Infinity 8: Volume Four: Symbolic Guerilla (2018)

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Symbolic Guerilla is my favorite Infinity 8 so far. I’ve read this one before, but not while going through the series, so I couldn’t really compare. Now, I can. It’s for two obvious reasons: protagonist Patty Stardust is the best agent so far, and Martin Trystram’s art is fascinating.

Unlike the previous stories, there are significant flashback sequences, contrasting Trystram’s Infinity 8 setting and his general sci-fi vibes. But also with very delicate line work. Trystram’s imaginative and enthusiastic but very precise with the lines. His style clashes with the content to encourage the reader to spend more time on the panels, which means experiencing the excellent art more.

And then there’s Patty. She’s living as a Black woman in the far-flung future after the destruction of planet Earth. However, everyone still wants to touch her hair, including the Muppet-like alien influencer she’s babysitting at the beginning of the volume. What also makes Patty unique is it’s not her first appearance in the book; she showed up in the Hitler book. She’s a stage manager for some hippy-dippy performance artist cultists, and they went to join up with Hitler because no one in the future remembers what Hitler did, but then he kills Patty for being Black, revealing the reality of the situation. So Patty’s singular in the series.

Though there is another agent cameo at the end of this volume, so more she’s been singular to this point. And she’s got a whole, real arc because she’s got a supporting cast and a relevant backstory. She’s undercover trying to bust the cult’s business connect; in addition to the state manager gig, she’s dating the cult leader’s son, Peter. It’s not romantic for Patty, just a way to dodge leader Ron’s sexual advances.

When the ship captain and the first officer (who again is flirting, meaning he did sit out the fundamentalist lady) call on her to investigate the space graveyard, she’s busy with the Muppet-y influencer who wants to vlog all about the cult’s next art event. The boyfriend’s tripping and needy, so it’s a terrible time for her to have to go off ship.

Especially when it turns out the cult leader has chipped his entourage so he can track them at all times. Patty’s worried about getting busted for being an undercover agent—going to the space graveyard is the first time she’s broken cover in five years—but it turns out to be much, much worse because Ron realizes they’re stopped and in a bitching space graveyard. It’s the perfect location for their next show.

Writers Lewis Trondheim and Kris do a great job with Patty, the first agent with this kind of stakes and agency. Of the three previous, two have been keeping secrets and unreliable, and one was just living an action-adventure. Since the cult’s all very sixties retro, it’s a suspense comedy sci-fi action story. It’s wild. And the writing’s not just good on Patty; Ron goes from being a petty annoyance to profoundly dangerous.

Patty’s also got the flashbacks thing going on. She’s haunted by her past as an agent, the aforementioned trip away from the ship, and that character development gets wrapped into this time-bending mission to explore a space graveyard. While Trondheim and Kris don’t offer any more tidbits about Earth’s destruction, they get into the bigger ground situation. Building off the last arc’s history lesson, Patty makes an otherwise unknowable historical discovery while exploring; the script weaves it into her character arc. It’s so cool.

Symbolic Guerilla ends the first half of Infinity 8 on its highest point. I imagine there will be better stories, but I’m not sure I’ll ever dig anyone’s art as much as Trystram’s. Looking at it is just so much fun.

But it also occurs to me, having now read the first half in sequence, Trondheim and Kris haven’t revealed anything about where Infinity 8 is going, not in terms of plot details or narrative. There are going to be four more volumes, four more agents, and four more timelines, but the possibilities are….

Infinity 8: Volume Three: The Gospel According to Emma (2017)

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In theory, Infinity 8 is going to get exponentially more complicated as it progresses. With the conclusion of this volume, The Gospel According to Emma, the reader and the Infinity 8’s captain know almost nothing more about the solar system-sized space mausoleum the ship’s investigating. It’s not the captain’s fault, of course; like always, he and his sidekick call an agent up to the bridge to go over the mission, explaining how time will reset in eight hours. It’s not the captain’s fault the agent they picked—Emma O’Mara—is a zealot hell-bent on dooming everyone onboard the vessel for her religion.

Emma’s not just an agent either; she’s a Marshal and a celebrity. She’s not even supposed to be working—or so the ship’s officers think—she’s just another passenger headed across the galaxy. But she’s actually conspired with her religious sect to sabotage the vessel in order to discover a secret about her religion. There are various sects, all believing something different about their prophet’s final message—because it’s missing. Well, if the prophet had the message on him when he died, the prophet’s somewhere in that space graveyard.

