Dark Horse Presents (1986) #56

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This oversized issue opens and closes with an Aliens two-parter. Loose art from Guinan and Akins doesn’t help Arcudi’s script. It’s absolutely incomprehensible if you don’t read the Aliens series.

Byrne finally produces a Next Men I’m not interested in. It’s two government guys revealing all. The art’s really, really mediocre. It’s like even Byrne doesn’t have any interest in this part of the story, which really makes one wonder why he’s bothering tell it.

Duffy and Geary both have nice stories. Duffy (with Chacon art) has an amusing fantasy story, Fancies about a tavern fight, while Geary does the history of Eldgytha. She was British royalty who had a lot of husbands. It’s fantastically concise and engaging work from Geary.

Sin City is crap, but not as mean-spirited as Earth Boys.

Arcudi and Eaglesham’s The Creep is good. It’s maybe the best thing I’ve read from Arcudi.

Dark Horse Presents 60 (March 1992)

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Oh, lucky me, Sin City isn’t over yet. Instead, Miller spends most of his pages with one image, a lot of white space and even more terrible narration. I think I hate this entry the most. Not sure if it’s because I’m subjected to more of Miller’s writing or if it’s because I thought I was actually done with Sin City for now.

Geary has two different strips this issue. One’s two pages, the other is one. Neither is particularly good, but the second one is pretty bad, actually. Nice art, weak sentimental nonsense.

The Creep starts its second story arc and Eaglesham is even better than he was on the first. It’s nice to see Arcudi able to write something well, considering he’s always got a decent plotting sensibility.

Earth Boys closes the issue. Johnson’s art (probably the Story inks) is better. Maybe Biggers and Brooks’s writing is too.

CREDITS

Sin City, Episode Eleven; story, art and lettering by Frank Miller. Murder Tour, Beautiful Homes; story, art and lettering by Rick Geary. The Creep; story by John Arcudi; art by Dale Eaglesham; lettering by Pat Brosseau. Earth Boys, Invasion of Privacy; story by Cliff Biggers and Brett Brooks; pencils by Dave Johnson; inks by Karl Story; lettering by Mike Heisler. Edited by Randy Stradley.

Dark Horse Presents 58 (January 1992)

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Well, the first installment of Alien Fire might have been good but this one is not. It’s apparently some sci-fi thing about a car and Native Americans and homophobes. Or something along those lines. It’s got a lot of quirky details, which Vincent draws well enough, but it’s useless.

The Creep finishes (hopefully not for good). Arcudi has a nice close, but the real sell in this installment is Eaglesham. He does this lengthy dialogue-free sequence and it’s beautiful. A very pleasant surprise.

Duffy’s Fancies continues. It’s cute (I think Fancies is a play on fantasy), though I’m wondering what I’m supposed to be reading into all Chacon’s boys wanting to be beautiful.

Sin City closes the issue. I guess it might have Miller’s best design work (the decapitated heads on the wall) of the series, but it’s still pretty lame. Lots and lots of bad narration here.

CREDITS

Alien Fire, Pass in Thunder, Part Two; story by Anthony Smith; art and lettering by Eric Vincent. The Creep; story by John Arcudi; art by Dale Eaglesham; lettering by Pat Brosseau. Fancies 2, Mikiö O; story by Jo Duffy; art by Joven Chacon; lettering by Gaspar Saladino. Sin City, Episode Nine; story, art and lettering by Frank Miller. Edited by Randy Stradley.

Dark Horse Presents 57 (December 1991)

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Not much to recommend Next Men this time. Byrne handles his violent action sequence well, but he’s also selling a U.S. senator killing a federal agent. Who knows, maybe it’s all a Tea Party thing. Regardless, no longer interested in the series.

The Creep is, again, excellent. I can’t believe Arcudi’s writing it. And Eaglesham’s artwork is great. He’s doing this unfinished finished look, hard to explain.

Geary does one page. It’s fine. His longer work’s better.

Alien Fire is this excellent sixties piece about a Vietnam vet. It’s very quiet, lovely writing from Smith. Vincent’s artwork is good, with some caveats.

Campbell’s Alec story–about traveling the globe for a couple comic conventions–is astounding. It’s the best thing in Dark Horse Presents to date. He puts autobiography into this narrative device (numbered stills) but also scrapbook-like design work.

Sin City is awful. I hope Marv dies soon.

CREDITS

The Next Men, Nativity; story, art and lettering by John Byrne. The Creep; story by John Arcudi; art by Dale Eaglesham; lettering by Pat Brosseau. Grampa Speaks; story, art and lettering by Rick Geary. Alien Fire, Pass in Thunder, Part One; story by Anthony Smith; art and lettering by Eric Vincent. Alec, Around the World in Eighty Frames; story, art and lettering by Eddie Campbell. Sin City, Episode Eight; story, art and lettering by Frank Miller. Edited by Randy Stradley.

Dark Horse Presents 56 (November 1991)

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This oversized issue opens and closes with an Aliens two-parter. Loose art from Guinan and Akins doesn’t help Arcudi’s script. It’s absolutely incomprehensible if you don’t read the Aliens series.

Byrne finally produces a Next Men I’m not interested in. It’s two government guys revealing all. The art’s really, really mediocre. It’s like even Byrne doesn’t have any interest in this part of the story, which really makes one wonder why he’s bothering tell it.

