The Punisher (2004) #36

The Punisher 36 Barracuda Part 6 of 6

Turns out the big problem with Barracuda isn’t going to be Barracuda not being a great villain or the Wall Street betrayal arc not creating great ones either, but Ennis not really having a finish for Frank. Sure, he’s got a concussion and he’s outgunned, but his big plan in this issue doesn’t allow for every contingency. It also goes wrong because Frank gets sloppy—again, the concussion can allow for those mistakes, but shouldn’t he at least recognize it, acknowledge it? After gliding over past tense narration pitfalls, Ennis slips and falls just when he needs to keep it going. Barracuda might seem like an arc about a “guest as tough as Frank” adversary and some scumbag Wall Street types, but it’s really about Frank Castle messing up and apparently not learning from it.

It’s weird.

Especially since Ennis brackets the arc with this open-ended “what’s the only thing more dangerous than a barracuda” bit in the narration. Is it the sharks? There are a lot of sharks in this issue, some fully visualized, some just shadows in the water—both equally awesome, thanks to Parlov. Or is it Frank? Is Frank the only thing more dangerous? Because he’s not. Because he gets caught with his pants down this issue. Again, weird.

But far from a bad issue. Parlov’s art is great, Ennis’s writing is strong in everything else, whether it’s the Wall Street subplot (the boss’s conniving wife and her lover) or Barracuda. Though the resolve does have an unfortunate plot… depression. It’s not a hole, it’s something they needed to deal with in panel not off page. Parlov's implication is fine, it just doesn’t have any dramatic resonance.

Ennis brings the conclusion in all right, albeit with a somewhat fake finish—that dangerous barracuda musing—but it certainly feels like something happened with the Barracuda arc. The Punisher versus Wall Street certainly promised a lot more potential. And it’s not like Ennis is trying to avoid sensationalism—there are sharks eating investors and so on. Something just seems off, like mid-arc changes were made or things just didn’t shake out in the writing.

For the first time ever, Punisher MAX ends up leveraging the art to support the writing. Thank goodness Ennis has got Parlov to do it because Parlov can do it, does do it. Barracuda’s not great (outside the art) and it’s more than a little disappointing, but it’s still good. It’s just good enough instead of superb.

The Punisher (2004) #35

The Punisher 35 Barracuda Part 5 of 6

It’s a bridging issue but also not. Actually, there are some major plot developments here, just not much involving Frank. Other than him surviving and deciding it’s time to stop screwing around with the Wall Street guys and just take them out; thanks to Barracuda, Frank’s now taking things as seriously as he should have been before.

He doesn’t have that observation in his narration, but he’s dealing with a concussion for sure and probable brain damage so he’s too exhausted to reflect on the mistakes. He’s also got a time limit. Today’s the day—the Wall Street guys are going out on a boat and Frank’s going to do something to it. Ennis doesn’t reveal what, as next issue needs some surprises, but it involves Frank scuba diving for a bit. Also seagulls pooping on him, because Ennis wants to keep it a little lighter. And Parlov draws great passed out Frank and bird shit.

But Frank’s not in it much. Most of the issue has boss’s wife Alice and her lover (and boss’s flunky) Dermot teaming up with Barracuda. Ennis keeps Barracuda dangerous but starts using him for comic relief too, which would be fine if it didn’t make him seem less capable. He doesn’t think his plans through, eventually scaring Alice enough she decides they’ve got to get rid of him. So Barracuda is double-crossing the boss for Alice and Dermot and they’re going to double-cross him just… because.

As Barracuda’s characterization starts getting iffy, Ennis turns Alice into a much better character than he ever suggested before, which is too bad. It would’ve been nice for her to get all the agency earlier. Well, agency for something other than cheating on her husband with his protégé. And protégé Dermot’s need for a stronger leader comes through here too, even if Ennis doesn’t do much to it.

It’s a perfectly entertaining issue—great art from Parlov—but it’s pretty clear Ennis doesn’t have much more ambition for it than the entertaining. Gone is any character development for Frank and the Wall Street schemers are adequate villains, but far from great ones. Barracuda too seems like a bit of a misfire. It’s impossible to believe he could’ve survived with so many appendages intact given his irresponsible nature.

Instead of a worthwhile foe for Frank, Barracuda’s basically comic relief. Makes you wonder if someone told Ennis not to go so dark with the arc midstream.

