Krull (1983, Peter Yates)

From the director of Breaking Away and one of the many fine writers of the Adam West “Batman” TV show….

Krull is just as unwatchable now as it was the last time I tried to watch it, some eleven years ago.

As a kid—assuming kids are the best audience for the film—Krull never registered as something I might want to watch. Finding anything to say about it is difficult. It’s an object lesson, I suppose, in how not to direct for Panavision. Yates is about as incapable of directing an action sequence as one would imagine Woody Allen would be directing one. The opening alone is painful.

It’s unclear what successful fantasy film the makers were trying to capitalize on—it’s not a Star Wars knockoff, for example. Wait… it’s knights with laser-swords versus some kind of Stormtrooper stand-ins. But these Stormtroopers don’t have a Death Star, they have a big rock. Krull might have actually kicked off the eighties fantasy genre—I fairly sure that genre produced anything of any value. At least not the straight, non-comedy influenced genre pictures.

Also amusing is James Horner’s score, which is entirely—well, maybe not entirely, but heavily influenced by his Star Trek II and III scores. Actually, Star Trek III came out the following year so maybe Horner just reused the Krull bits in it.

Oddly, given the film’s incompetence, the outer space effects are solid.

Krull’s a punchline masquerading as a two-hour fantasy epic.

0/4ⓏⒺⓇⓄ

CREDITS

Directed by Peter Yates; written by Stanford Sherman; director of photography, Peter Suschitzky; edited by Ray Lovejoy; music by James Horner; production designer, Stephen B. Grimes; produced by Ron Silverman; released by Columbia Pictures.

Starring Ken Marshall (Colwyn), Lysette Anthony (Lyssa), Freddie Jones (Ynyr), Francesca Annis (Widow of the Web), Alun Armstrong (Torquil), David Battley (Ergo), Bernard Bresslaw (Cyclops), Liam Neeson (Kegan) and Robbie Coltrane (Rhun).


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Detective Comics (1937) #531

Detective Comics  531

One could just read this issue for the art. Alcala beautifully complements Gene Colan. He sort of brings out the lusciousness, but reigns it in just enough. Colan’s never too lush; Alcala is never reductive.

The story’s not bad, but Moench doesn’t quite sell Jason Todd, detective. He investigates, but without any finesse. The scenes where Jason’s talking to potential witnesses flop; no one would talk freely considering Jason’s suspicious behavior.

For the finish, Moench makes an incredibly odd choice–he doesn’t reveal the villain’s face. I had to reread it to make sure I wasn’t missing it.

Moench’s ambition outpaces his skill on the difficult Bruce and Jason character drama.

The Green Arrow backup has decent, if strangely constrained art from Jerome Moore and Mike DeCarlo. Joey Cavalieri makes a funny Superman peanut butter joke. It’s nowhere near as bad as usual.

Blue Thunder (1983, John Badham)

Blue Thunder is astoundingly dumb. It’s not exactly bad, as there are some fantastic effects and some of the script has shockingly sublime moments, but it’s astoundingly dumb.

It starts off strong, with a decent enough first act. Daniel Stern is new to the Astro division of the LAPD and, through him, the film introduces Roy Scheider’s on the edge cop. Thunder is just an on the edge cop movie, only with helicopters. Their first night out stuff is fine.

When Candy Clark shows up as Scheider’s comically unstable girlfriend, things get shaky. Then Malcolm McDowell shows up as the British villain (working for the U.S. Government, however) and Thunder bellyflops. It recovers somewhat for the last thirty minutes, with the helicopter in action over LA stuff, but not entirely.

It’s a fun finale, but accepting its stupidity is one of the requirements for enjoying it. Writers Dan O’Bannon and Don Jakoby have this conspiracy subplot and they mangle it. It, and McDowell’s terrible performance, go far in dragging Thunder down.

The occasional sublime moments–there’s a great scene of Clark looking for Scheider–are memorable enough to leave a better impression than Thunder deserves.

Scheider’s good, Stern’s mediocre (but still likable).

It’s technically masterful. Badham can’t make a good movie, but he can shoot Panavision action well. He’s got great help from cinematographer John A. Alonzo and editors Edward M. Abroms and Frank Morriss.

Arthur B. Rubinstein’s score is repetitive but catchy.

Blue Thunder‘s often entertaining, but entirely stupid.

1.5/4★½

CREDITS

Directed by John Badham; written by Dan O’Bannon and Don Jakoby; director of photography, John A. Alonzo; edited by Frank Morriss and Edward M. Abroms; music by Arthur B. Rubinstein; production designer, Sydney Z. Litwack; produced by Gordon Carroll; released by Columbia Pictures.

Starring Roy Scheider (Officer Frank Murphy), Daniel Stern (Officer Richard Lymangood), Malcolm McDowell (Col. F.E. Cochrane), Warren Oates (Capt. Jack Braddock), Candy Clark (Kate), Paul Roebling (Icelan), David Sheiner (Fletcher), Joe Santos (Montoya), James Murtaugh (Alf Hewitt) and Jason Bernard as The Mayor.


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Detective Comics (1937) #529

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I try to be open-minded about Cavalieri and Cullins’s Green Arrow back-ups, but this one peeved me. Moench doesn’t get enough time with his Batman story–which is his fault for not pacing it out right–but come on. Who carries about Green Arrow’s lame villain? Though inker Frank Giacoia does ruin Cullins’s pencils in sometimes amusing ways.

Moench and Colan (joined by Dick Giordano on inks), on the other hand, do a fabulous Batman story about Bruce losing. He loses in a fight (the bad guy has better costume material), he loses Vicki Vale and he’s about to lose Jason Todd. His life, as much as a billionaire’s life can, is falling apart.