Everything dead is somehow somewhere in that space graveyard. There’s some talk from the first officer about an intention at the center of the mausoleum, but Emma’s not really listening because she’s got almost a dozen coconspirators to check in with. In addition to everyone knowing Emma’s a badass Marshal, they also know she’s a pious one; three Infinities in, and Emma’s the only one the first officer doesn’t perv on.

I mean, he doesn’t have much time before she zaps him, but still, turns out there’s a limit to his inappropriateness.

Emma’s coconspirators are bankrolling the endeavor, as her sect apparently doesn’t have the available cash to do so. They each want something different from the space graveyard, which a psychic divined. So divination’s real in Infinity 8 or at least possible. Since we don’t know if time travel exists yet, there could also be an easy explanation for the fortune-telling.

Writers Lewis Trondheim and Fabien Vehlmann craft an action-packed suspense thriller, with Emma moving from ally to ally, enemy to enemy, making significant discoveries about the nature of her religion, reality itself, and herself. The volume’s got the most character development in an Infinity 8 so far; Emma’s religious journey, not to mention the trials of her subterfuge and insurrection, make for one heck of an arc. Plus, there are numerous villains in this arc. There are coincidental villains—like the robot trying to determine whether or not an interrupted message means to kill Emma or not—and there are deliberate ones.

And then there are the wanted criminals who Emma comes across in her daily life. Assembling her own “Dirty Nine” gang of tomb raiders seems like it’s going to bite her from the start (she starts getting suspicious almost immediately), but it takes a while for the actual villains to reveal themselves. Their motives even longer.

As usual, it’s eventually up to Emma to save the galaxy; she just happens to be in a pickle because she’s already betrayed her space cop badge to be a fundamentalist terrorist. Not to mention the story’s time limit’s built-in.

Lots of tension, absolutely no time to relax. Unlike the previous volumes, thanks to Emma’s zealotry, she doesn’t ever get to have a personable moment. Instead, she becomes personable through her volume-long character development. It’s excellent work from Trondheim and Vehlmann on the script.

Olivier Balez does the art this volume; it’s very different, warmer, cartoonier, with great enthusiasm for the various alien species. Balez maintains that enthusiasm, whether the aliens are being funny, evil, or getting lasered in two. Balez gets a lot of tones to move between, from macabre space archeology, robotic battles, standoffs, heists, double-crosses, triple-crosses, and religious melancholy. Gospel runs the gambit. About the only thing wrong with the art is it ends too soon; Balez could’ve gotten at least another page out of Emma’s finale.

So, while there are promises for future Infinity 8 volumes—we find out another piece in how Earth came to be destroyed this volume, the most information yet—Trondheim still hasn’t revealed enough to tip any scales.

Emma’s not even halfway through Infinity; Trondheim and his collaborators have more time ahead than behind; anything could happen, so long as it involves space graveyards and capable agents. The possibilities are almost… infinite.

Can’t wait.

Infinity 8: Volume Two: Back to the Führer (2017)

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Back to the Führer is an intense read. It starts genially, introducing this iteration’s agent, Stella Moonkicker, who has just been reprimanded by her partner, robot Bobbie. Bobbie’s a buzzkill, a narc, and committed to preserving all human life, particularly Stella’s.

She doesn’t appreciate it.

Unlike the agent last time, Stella’s got daily assignments while aboard the Infinity 8. The volume starts with her headed to the library to provide security for some kind of convention. It’s going to be a very dull day. But then it turns out the convention is the Future Nazis.

Later in the volume, there’s a throwaway line about robots destroying planet Earth (we have it coming), and presumably, a bunch of history gets lost. Including some specifics of what the Nazis actually did. The Future Nazis think it’s a wellness and interior design movement.

This volume’s got a lot of humor starting it off. The harmless dimwit Future Nazis, Stella wanting to be an Instagram influencer and taking selfies all the time, the robot. It’s disarming.

Intentionally.

Writer Lewis Trondheim is messing with the reader, putting them off-guard, so the second act packs a bigger, more frequent wallop.

In addition to the Future Nazis, there’s a Hasidic Jewish space muppet who knows what the Nazis did and is confronting the conventioneers. The character’s a Jewish caricature, just a space muppet too. He’s a combination punching bag and comic relief. But he’s also not wrong.

If the volume has a moral, it’s don’t bring back Adolf Hitler’s head, fill it full of future knowledge and wisdom, and not expect him to create a mechanical army.

See, even though Stella’s busy with the Future Nazis, it’s still Infinity 8 and the bridge has to call her and send her out to check on the space graveyard. The problem is the Future Nazis also scan the debris for collectibles, and they find the motherlode. A V-2 rocket with Hitler’s frozen head in it.