The Punisher (2004) #34

P34

This issue makes two things very clear. First, Punisher MAX would’ve been an even more successful book if Goran Parlov had been handling the art chores throughout. His expressions—for the talking heads scenes—are phenomenal. There’s one scene where the big boss is monologuing to his flunkies and it’s just these three guys sitting around an outdoor table at a bar in Florida and it’s sublime. Parlov’s so good.

Especially when you take the second thing into account—everyone should have to fight a shark in a comic. Ennis and Parlov make Frank Castle versus great white shark into an absolutely phenomenal sequence, especially when you throw in the past tense narration not to mention the opening frame establishing Frank doesn’t end up a shark’s lunch. Parlov’s able to keep the situation terrifying and tense, even when the outcome is foregone.

The issue is split between Frank, the shark, and Barracuda, and then the Wall Street guys. Stephens cries his way back in the fold, pissing off Dermot because the boss treats it as a teamwork learning opportunity for Stephens. The weirdest thing about Barracuda is how thoughtful Ennis gets with the workplace dynamics, sure the big boss is a reprehensible piece of shit, but he’s good at managing people and encouraging performance from his staff. It’s like Dale Carnegie with mass corporate fraud, which might just be the natural result of Dale Carnegie.

Anyway, while Dermot’s running off to lover and boss’s wife Alice to lick his wounds after getting shut down, Frank’s trying to will himself to stay alive despite the considerable damage he’s taken.

Barracuda moves between the two plots, finally sitting down with the boss—after terrifying Stephens and Dermot—to figure out what’s next. Since they think the Punisher is dead, which is kind of an obvious mistake but Ennis has already started peppering in holes in Barracuda’s armor. He’s not quite as serious as he ought to be, in a very different way than Frank, who knows he’s screwing up. Barracuda is just overconfident. His bluster actually works really well with the Wall Street guys’ bluster. Barracuda is a relatively simple arc, but Ennis is very thoughtful in its execution. It’s extremely well done.

And Parlov’s just wonderful to have on the book.

The Punisher (2004) #33

P33

Ennis wastes no time getting Frank and Barracuda together this issue. He even goes so far to use coincidence to speed things up—Barracuda’s on his way to New York to take out The Punisher and just happens to see Frank walking off his flight. Dumb luck. And bad luck for Frank, who’s almost completely unprepared for any trouble.

Frank’s narration gets into what he’s done wrong as well as why he’s done it, why he’s let his guard down so much. It’s interesting, engaging stuff, but it’s just priming the reader for the eventual confrontation.

But before Frank and Barracuda can mix it up, Ennis checks in on the Wall Street-half of the story. Number one flunky Dermot is continuing his affair with boss’s wife, Alice, even after she humiliates him—rather amusingly—in public just for a laugh. Even so, it turns out Alice hasn’t just been fooling around with Dermot for his disappointing sexual prowess; she’s looking for a partner. And she’s got him hooked. So they’re busy scheming to throw over the boss.

Their plotting subplot is the most exposition in the comic—until Barracuda gets talking later on—because when Frank wakes up, he and Barracuda just get into a fight. A big, bloody, gloriously illustrated fight. It’s an eight page fight scene, in two parts, with Frank taking out an eye, chopping off some fingers, but unable to even slow Barracuda. And the Goran Parlov art is nothing short of glorious. The way he paces the fight, the panel compositions, it’s superlative. Also very good colors from Giulia Brusco.

The issue ends on a couple cliffhangers, one hard, one soft. While Barracuda is driving his boat out to dump Frank to the sharks—and blathering at him the entire way—Dermot is hanging out with the boss, only to discover the boss has brought Stephens—who Dermot intended to have killed—back into the fold, seemingly cementing Dermot’s decision to plot against the boss.

It’s not a particularly fast read, even though it’s a mix of action (in addition to the eight page fist fight, there are a couple pages of Barracuda running Frank off the road) and abbreviated talking heads. The pacing just works right in both modes. Parlov does a great job with pauses in action or conversation; also time transitions.

It’s thrilling to have such accomplished art on the book.

The Punisher (2004) #32

P32

There’s a lot of action this issue, but it’s all Barracuda doing it. Meanwhile Frank is getting information about why a dirty cop risked it all to take out Wall Street guy Stephens. Frank and Stephens have breakfast in a diner. The diner’s called “Frank’s Favorite Diner.” Not sure if that one is an Ennis touch or a Parlov touch, but it’s sure a welcome bit of humorous detail.