Duffy and Geary both have nice stories. Duffy (with Chacon art) has an amusing fantasy story, Fancies about a tavern fight, while Geary does the history of Eldgytha. She was British royalty who had a lot of husbands. It’s fantastically concise and engaging work from Geary.

Sin City is crap, but not as mean-spirited as Earth Boys.

Arcudi and Eaglesham’s The Creep is good. It’s maybe the best thing I’ve read from Arcudi.

CREDITS

Aliens, The Alien; story by John Arcudi; pencils by Tony Akins; layouts and inks by Paul Guinan; lettering by Willie Schubert. The Next Men, Prelude; story, art and lettering by John Byrne. Fancies; story by Jo Duffy; art by Joven Chacon; lettering by Gaspar Saladino. The True Chronicle of Eldgytha; story, art and lettering by Rick Geary. Sin City, Episode Seven; story, art and lettering by Frank Miller. The Creep; story by John Arcudi; art by Dale Eaglesham; lettering by Pat Brosseau. Earth Boys, The Trouble with Kiib’Bllz; story by Cliff Biggers and Brett Brooks; art by Dave Johnson; lettering by Pat Brosseau. Edited by Randy Stradley.

Steve Rogers: Super-Soldier (2010) #4

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Well, thanks for the heads up guys, I thought you were being artsy with the hologram shield, a little Googling reveals it’s an energy shield… which makes no sense, since if it’s implanted in Steve’s hand, unless it’s grafted to the bone, getting de-powered last issue would probably have effected his physiology. But whatever.

The last issue has some issues. Like why do I like the android who sacrifices herself for Steve as a love interest more than Sharon Carter–not to mention Eaglesham. It’s like he and Brubaker’s take on Steve Rogers is cross purpose. Eaglesham draws him like an overgrown mimbo, but Brubaker characterizes him as anything but.

There’s not a lot of narration this issue–to keep the ending a surprise–and I missed it.

Also, the surprise ending is a little goofy. It kind of invalidates a lot of struggle, which is realistic, but unsatisfying.

Steve Rogers: Super-Soldier (2010) #3

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One issue? Brubaker has Steve Rogers be “puny” for one issue? He reveals even a “puny” Steve Rogers can still kick ass and he only lets him be in that condition for one issue?

What a cop-out.

Oh, and before I get to Eaglesham, what’s up with the holographic shield? Is it one of Steve Rogers’s powers in his new outfit–does he even have a superhero name–or is it just, you know, a metaphoric holographic shield blocking bullets and such? Does Bucky know about it?

Lots of questions raised, none about the story, which is fine enough. The pacing is crap, but the first two issues had better than expected pacing so I guess Brubaker earned a fast script.

But Eaglesham is getting really sloppy here. He was always kind of weak on the series–way too glossy–but this issue, he’s given up on any detail.

Steve Rogers: Super-Soldier (2010) #2

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Brubaker’s very good at making his Captain America familiar.

It’s amazing how he manages to be writing an issue set after a huge media event (the death of Captain America), with a noir approach (Steve Rogers, private investigator–it works well, but Eaglesham is way too clean for it) and still make me think of seventies Marvel books. The ludicrous way Machinesmith is revealed (with it just dawning on Steve)… the throwaway romance scene on the moonlighted beach… (Steve and Sharon Carter are dating now?). It just screams retro, while being the opposite.

It’s a better issue than the first, with Brubaker in full noir mode as far as the storytelling goes here. Not sure how much of the Captain America origin he’s changing with these additions, but it’s a lot more passable than the first issue, where the contrivances got my eyes rolling.

More overpriced, but amusing Brubaker fare.

Steve Rogers: Super-Soldier 4 (December 2010)

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Well, thanks for the heads up guys, I thought you were being artsy with the hologram shield, a little Googling reveals it’s an energy shield… which makes no sense, since if it’s implanted in Steve’s hand, unless it’s grafted to the bone, getting de-powered last issue would probably have effected his physiology. But whatever.

The last issue has some issues. Like why do I like the android who sacrifices herself for Steve as a love interest more than Sharon Carter–not to mention Eaglesham. It’s like he and Brubaker’s take on Steve Rogers is cross purpose. Eaglesham draws him like an overgrown mimbo, but Brubaker characterizes him as anything but.

There’s not a lot of narration this issue–to keep the ending a surprise–and I missed it.

Also, the surprise ending is a little goofy. It kind of invalidates a lot of struggle, which is realistic, but unsatisfying.

CREDITS

Writer, Ed Brubaker; artist, Dale Eaglesham; colorist, Andy Troy; letterer, Joe Caramagna; editors, Lauren Sankovich and Tom Brevoort; publisher, Marvel Comics.

Steve Rogers: Super-Soldier (2010) #1

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I’m creating a new word. A Brubaker is when a writer introduces something previously unknown from an established character’s history (the farther back the better) solely to generate a new story for the character. Almost all of Brubaker’s Marvel stories, using this term, have been Brubakers. I don’t think many of his DC comics were Brubakers.

In other words, Steve Rogers is a pointless, uninteresting story. It’s going to have something to do with the secrets of Steve getting the super-soldier formula. It’d be a complete yawn if Brubaker didn’t write Steve well, even with first person narration and no clear sense why Steve is talking to himself as he performs tasks.

Eaglesham’s art is peculiar. He draws Steve to be big, blond and stupid-looking. He looks completely moronic–think a natural approach to Ed McGuinness’s figures.

I’m curious as to how to plays, but it doesn’t have any actual content.