Some initially comedic plot perturbations later and Hitler’s back and slaughtering the spaceship’s passengers. Thanks to his future knowledge, he’s discovered the alien race who is controlling the media and whatnot. On his way to take them out, other groups try joining up with him because they think it’s a wellness and interior design movement, not genocidal fascism.

And it appears Stella is going along for the ride. For most of the second act, she’s hook-line-and-sinker, even as the Future Nazis start realizing their new leader is shitty. Stella will end up with the volume’s deftest character arc; Trondheim demands a lot of the reader’s attention. It’s worth it, of course. It’s a masterful arc, with Trondheim able to bake the action into it from the start and then get it out of the oven at just the right moment.

Thanks to his robotic upgrades, Robot Hitler also knows about the Infinity 8’s ability to time-shift, and it figures into his plans for conquest.

Trondheim certainly starts the volume suggesting it’s going to be light-hearted, which then makes the Hitler bit increasingly inappropriate, only for Trondheim to almost directly question how and why anyone would think it’d be light-hearted. He can get away with some sarcasm, thanks to Bobbie the robot, who gets a snark upgrade at one point. It’s such good action comics too. There’s no time for Stella or the volume to slow down.

Artist Olivier Vatine designed the overall series look, which means this volume’s Infinity 8 looks “correct.” It’s excellent art, whether the future detail, the aliens, Stella’s very important expressions, and then the action. Vatine’s action pacing is divine.

The volume’s a hell of a ride—I mean, it’s about Hitler coming back and being able to take over the future because no one learned anything from the last time (oh, wait)—and it certainly opens Infinity 8 up. The next six volumes can (and will be) anything and everything.

It’s such a great comic.

Infinity 8: Volume One: Love and Mummies (2016-17)

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Infinity 8 is very high concept. It’s a series of eight stories, originally published in European volumes, published in the United States as eight, three-part limited series. It’s a combination of hard and soft sci-fi: a passenger ship has encountered a space graveyard and needs to investigate. They send a single agent. Agents are intergalactic super-cops, but good guys.

That agent will investigate, relaying findings back to the ship, whose captain can reset time in eight eight-hour-loops (so it should be Infinity 888). The next time out, the agent or crew will have that extra experience.

All that high concept comes through in roughly three pages. Writers Lewis Trondheim and Zep don’t spend much time on the concept. It’s a very interesting way to do a first chapter: intentionally delay establishing the ground situation. But then again, maybe the possible timelines only matter once you have comparable ones.

The agent this issue is named Yoko Keren. She’s just a passenger on the ship, enlisted to help out because she’s never off-duty exactly; she’s been trying to find a suitable mate from the 880,000 (88, get it?) other passengers. She scans all of them, checking their medical records.

She also breaks up bar fights as necessary. Otherwise, we don’t really get to know the character. She has one intense experience after another; Love and Mummies is mostly an action comic. Sci-fi action, lots of imaginative design, lots of humor, but it’s all action. Point A to B to C to D and back to A via C but not B. Once it’s done being an action story, it becomes a romantic comedy, which retroactively contextualizes the whole thing as a romantic comedy and makes it even more successful. Trondheim and Zep are dealing with alien species, an undefined future, and the mysterious space graveyard, and they weave a lovely, amusing romantic comedy through it. It’s like they finish weaving the story, and then you see what it’s been.

It’s an utterly charming approach, which is particularly effective since the story itself gets gross.

First, Yoko’s got to deal with an annoyingly horny second officer, who doesn’t just proposition her (without even knowing she’s on a mate hunt); he also pesters her via comlink while she’s out exploring. Then she’s got to navigate around the space graveyard, where most things are covered in maggots.

Unfortunately, the Infinity 8 is carrying many Kornaliens, a species who loves to eat dead things. The longer dead, the better. They crave it uncontrollably and riot until they can get off the ship and find corpses to munch on.

Initially, the Kornalien subplot is separate from Yoko’s exploration plot. She discovers artifacts from a wide range of sources, including the now destroyed planet Earth, but when she happens into a Buddha’s temple, her story collides with the Kornalien subplot. There she meets Sagoss, who’s just eaten a monk who died for love, and now Sagoss has those same emotions towards Yoko.

Unfortunately, his fellow Kornaliens have just decided the best way to get corpses to eat is to make them out of the Infinity 8’s passengers. They start attacking the ship, turning Yoko’s exploration mission into a combat one, against incredible odds.

