Black Hammer goes Vertigo. At least Lucy’s half of the comic. Not only does she go Vertigo and to Hell, she meets a former costumed hero-type who’s now in Hell as well. Lots of almost rhyming, sorry.
Wasn’t a former hero type in Hell a Swamp Thing plot point back in the day?
Lucy’s story is kind of an odyssey, but only after she gets sent to Hell, and only taking the cliffhanger into account. Otherwise, she’s just become a superhero–moments earlier–and is now on a crappy first adventure. With a lot of talking and not much of it relating to the Black Hammer story.
Meanwhile, back on the farm, it’s a Barbalien and Gail issue. They go to the library to investigate the empty books Lucy found last series. They’re in for a surprise. There’s also the moment when Gail tells Barbalien about an illicit romance… which got introduced in one of the spin-off books and really doesn’t have any emotional impact here.
It’s kind of concerning. But it’s also Ormston art and Black Hammer Prime has miles of goodwill to burn through. It doesn’t really burn any here, just implies it might.
Fingers crossed Lemire’s got some plans. Right now, it doesn’t seem like he’s got any plans.
CREDITS
Writer, Jeff Lemire; artist, Dean Ormston; colorist, Dave Stewart; letterer, Todd Klein; editors, Brett Israel and Daniel Chabon; publisher, Dark Horse Comics.
I suppose this issue–where Doctor Star discovers he’s inadvertently inspired the creation of the Green Lantern Corps (different name, same exact idea)–is the best so far in the series. There’s a lot of dramatics and a lot of interstellar stuff.
What’s really bad is I barely have any memory of Doctor Star #1 other than it not being particularly good and a Starman homage, certainly not for a Black Hammer brand title.
Doctor Star and The Kingdom of Lost Tomorrows is a Black Hammer tie-in book–more a sidequel, with the WWII setting showing Abraham Slam and Golden Gail in their respective youths. It starts out a Starman homage (I assume, I’ve never read it but the protagonist’s name is James Robinson and his outfit is similar so… it’s pretty obvious).
I wasn’t particularly concerned about Sherlock Frankenstein #4 going into it. I knew Lemire would have something good cooked up.
The only thing wrong with Sherlock Frankenstein is realizing it’s almost over. I don’t know why I thought it was six issues; just being hopeful, I guess.
Lemire just won the Cthulhu game. For over ten years, comic book companies–usually indie ones–have been doing Cthulhu stuff. Boom!, Avatar (obviously), Archie, Dark Horse, Image. And Lemire just won it for Dark Horse with this issue of Sherlock Frankenstein.
The panel composition. David Rubín sometimes spirals the panels in double-page spreads, sometimes just moves action horizontal, always guiding the reader’s eye. It’s a visual treat, which is particularly awesome given it’s a talking heads issue.
This issue wraps up the second arc. I haven’t decided if I’m going to wait for the trade or just read the second arc again in one sitting, because Black Hammer has arrived. Lemire and Ormston do New Gods, they do Darkseid (sort of), they do a big climatic finish, and it all works. Even when it seems, for a panel, like the pace is off, all of a sudden it’s right back on.