Parlov draws the hell out everything in the issue—Barracuda versus snake, Frank and Stephens’ talking heads, catching up with the Wall Street wolves (particularly number two man Dermot as he lets himself get seduced by the boss’s wife), Barracuda versus bangers, Frank preparing for what’s next. It moves quickly, Ennis again playing with the whole idea of a bridging issue. The scenes with Frank and Stephens fill out the backstory—why Frank Castle is going to care about some energy company and their Wall Street schemes—while Dermot screwing around with boss’s wife Alice is setting the ground situation for what’s going to come. Very few people are more successful at plotting out a six issue arc than Garth Ennis. Especially when he’s got Parlov on the art.

Meanwhile, Barracuda terrorizes the rest of the issue, giving even the most obnoxiously unsympathetic a sliver of humanity (because he’s so utterly lacking in it).

The finale has Frank prepping for the trip—he’s going to Florida to strong-arm the big boss. It’s an easy job (Frank tells us in the narration), so why bother driving and bringing guns with him, he’ll be able to just pick them up in Florida. Easy-peasy. Except it’s past tense narration and Frank knows he’s making mistakes; so we get what is de facto introspection from Frank. Including the gem about what promotes white collar criminals to his sights—deaths. It’s not a soft Frank Castle by any means, just a too cocky one. And a talkative one. Ennis’s character development for Frank in Barracuda comes in the narration more than anywhere else.

The issue ends on a rather ominous note, one panel after Parlov (and Ennis) get in a sight gag about Frank’s reading habits. Because even though we know the story’s not going to go smoothly—we’re in flashback from a shark slaughter, after all—at this point, we’re seeing a relaxed Frank Castle. We know he should be concerned with that approach, even if he doesn’t. And not just because his narration tells us to get worried. Because at this point, Frank doesn’t even know Barracuda exists; the reader’s just spent an entire issue being mortified by the guy.

The Punisher (2004) #31

P31

Punisher #31 starts off with a couple surprises. First is Goran Parlov on the art. Parlov’s excellent. He’s the best artist the book’s had in a long time. Second is Ennis using a flashback device. The issue starts with sharks chowing down on a bunch of fresh bodies and Frank watching from a boat. The narration announces it’s a frame—it’s the end of the story—so Ennis, via Frank’s narration, takes us back to the start of it.

Ennis has done some past tense narration before—last arc, actually—but he didn’t use an actual framing device where he had action set in the present and then flashed back. Not like he’s doing here. It’s interesting; Ennis is far more comfortable with Frank as narrator than ever before, which is a good thing. Presumably.

So the story starts with Frank finding some Wall Street guy tied up naked in a drug den (after Frank’s hit the den). Turns out the dealers had been keeping the guy hostage and raping him. Frank’s not particularly sympathetic and leaves the guy, not thinking much about it. The reader’s going to think about it—because Ennis jumps the action over to his Wall Street pals, including the one who hired the drug dealers to kill him. Unclear this guy knows what they did instead.

There’s a lot of good talking heads—both in Frank and the guy, Stephens, and then Stephens’ pals, big boss Harry and Harry’s number one flunky, Dermot. Ennis and Parlov also make sure we take notice of Harry’s trophy wife, Alice. Well, they make sure we take notice of Alice making sure Dermot takes notice of Alice.

Frank gets brought back into the situation because he notices a dirty cop on the news, heading in to talk to the survivor. Gets Frank thinking he might not want to abandon him. So off he goes for a rescue mission, which is complicated because he’s still ostensibly on the cops’ shit list (from the previous Slavers arc).

Harry the big boss calls in the nuclear option, Barracuda. Now, the issue opens with Frank musing in narration about barracudas without context (other than he’s on a boat named Barracuda), so there’s a very nice wrapping feel. And it’s been a great setup issue as well. Ennis gets a lot done. Parlov’s able to do a bunch of exposition in the art, lots of great tone setup and so on (particularly the “wealth porn” aspect of it).

So very good issue. Even if the setup—Frank coming across someone at a crime scene and helping them against his better judgement—is identical to the Slavers setup. It’s fine… you’d just think Frank would acknowledge it in the narration, especially with everything else he calls out.

Parlov’s such a welcome art change too. He gets how to do the script.

