d create a monster to kill every single living creature in the universe. But he wanted to toy with the Legion first, so he made the monster; now, the monster is going to use the machine Brainiac 5 used to make the monster to destroy the universe. Brainiac 5 could’ve just destroyed the universe, but no, instead, we had to get this stagnant story.

Paul Levitz scripts from Starlin’s story. There’s a lot of exposition, with Levitz introducing every character in narration like… it’s a DC Special Series issue, and there might be fresh eyes on the Legion. But, as a regular issue, it’s too much, especially when there’s never any pay-off to anything. Except Superboy chastising Wildfire for being a Debbie downer, which is an entirely new characterization for both of them.

This issue’s Paul Levitz’s last Legion for a couple years.

Not a good finish.

Superboy and the Legion of Super-Heroes (1977) #250

Slsh250

Oh, I’m sorry, I was expecting them to finish the story this issue. What was I thinking?

I was actually thinking it’s the 250th issue, and they’d do a double-size spectacular, concluding a lengthy story arc involving an evil Legionnaire plotting against the group. The issue’s got a plot and pencils by Jim Starlin (under a pseudonym, Steve Apollo), script by Paul Levitz, finishes by Dave Hunt. The outer space stuff—the literal outer space stuff, planets, star fields—is glorious. Beautiful colors from Gene D’Angelo. The space monster is pretty great. The rest of the art, not so much.

But some of it’s gorgeous.

The story’s good. Even from the start, it’s clear the story will probably be pretty good, and Starlin and Hunt will make some weird art choices. The bizarre art choices are obvious because Chameleon Boy looks very strange. Kind of like a leprechaun but the wrong color. It’s an intentional move, it’s got a lot of personality, good or not, but once the rest of the Legion shows up, the art gets bland.

Chameleon Boy’s going to reveal the traitorous villain to Wildfire, only someone attacks Chameleon Boy. So Wildfire assembles the Legion to update them. Starlin and Hunt do okay on Wildfire because he doesn’t have a face, and his costume has many ridges. When the art’s on a flat, human superhero? Yawn.

Though the action scene with Superboy and Mon-El’s pretty good in long shots. They can’t do the close-ups of the heroes, including a super silly expression one of Mon-El, but the space monster fight’s surprisingly exciting. Especially since the monster’s really goofy. It’s a monster called Omega; it’s a construct, walking through the universe to Earth to destroy the Legion at their headquarters. It really hates the Legion.

Somehow—thanks to the villain reveal—Levitz is able to make all of it palatable. Even compelling. The mystery itself’s compelling, especially since Wildfire’s an excellent straight man, but the space monster with goofy dialogue is the second guest bad guy. An evil hologram in an executioner’s outfit shows up at Legion headquarters to tell the Legionnaires their days are numbered. It’s too absurd and would be more concerning if Levitz didn’t pull things for the mid-issue space action, then the reveals and fallout.

Levitz (and Starlin) do a great job with Wildfire’s arc this issue. It ends up being a strong enough backbone.

I just wish they’d gotten the resolve over with. Levitz’s dragging it out too much.

Superboy and the Legion of Super-Heroes (1977) #248

Slsh248

So while this issue has Mon-El going around declaring Shadow Lass is “his woman” and people better recognize, cultural mores of the late seventies didn’t allow writer Gerry Conway to point out the Legion is fighting a shit monster.

The Legion is helping with post-Earthwar rebuilding, and something strange is going on down in the sewers. So they investigate and, immediately after making fun of regular people for getting scared of nothing, a giant Lovecraftian shit monster emerges and attacks.

Joe Staton and Dave Hunt do the art this issue. There’s bad, and there’s worse. Mon-El yelling at everyone to save Shadow Lass is the worse; the action is the bad. But the initial action sequence itself isn’t too bad. Conway knows how to juggle the multiple perspectives, and he still gets to use thought balloons, and the tentacles of a shit monster are terrifying, no matter who’s drawing them.

Once the first fight’s over, and Shadow Lass needs medical attention, the comic downshifts. There’s building tension with the shit monster working its way through the city’s plumbing as the Legionnaires go about their days. Superboy’s working out to take his mind off things, Brainiac 5’s being a weirder asshole than usual, and Lightning Lad is making Saturn Girl dinner for the first time. Who knows how those scenes would play with better art. It’s not impossible for Staton pencils to have some charm, but not with Hunt inks. Not here, anyway.

There’s a two-pronged cliffhanger. The shit monster can attack multiple places at once, so it’s after the Legion and their financial benefactor, R.J. Brande. Brande’s just discovered he’s bankrupt, which no doubt will kick off a new plot line.

Despite being a bad-looking comic, it’s fine? The lousy art’s limiting the book’s exposure (and potential), but there are definitely worse badly drawn comics. Conway seems less interested in Legionnaires’ bickering than other scenes, which is a problem since Superboy and the Legion is usually about churlish genetically engineered white men bickering.

