Hulk / Wolverine: Six Hours 4 (May 2003)

Hulk / Wolverine: Six Hours #4Bickering. Jones concludes the series with Bruce and Logan bickering. Why are they bickering? Because Wolverine first appeared in a Hulk comic and Jones is trying to tie into their long history together? Who knows–Wolverine sure isn’t remembered for his Hulk appearance.

The resolution is tightly paced, with Jones first using humor to get through Wolverine’s fight with the Shredder. The Shredder proves disposable–a distraction from the main event of the issue, Wolverine versus the Hulk. Even the resolution to the plane crash takes a backseat to the fight.

And Kolins draws a visceral yet still amusing fight between the two. The Hulk’s foaming at the mouth at one point; Jones wisely doesn’t try for an intelligent Hulk or even a sensible one. It’s just the fight the comic has been promising since the first issue.

It’s jokey, oddly pleasant while still maintaining some toughness. Jones isn’t going for deep.

B 

CREDITS

Writer, Bruce Jones; artist, Scott Kolins; colorist, Lee Loughridge; letterer, Dave Sharpe; editor, John Miesegaes; publisher, Marvel Comics.

Hulk / Wolverine: Six Hours 3 (April 2003)

Hulk / Wolverine: Six Hours #3Jones maintains a great pace through Six Hours. He’s got his four plot lines going–Bruce and Logan, the villain (the Shredder, because apparently Eastman and Laird don’t know how to copyright), the captive pilot and the missing boy’s parents back in Florida. It moves really well; Jones doesn’t cover a lot of time, but he does spend just the right amount on each characters’ experiences.

Unfortunately, he also has some really goofy dialogue. And Bruce and Logan barely have anything to do in the comic. They bicker a lot. Jones isn’t big on character development and he’s even less inclined to spend any time developing his two leads. The cliffhanger, with Bruce and Logan versus the Shredder (or at least the first attack), is just silly.

Dialogue aside, it’s also silly because it’s a big action set piece on a tranquil lake. Kolins does fine on art, lake and all.

B- 

CREDITS

Writer, Bruce Jones; artist, Scott Kolins; colorist, Lee Loughridge; letterer, Dave Sharpe; editor, John Miesegaes; publisher, Marvel Comics.

Hulk / Wolverine: Six Hours 2 (March 2003)

Hulk / Wolverine: 6 Hours #2Kolins goes more into detail this issue than he did in the first. The exterior Canadian mountains are precise and intense; it makes Six Hours a distinct-looking comic, even when Kolins occasionally has problems. He doesn’t deal with movement particularly well.

The story is reasonably successful, although Jones introduces an absurd villain and gives him crappy dialogue. Kolins runs with the art on the guy, who wears a hood and has an extended arm with claws on it. No doubt he’ll get into it with Wolverine one of these issues.

And Wolvering finally gets to come into the issue, but he and Bruce Banner are just around to move the other story. Banner and Logan have no stories (so far) in Six Hours, they’re just caricatures. It’s the supporting cast who Jones most concentrates on, including a worried family and a mob boss.

It’s a peculiar, but reasonably successful, approach.

B 

CREDITS

Writer, Bruce Jones; artist, Scott Kolins; colorist, Lee Loughridge; letterer, Dave Sharpe; editor, John Miesegaes; publisher, Marvel Comics.

Hulk / Wolverine: Six Hours 1 (March 2003)

Hulk / Wolverine: 6 Hours #1Writer Bruce Jones takes great care plotting out this first issue. He reveals the significance of the Six Hours title towards the middle of the issue, during the first intense, action set piece. There are a couple of those set pieces, with the beginning of the issue instead dedicated to setting up the supporting cast.

Bruce Banner is on the run and just happens to be at the airport when the men in black are after him so why not hop a flight to Canada. Things don’t go well on that flight, which Jones set into motion during the first quarter of the issue. He also moves between different characters and scenes through similar dialogue; it’s all very deliberate and it definitely creates tension.

The Wolverine appearance so far is inconsequential to the story. Jones is teasing.

Scott Kolins art is an odd fit for a wilderness story, but successful.

B+ 

CREDITS

Writer, Bruce Jones; artist, Scott Kolins; colorist, Lee Loughridge; letterer, Dave Sharpe; editor, John Miesegaes; publisher, Marvel Comics.

The Incredible Hulk 76 (October 2004)

The Incredible Hulk #76It’s hard to feel bad about Doc Samson getting his butt kicked after he just lectured the Hulk on the importance of corporal punishment for children.

Did Jones even think about what he was writing? Did his editors read the scripts?

Braithwaite and Reinhold are back on art. Sometimes they’re a little better than usual, but Braithwaite’s Hulk is still awful.

I guess Jones’s wrap-up of his huge conspiracy story line makes “sense.” It’s not a good wrap-up, but it’s better than where he tries to leave Bruce Banner at the end of it. Maybe the closing line–with someone being real mean in a Hulk description–calls back to an earlier comic. I hope so, because, otherwise, it’s just a crappy line.

Jones leaves the comic much in the place he started it. He wipes the slate clean and leaves Bruce Banner far less a character than he started out with.

F 

CREDITS

Shattered; writer, Bruce Jones; penciller, Dougie Braithwaite; inker, Bill Reinhold; colorist, Raul Trevino; letterer, Randy Gentile; editors, Cory Sedlmeier and Axel Alonso; publisher, Marvel Comics.

The Incredible Hulk 75 (October 2004)

The Incredible Hulk #75Here I thought Darick Robertson and Tom Palmer on the art would help….