So good.

The Punisher (2004) #30

P30

Ennis keeps it tight for the last issue of The Slavers. Frank’s perspective, lady cop Miller’s perspective, no one else. Other characters get significant moments—the other cop, Parker, gets some material, the dirty cop gets a big part in a scene, the old man has his showdown with Frank, Jen Cooke plays off Miller, and Viorica is back for a check in. The issue starts with Ennis establishing all the characters are their places; everyone’s waiting for Frank to act, but Frank’s being methodical in his planning.

The result of the planning is a straightforward action sequence, then the immediate and long-term fallout. There’s a devastating epilogue, where Ennis writes the hell out of Frank’s narration—he doesn’t push it as much here as he’s done in previous issues, but there’s a lot to read between the lines on. But it’s not Frank’s story to tell and he knows it. He’s not the hero because there can’t be any heroes in the story, not even for people like Cooke and Miller, who both wish there could be. For the wrap-up, little stuff Ennis has done in previous issues comes through; Miller, for instance, gets an entirely different arc than expected, something foreshadowed in the last issue.

Instead of showcasing the action sequence, which does have a fantastic hook, Ennis is more interested in the character development. There’s also Frank’s bandaid solution to the problem of trafficking, which is more about shocking than actually being effective. It’s Frank, the good guys, Ennis, the readers, punching against the impossible brick wall of the human trafficking reality. Ennis also delves, through Cooke and Miller mostly, into the morality of The Punisher and the positives and negatives of a moral vacuum. The positives and negatives of even considering such a thing under these circumstances.

It’s probably Fernandez’s best art in the arc? There are no glaring bad panels. I’m sure there are some iffy ones with Frank, but when Fernandez has to do the epilogue summary panels, he nails them well enough to forgive them. The comic’s so damn good you can’t even remember the iffy panels. You can barely remember the action, as everything else is so much more important. Because Frank doing his thing isn’t the story. It’s not even the gravy. It’s immaterial to the problem at hand. Because not even a superhero can fix this world. By the end of the issue, when the futility and tragedy of everyone involved gets the eyes tearing up, it’s hard to determine exactly what’s contributing to which profound feeling of sadness. It’s outstanding writing from Ennis, effective visual storytelling from Fernandez, and one hell of a comic. The Slavers, more than any other arc so far in Punisher MAX, comes through as a full narrative gesture. It’s devastating, obviously, and brutal, but it’s also brilliantly done. Ennis’s writing is truly awesome here. Especially (but also not especially) Frank’s narration.

The Punisher (2004) #29

P29

This issue has an Ennis Punisher “wow” moment. It ends with it. Two of them actually. One in Frank’s handling of Vera, the woman who handles… the Human Resources department for the trafficking ring. One in Frank’s narration. The moments leave you with a feeling of emptiness and profound sadness. Because while they’re not surprises—and the perfectly inform everything around them—they bring an exceptional level of humanity to Frank. Even with the omnipresent narration this arc, there’s still a significant narrative distance. Not so in this issue’s conclusion. Punisher MAX is, after all, basically all about Ennis finding Frank Castle’s expansive, beautiful, tragic soul.

Anyway. Had to cover that part while still teary. Heart-wrenching stuff.

It’s a fairly quick issue again. Ennis opens after Frank has finished with the son, finding himself in a firefight with the old man, who’s trying to kill his son for the botched hit. Shootouts at big houses on lakes in upstate New York are not Fernandez’s strong suit, but it works. Ennis’s writing on Frank’s narration is great. It’s comfortable, assured, willing to show some personality.

After that scene it’s all about the B and C plots tying together—it’s the penultimate issue in the arc, after all—so the cops team up with Jen Cooke who brings them to Frank, giving Frank a chance to make one really good joke while finding out what’s going on with the NYPD being all up in his business lately. It’s a lengthy talking heads scene with mostly repeat information—the characters are just finding out what the readers have known for issues—but it’s excellent. The personalities of all four characters (Frank, Cooke, the two cops) come through very nicely. Ennis has done a great job establishing the characters.

There’s some more with the bad cop and the old man confronting Vera about the hit before the end. It’s an excellent issue, outside the often wanting artwork. Ennis’s careful construction of it all is paying off.