Making things more difficult are the Kornaliens who maybe aren’t attacking the passenger ship, but have still eaten something to give them unhelpful emotions.

Plus, Sagoss is an electrician and Yoko needs an action sidekick.

There’s lots of suspense—including an exquisite chase sequence—there’s a lot of humor, there’s a lot of great art. Dominique Bertail does the art (with Olivier Vatine doing the design for the whole series). Bertail’s got a lovely sense of pacing in space; Yoko’s either on jet thrusters or a cosmic sled and the art conveys her velocity alongside the enormity of the space graveyard. It’s wonderfully well-paced.

The end’s a little too cute, a little too rushed, but it’s not actually Yoko’s story, after all; she’s just one chapter of Infinity 8.

Infinity 8: Volume Four: Symbolic Guerilla (2018)

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It’s been a while since I read any Infinity 8, but it’s the perfect series to return to after a break since each arc is a different take on the same thing. Literally.

Each arc has a different (far future) space agent who has a limited time to investigate why an intergalactic graveyard the size of Earth’s solar system is blocking the way of a giant ship.

This arc, Symbolic Guerrilla, introduces agent Patty Stardust, who’s undercover with a cult of performance artists but gets called to check out the graveyard. Meanwhile, the cult–led by sixties hippie in the future, Ron–finds out the ship is stopped and starts planning on how he’s going to exploit the situation for his–ahem, the group’s–benefit.

Patty’s Black, with a big afro–how French guy Lewis Trondheim and probably European guy Kris acknowledge people shouldn’t intrude on her wanting to touch her hair but White Americans can’t figure it out… anyway. Patty’s a fantastic lead. She’s been undercover with Ron and the Symbolic Guerrillas for five years, this mission could jeopardize it–good thing the ship’s captain is going to loop time–and she’s engaged to Ron’s stepson.

That engagement–Patty’s the stage manager, who has to do work and (presumably) stay sober, while her dude is mindbogglingly high all the time–is one of the most interesting things in the arc. Trondheim and Kris don’t dwell on the space graveyard too much. Patty sees some things, but they don’t figure into the main plot like what Ron comes across and decides to exploit. In multiple ways. With multiple terrible results.

But Patty and her love life? It adds a lot of texture to the character, who’s otherwise basically moving from action beat to action beat.

Great art from Martin Trystram. He concentrates on the psychedelic flashback aspect of the visual narrative, but doesn’t skip on the sci-fi setting. Or the ship. There are cameos from previous Infinity 8 cast members, which makes you wonder how it would all read in a sitting.

Speaking of reading… I was sort of assuming the original French publications were bigger size than the American comic format, but no. The American printings might even be a little bigger. There’s just so much little detail you want to see. Trystram packs each panel. It’s awesome.

Infinity 8 is, I guess, halfway through with Symbolic Guerrilla but thanks to the writers’ ingenuity and the consistently different, consistently fantastic art, it feels like it’s just getting started.

Also because there’s so little emphasis placed on the ship’s crisis. It’s a red herring (almost) so Trondheim and company can explore this future.

Infinity 8: Volume Four: Symbolic Guerilla

I8v4It’s been a while since I read any Infinity 8, but it’s the perfect series to return to after a break since each arc is a different take on the same thing. Literally.

Each arc has a different (far future) space agent who has a limited time to investigate why an intergalactic graveyard the size of Earth’s solar system is blocking the way of a giant ship.

This arc, Symbolic Guerrilla, introduces agent Patty Stardust, who’s undercover with a cult of performance artists but gets called to check out the graveyard. Meanwhile, the cult–led by sixties hippie in the future, Ron–finds out the ship is stopped and starts planning on how he’s going to exploit the situation for his–ahem, the group’s–benefit.

Patty’s Black, with a big afro–how French guy Lewis Trondheim and probably European guy Kris acknowledge people shouldn’t intrude on her wanting to touch her hair but White Americans can’t figure it out… anyway. Patty’s a fantastic lead. She’s been undercover with Ron and the Symbolic Guerrillas for five years, this mission could jeopardize it–good thing the ship’s captain is going to loop time–and she’s engaged to Ron’s stepson.

That engagement–Patty’s the stage manager, who has to do work and (presumably) stay sober, while her dude is mindbogglingly high all the time–is one of the most interesting things in the arc. Trondheim and Kris don’t dwell on the space graveyard too much. Patty sees some things, but they don’t figure into the main plot like what Ron comes across and decides to exploit. In multiple ways. With multiple terrible results.