It does help for a while. But the issue’s double-sized and once Doc Samson shows up, maybe a quarter of the way in, the art starts sliding.

Jones reveals the mastermind behind all of Bruce Banner’s troubles. It gets sillier when the villain explains all of it; the ludicrousness of Jones’s conspiracy doesn’t hold up well under examination.

There’s a slightly interesting gimmick, which Jones shuts down so he can bring back the supporting cast. I’m not sure how Nadia–just a regular small business owner in Nevada or somewhere–can get to L.A. in a matter of hours to help save the day. Worse, Tony Stark is around to hang out with Doc Samson. Wouldn’t it make more sense for Tony to help as Iron Man? Or maybe call the Avengers.

It’s a lousy comic.

D- 

CREDITS

Wake To Nightmare; writer, Bruce Jones; penciller, Darick Robertson; inker, Tom Palmer; colorist, Raul Trevino; letterer, Randy Gentile; editors, John Miesegaes and Axel Alonso; publisher, Marvel Comics.

The Incredible Hulk 74 (September 2004)

The Incredible Hulk #74I don’t like finishing a comic wondering what the heck I’ve just read. Getting through this issue of Hulk isn’t just troublesome because of the incredibly uneven art–Braithwaite and Reinhold spend the least amount of time on the big fight between Hulk and Iron Man–but through the constant stupidity.

Jones boils down his resolution to a confession, which doesn’t make much sense. Of course, having the drama hinge around Tony Stark having a suicidal girlfriend with a lock-picking, would-be amateur assassin brother doesn’t make much sense either.

Then there’s poor Bruce Banner. What’s he doing this arc? Following Tony around mostly. Only neither character has a real arc. Tony’s is superficial, Bruce is just a spectator. Jones doesn’t spend any time on Bruce outside him helping with the experiment.

There are numerous false endings too. It’s easily the worst issue Jones has done on the title.

F 

CREDITS

Big Things, Part Four; writer, Bruce Jones; penciller, Dougie Braithwaite; inker, Bill Reinhold; colorist, Rainier Beredo; letterer, Randy Gentile; editors, John Miesegaes and Axel Alonso; publisher, Marvel Comics.

The Incredible Hulk 73 (August 2004)

The Incredible Hulk #73Watching Braithwaite try to do depth in panels gets painful fast. Bruce is pointing at Tony Stark in one panel and the hand is at exactly the same depth as his body. Maybe it’s Bill Reinhold’s inks, but there’s something definitely off with the art.

Also off is the story. Bruce Banner is still helping Tony Stark on a government contract. There’s a third scientist on the project and he’s mad at Tony, then there’s the guy who Tony’s holding hostage (he did try to kill him so apparently it’s okay). Throw in a Playmate who plays waitress to everyone and Jones has set up a really disturbed version of “The Real World.” Oh, and they’re all stuck in the Stark mansion.

Lousy dialogue and bad characterizations don’t help things. Bruce isn’t just different from the rest of Jones’s run, he’s different from the last issue.

Jones’s checked out completely.

D- 

CREDITS

Big Things, Part Three: Shock Waves; writer, Bruce Jones; penciller, Dougie Braithwaite; inker, Bill Reinhold; colorist, Rainier Beredo; letterer, Randy Gentile; editors, John Miesegaes and Axel Alonso; publisher, Marvel Comics.

The Incredible Hulk 72 (July 2004)

The Incredible Hulk #72Deodato has some kind of painted thing going on. It’s not good and it’s often unclear what’s going on–and there are real problems with montage–but at least he’s not doing the little panels for big action.

The issue continues with the Iron Man guest appearance. There’s a strange fight scene where Bruce is in Iron Man armor fighting Tony. Because Tony wants to prove his innocence regarding a girl who committed suicide. It makes no sense; Jones’s editors must have been napping.

Even though Bruce Banner is front and center again, but Jones is more using him as an add-on to an Iron Man story. And the Iron Man story is bad. Jones doesn’t have much insight into Tony as a character; none of his actions make sense. He’s just around for the murky art crossover.

The crossover is a complete misfire. Jones has lost his grip.

D 

CREDITS

Big Things, Part Two: Strange Bedfellows; writer, Bruce Jones; artist, Mike Deodato Jr.; colorist, Rainier Beredo; letterer, Randy Gentile; editors, John Miesegaes and Axel Alonso; publisher, Marvel Comics.

The Incredible Hulk 71 (June 2004)

The Incredible Hulk #71Bruce is in L.A., no matter why, and he runs across a Tony Stark press conference. So they fight and team up. They fight because Tony can’t recognize Bruce in his sunglasses. Very convenient disguise.

There’s a lot of talking, some confusing art from Deodato–though he’s better than usual–and more of Bruce being able to turn immediately into the Hulk. One thing about that instantaneous change? Jones has never really said how Bruce feels about it. Has he turned the Hulk into a tool? Isn’t the Hulk his own guy to some degree? How does he feel about it?

All these questions go unasked and unanswered and are far more interesting than the comic itself. It’s unclear what Bruce is on the run from this time, which is another thing Jones could have explored but does not.

Worse, the arc’s four parts and Iron Man’s a lousy guest.

D 

CREDITS

Big Things, Part One; writer, Bruce Jones; artist, Mike Deodato Jr.; colorist, Hermes Tadeo; letterer, Randy Gentile; editors, John Miesegaes and Axel Alonso; publisher, Marvel Comics.