Also, shit monsters are terrifying. Especially with tentacles. Drip drip.

Superboy and the Legion of Super-Heroes (1977) #247

Slsh247

This issue’s an object lesson in bad art and how it can ruin a story. Not the feature, which has Jack Abel inking Joe Staton, but only because it’s not a good story. Len Wein scripts, finishing last issue’s cliffhanger about the Fatal Five’s latest scheme against the Legion.

Only it’s not a scheme. The Fatal Five tried to help a developing planet along and get them admitted into the Federation, only the investigating Legionnaires realized they’d broken the Prime Directive. So the Fatal Five then attacked the superheroes. Previously, it was unclear it wasn’t an elaborate ruse; this issue clarifies—the supervillains thought they were doing the right thing, and when the Legion rejected them, they went as homicidal as usual.

Superboy can’t find any other Legionnaires to help, so he’s got to figure out a way to save the day himself. With better art, it might’ve been an okay story for him. His problem-solving isn’t bad; it’s just got terrible visuals, as do all the fights on the planet. With better inking, Staton’s layouts can have some charm. Well, within reason. Abel’s not up for the task. Not able, as it were.

Between the art and the patronizing, infantilizing plot—like, if the villains really don’t know taking a planet from the Stone Age to the Space Age in a week is wrong, I’m not sure they can comprehend why being villains is bad either—it’s a disappointing story. Though, obviously, with not terrible art, who knows.

But then the art’s even worse on the backup. Dave Hunt inks Staton. The figures need to be seen to be believed; I thought it was bad with the female Legionnaires (they’re scantily clad enough to showcase the godawful figure drawing), but then fully clothed Brainiac 5 has a massive, triangular chest in a third of his panels.

The story—written by Paul Levitz—is a cute anniversary story for the Legion, set during the election for the next leader. Brainiac 5 and Wildfire are campaigning against each other (and both abject dicks), but then strange, disastrous setbacks keep occurring. The punchline ought to be cute but instead comes off harsh and feckless because it’s affecting many people.

So, with better art, the second story would be improved. Hunt inking Staton, however, just leads to a charmless reading experience, with the goofy punchline no help.

It’s not a terrible comic, but it’s far from good.

Batman 306 (December 1978)

2768Conway does a riff on High Noon with Batman protecting a drug dealer from the vigilante, the Black Spider. Because Conway keeps all Batman’s plans from the reader, it does have some successful plot twists.

Except maybe when Batman falls down the entire Wayne Foundation tree and lives. The only real damage is to his costume–the cowl and pants survive, but it’s shirtless Batman for the final showdown. Very, very odd.

Calnan continues to be ambitious, particularly during action scenes and they still don’t come off. But it’s not a bad feature.

Rozakis’s backup, with Batman trying to discover the identity of his master blackmailer, is pretty good. It ends unsatisfactorily for Batman, which one has to assume would happen a lot. There are some great summary panels from Newton too.

I think the backup might have more subplots than the feature… Conway’s story is professional, Rozakis’s is passionate.

CREDITS

Night of Siege; writer, Gerry Conway; penciller, John Calnan; colorist, Jerry Serpe. The Mystery Murderer of “Mrs. Batman”!; writer, Bob Rozakis; penciller, Don Newton; colorist, Adrienne Roy. Inker, Dave Hunt; letterer, Ben Oda; editors, E. Nelson Bridwell and Julius Schwartz; publisher, DC Comics.

Batman 305 (November 1978)

2767There’s something off about the art in the feature story. John Calnan is actually really ambitious–interesting composition, lots of dynamic movement–but none of it works. There’s no depth; someone’s hand–gesturing–will look affixed to his or her face.

Not sure if it’s inker Dave Hunt or Calnan, but since Hunt does all right inking the backup, I’m assuming Calnan.

Gerry Conway writes the feature. It’s Batman versus terrorists with a subplot about Gotham millionaires losing their fortunes. Are these two plots somehow related? Sadly, yes. Actually, Conway pulls off the connection relatively well, he just has a goofy resolution for the terrorists. There’s the reality of a terrorist threat and the unreality of a giant slot machine.

Bob Rozakis’s backup has beautiful pencils from Don Newton and goes through Batman’s investigative process. It’s pretty cool, with Batman following leads without them panning out.

Incredibly weak cliffhanger though.

CREDITS

Death-Gamble of a Darknight Detective!; writer, Gerry Conway; penciller, John Calnan; colorist, Jerry Serpe. With This Ring Find Me Dead!; writer, Bob Rozakis; penciller, Don Newton; colorist, Adrienne Roy. Inker, Dave Hunt; letterer, Ben Oda; editors, E. Nelson Bridwell and Julius Schwartz; publisher, DC Comics.