But Patty and her love life? It adds a lot of texture to the character, who’s otherwise basically moving from action beat to action beat.

Great art from Martin Trystram. He concentrates on the psychedelic flashback aspect of the visual narrative, but doesn’t skip on the sci-fi setting. Or the ship. There are cameos from previous Infinity 8 cast members, which makes you wonder how it would all read in a sitting.

Speaking of reading… I was sort of assuming the original French publications were bigger size than the American comic format, but no. The American printings might even be a little bigger. There’s just so much little detail you want to see. Trystram packs each panel. It’s awesome.

Infinity 8 is, I guess, halfway through with Symbolic Guerrilla but thanks to the writers’ ingenuity and the consistently different, consistently fantastic art, it feels like it’s just getting started.

Also because there’s so little emphasis placed on the ship’s crisis. It’s a red herring (almost) so Trondheim and company can explore this future.

Infinity 8 #3 (May 2018)

Infinity 8 #3It’s a fine wrap-up for the first Infinity 8 arc. It’s kind of amazing how well Zep and Trondheim plot it since, once again, it’s all action. They’ve just gotten done with action, then there’s more action, and they don’t change settings. The issue doesn’t introduce anything new, just makes Keren figure out how to save the day with limited resources.

There’s some great character stuff this issue between Keren and her “love interest” Sagoss. It’s the first time Sagoss has been likable as anything other than an annoyance. Great expressions from Bertail on the couple as well.

Lots of humor, lots of lasers, lots of hungry aliens. The hungry aliens have a bit of a twist as far as their motivation goes, which is cool, as is the idea the book gets a soft reset at the end. The next arc will be after time has reset. The ship gets do-overs.

It’s hard to believe this book is only three issues in. Even with two all-action issues, Trondheim, Zep, and Bertail created a substantial story.

Awesome comic.

CREDITS

Love and Mummies, Part Three; writers, Lewis Trondheim and Zep; artist, Dominique Bertail; publisher, Lion Forge Comics.

Infinity 8 #2 (April 2018)

Infinity 8 #2This issue of Infinity 8 is all action. It’s a chase. Yoko is trying to save the ship from the hungry aliens–everyone’s an alien but the hungry aliens are the ones who eat dead bodies and realize if they kill everyone, they have dead bodies to eat. Only she trusts the wrong alien.

He gets her gun and chases after her. It’s terrifying. Not just because the alien–when hungry for dead flesh–has octopus tentacles hanging out of its mouth. He’s a relentless villain, Yoko’s a sympathetic protagonist (even if she’s too mean to the not hungry dead flesh eating alien who has a crush on her–he’s just a softie).

Lots of gorgeous art from Bertail. Terrifying space aliens and relentless chase sequences and gorgeous art aren’t mutually exclusive in Infinity 8.

The whole thing moves so fast, it doesn’t even feel like anything’s missing at the end of the issue, even though there’s just been a chase sequence. And the reader is left at the cliffhanger having no idea what to expect next, which is awesome.

Infinity 8 #2 is how you do an all-action comic. Bertail, Trondheim, and Zep deliver.

CREDITS

Love and Mummies, Part Two; writers, Lewis Trondheim and Zep; artist, Dominique Bertail; publisher, Lion Forge Comics.

Infinity 8 #1 (March 2018)

Infinity 8 #1Infinity 8 is a joyful bit of European sci-fi comics “for beginners.” The pacing is very modern, the way writers Lewis Trondheim and Zep use dialogue, the way Dominique Bertail introduces new characters and does visual reveals–all very accessible. The design is similarly joyful (down to a smiley faced alien; a big one). It’s pleasant and it’s funny.

It’s also sexy and bloody. It’s gory. It’s a dangerous, disturbing gore but Bertail never breaks mood. It’s an uncaring universe, it just happens to be a preciously illustrated one.

The pacing is particularly phenomenal. Trondheim and Zep set up the protagonist–security agent Yoko Keren–in the first few pages; she’s looking for a mate (she wants a baby) and she can kick ass. None of her potential mates–at least to start–are human. Few are even humanoid. They all want to play baby daddy. It creates a very interesting dynamic.

And then the story moves on. Turns out there’s a very definite plot line, not just Keren’s life aboard ship. Trondheim and Zep do a first act, second act, third act, perfectly paced. And they come up with a fantastic cliffhanger–which they’d been gently foreshadowing for over half the issue; Infinity 8 is great.

CREDITS

Love and Mummies, Part One; writers, Lewis Trondheim and Zep; artist Dominique Bertail; publisher, Lion Forge Comics.