And Moench and Colan nail it. There’s a slick noir tone–Colan excels–with Moench expounding on the idea of nighttime habits as they relates to Batman.

It’s great. Shame it runs too short.

Detective Comics (1937) #528

Dc528

Gene Colan’s first issue on Detective (with Moench) is unexpected. There’s a dreamy, otherworldly, emotive quality to it. Harvey Bullock oozes repulsiveness; the symbolism becomes clear at the startling conclusion. Moench knows how to surprise–even if the cliffhanger isn’t exactly unexpected, its degree is a shock.

The issue closes up–after Batman’s adventures with Man-Bat–the new villain Moench introduced in his first issue, the Savage Skull. It’s strange reading these pre-Miller Batman comics when it was more possible for Batman to get his butt kicked by a boxer or whatnot. Moench gets that human element, the possibility of failure.

Instead of following Batman, Moench concentrates on Gordon, who’s life is crumbling. It’s effectively done, with the exposition finally a lot smoother. Maybe because of Colan’s great art.

Cavalieri and Cullin’s Green Arrow is pretty weak though. It’s incredibly juvenile, like an overlong Hostess fruit pie advertisement.

Detective Comics (1937) #527

Dc527

Doug Moench sure does like exposition this issue. Batman can’t stop thinking about all the problems in his life (though he manages not to detect Gordon’s heart problem). But there’s also the regular narrative exposition, which Moench overwrites. It makes me wonder if he’s gearing Detective towards a younger audience. He’s not particularly confident; he keeps explaining himself.

The Dan Day artwork is okay without being good. Day, inked by Pablo Marcos, is competent but childish. His figures don’t show any maturity.

Towards the end of the issue, Moench juxtaposes Bruce and Jason getting ready to go to the movies (presumably not Zorro) and the problem becomes clear. Moench knows he’s writing about a difficult “real” issue, adoption, but he doesn’t know how to write it. It’s too bad

The Green Arrow backup from Joey Cavalieri and Paris Cullins has nice enough art from Cullins. Sadly, the story’s exceptionally silly.

Ka-Zar the Savage (1981) #29

Ka Zar the Savage  29 crop

Carlin’s not doing much to make Ka-Zar his own. He follows the existing template well–down to Shanna’s step-daughter being emotionally affecting from her first panel–and it feels like a good impression of Bruce Jones.

Except Carlin doesn’t spend a lot of time on his protagonists’ emotions. He doesn’t keep their self-reflections going throughout the issue, instead using them episodically. It’s not a bad approach, it just gives the narrative a staggered feel.

To be fair, Carlin does get a lot done. He probably has enough content in the issue it’d run six “decompressed.” Ka-Zar and Shanna have a wedding and even get married, along with fighting a demonic bad guy and saving some people. Throw in another five or six pages of villain scenes and you’ve got a packed issue.

Frenz does fine fitting it all in. Even if his pencils aren’t beautiful or even ambitious.

Ka-Zar the Savage (1981) #28

Ka Zar the Savage  1981  28

Mike Carlin takes over the writing reins and does a fine job. He handles Shanna’s personal crisis well, though he doesn’t stick with it as long as Jones would have. And Carlin’s Ka-Zar is a far more assured protagonist than Jones’s. It might help this issue’s Ka-Zar has been maturing the last twenty-seven issues.

Another Mike–Mignola–inks Gil this issue and the result is mixed. Mignola sharpens Gil’s pencils, giving them a good amount of shadow, but he also removes some of the life. Ka-Zar looks boring, even though it’s full of action.

Carlin’s big problem is tying everything together, something Jones had to leave the Savage Land to avoid. This issue seems to kick off a longer arc where the entire Savage Land cast reunites, including the bad guys.

It’s a good comic book, but I’m a little wary without Jones at the helm.

The Saga of the Swamp Thing (1982) #12

The Saga of Swamp Thing  12Okay, this story line has gone on way too long at this point. Pasko sets up a decent finale only to reveal it’s still not over… they still need to fight the Antichrist.

The story’s awkward, mostly because there’s a huge supporting cast and no reintroduction to them. I’m reading it at a fairly accelerated pace; monthly it would have been very difficult to follow.

At least Pasko is working on his subplots, both Swamp Thing’s illness and the romance between Liz and Dennis. I guess he’s finally memorable enough I’ll use his name. Unfortunately, their almost love scene is terrible. The comic’s rather mature overall but Pasko tones down the adult nature of their conversation and comes off silly. He shouldn’t have done it if he wasn’t allowed the required vocabulary.

There’s some nice Yeates art. The issue’s packed with visuals.

Cuti’s Stranger backup is overwritten but not terrible.

The Saga of the Swamp Thing (1982) #11

The Saga of Swamp Thing  11I think this issue must have been an informal “jumping on” point. Over the first four or five pages, Pasko recaps every major event in the series in a flashback. Then he spends another five or six pages on expository dialogue.

The Yeates art, along with some of the concepts, make those dull pages work. I’ve never come across anything else, I don’t think, linking the Holocaust and the Antichrist. Pasko’s idea is the Antichrist would obviously target the Jews, as they’re God’s chosen people (it’s not directly stated, but it’s definitely implied).

The action picks up towards the end with the villain—a mutant child who uses her powers to artificially age herself, which is also a good concept but poorly executed. There’s her, there’s Swamp Thing (who’s incidental to this issue’s events) and there’s a golem.

The less said about Levitz’s anti-euthanasia Phantom Stranger propaganda the better.