That ending though… it’s something special. Ennis peppers extra personality for Frank this issue—when he’s got to interact with people instead of just shoot them or torture them; it’s where Ennis has to excel beyond expectation just to get it to work (another basic description of Punisher MAX, it’s able to work because Ennis’s writing is exceptional on the title, past the exceptional it’d need to be just to get it to function). So good.

The Punisher (2004) #28

P28

This issue moves real fast. Most of the expository scenes take place in a page, sometimes two, sometimes packed pages, sometimes just splash pages. There’s action for both the evil old man and Frank. Evil old man is contending with the assassins his son has sent after him, Frank is deal with the son and his security. Otherwise it’s Frank preparing for his attack, the son preparing for his father’s reaction to the attempt, and the B plot with the cops mixing into the A plot through social worker Jen Cooke (who’s become Frank’s reluctant sidekick).

But, really, it’s all about what Frank’s going to to do the son. We get a hint from the cover and the first page (one of those splash pages). Ennis isn’t racing to it, but he knows it’s the biggest question hanging over the issue, since it’s clear from five pages in what’s going on with everything else—the old man is too tough for the son to take out, the cops aren’t happy about getting beat up by their fellow officers and they want to at least figure out what’s really happening—but what are Frank’s plans for taking out this trafficking outfit? Inquiring minds want to know—well, the readers’ minds, none of the characters have the stomach for it.

Is the big reveal on the last page worth it? Oh, yeah. Abjectly terrible art on the page from Fernandez and Koblish, even on the parts of the page where Fernandez doesn’t usually choke, but it doesn’t matter. Ennis paces it beautifully in the script and Fernandez is at least good at breaking out the panels. He’s crap at realizing them once he’s got them plotted, but the visual pacing does work.

So, it’s a mix between an action issue and a bridging issue; even more of a bridging issue than last time, because Ennis is now setting up the pieces for immediate resolution. The scenes end in hard cliffhangers (though the old man is off-page once his big scene is done). The cops and Jen Cooke have a hard cliffhanger. Frank’s got the hard cliffhanger. Well, more, the son has a hard cliffhanger. It’s not up to Frank how they’re going to resolve their interrogation, after all. He gives the guy a big choice.

Great narration from Ennis. A couple of the expected past tense narration stumbles, but nothing serious, just some awkward sentences. The pulp approach is working. Even if Fernandez is choking on lots of important panels.

The Punisher (2004) #27

P27

It’s a bridging issue but in the best possible way. Since Ennis is now writing so much narration from Frank, the functional bridging feels a lot more organic. Frank’s got a problem—his leads have run dry because of the cluster last issue—and he needs to figure out a way to move forward. Literal bridging. And yet, completely effective chapter in the arc. While Frank’s trying to turn up new leads (the issue opens with him interrogating a pimp at knifepoint), Ennis is also working the B and C plots, though at this point they both seem on the same level.

In the B plot, the two cops—Miller (the White lady) and Parker (the Black guy)—who Frank messed up in the first issue go talk to the guy he messed up last issue so they can compare notes about how the department has used them to further this new anti-Punisher thing the NYPD’s got going on. Of course, it’s all twisted and corrupt so Miller and Parker end up getting beat down by their brothers in blue because… well, White lady and Black guy cops aren’t really really part of the club.

The C plot has the trafficking son deciding his dad has gone too far—he wants to go after Frank, not listening to reason; it’s time for some patricide.

The issue also introduces social worker Jen Cooke, who helped Viorica with her escape and got the baby killed. Frank goes to talk to her after a lecture, giving Ennis two more spots for completely natural exposition. Ennis is very thorough in how he lays out the trafficking information and presents the problem. No one has any solutions, not Frank, not Cooke (who Ennis sets up as a “shallow liberal” only to give her enough depth to hold up opposite Frank)—Frank doesn’t even know how to approach the problem. Terrorizing street pimps for information doesn’t work and, once he’s got the information he needs, he’s left trying to figure out how he’s going to get an amoral, apathetic Eastern European killing machine to talk. It’s new territory for him, more of Ennis’s subtle character development; thank goodness the writing’s there, in the narration, in the talking heads sequences, because once again Fernandez and Koblish render a very wanting Frank Castle. So many shadows too. Like, guys, putting Frank in the shadows for effect is just showcasing you not being able to draw him well.

Ennis ends the comic on a combination of soft cliffhanger and threat. Something’s coming. No one—except maybe Frank—has any inkling, but the future’s there, taunting everyone.