Well. There are two red herrings, one predictable reveal and one rather lazy tying off. And a convenient death (or two) and a nonsensical reveal. Churilla manages to end well without much originality.
Throughout the series, Churilla has made Cooper sympathetic but not particularly likable. Everyone around him–save the doctor–is more unlikable, so Cooper floats to the top on that one. Those scenes with the cute bear provide all the buoyancy.
There’s also a full mix of the real world and the Glut, which doesn’t come off as well it should. Churilla’s clearly pressed for time–had he halved that filler issue a few back, he’d have room. The action scenes are fast-paced and often confusing; it doesn’t help Churilla usually tries to avoid one of the unfulfilled plot threads.
Cooper does work–Churilla just tries too hard to be clever. He needed to trust his material.
CREDITS
Writer, artist and colorist, Brian Churilla; letterer, Ed Brisson; editor, James Lucas Jones; publisher, Oni Press.
It’s a breezy read, probably the breeziest of D.B. Cooper (so far). Churilla’s in the end run now, tying into the famous plane hijacking–or setting up for the tie in. The issue opens with a big action scene, takes a little breather with some talking heads, then moves into two chase sequences. They tie together too.
This issue is mostly talking heads. Churilla toggles between Cooper in the real world, his CIA nemesis in the real world, and the Glut. The structure helps the issue move, since most of the talking is repeating things from the previous issue. There’s actually a few pages when the CIA nemesis talks about it, then Cooper asks the doctor if the CIA nemesis is out there talking about.
Churilla still hasn’t made the D.B. Cooper detail integral to the comic book. The comic’s called The Secret Life of D.B. Cooper, by the way, so one assumes Churilla knows he has to work it in or piss off readers.
Brian Churilla has either seen Dreamscape or somehow picked it up in the ether. The Secret History of D.B. Cooper features a D.B. Cooper who travels into people’s psyches through dreams and assassinates them. The CIA pays him for it (another Dreamscape connection) and he hangs out with a cute little, talking teddy bear.