One-Percent Warrior (2023, Yamaguchi Yudai)

The One-Percent in One-Percent Warrior’s title does not refer to the super-rich, but rather when someone transcends in their film-related martial arts excellence. The majority of the film is just a forty-minute action sequence with star Sakaguchi Tak roaming around an abandoned zinc factory—on its own little CGI island—and kicking various butt. A lot of it is the same butt. It was in the second or third big beat-down I realized all of the bad guys have their faces covered so they can keep getting beaten down.

But forty minutes isn’t a movie, so Warrior’s has a very complicated story tacked on.

The movie opens with documentary interview footage about how Sakaguchi’s such a badass; even though he’s just an action movie star, he can kick his special forces buddies’ asses too. He can dodge bullets. Sakaguchi doesn’t necessarily get a lot to do in the film—even when he’s got the big reveal, which I’ll dance around later—he doesn’t do a lot. But he manages to make the bullet dodging believable.

And he’s socially awkward enough you can believe it when he can’t hold a steady job. His latest gig is on a period piece where he very quickly mouths off too much and gets fired. On this particular job, however, he meets Fukuyama Kohei, who thinks Sakaguchi’s an action god. Fukuyama becomes Sakaguchi’s sidekick and trainee, listening to Sakaguchi talk about his martial arts and his dream of the perfect action film.

So much talking.

Fukuyama convinces Sakaguchi to try to get funding, which leads them to the abandoned zinc factory island. They’ve got to find a location, after all. There, they discover another film crew already scouting the same location. Before that scene even finishes, Warrior adds the next plot wrinkle—they’re both scouting a location where a dead mobster hid his cocaine and now one set of bad guys has brought the dead mobster’s daughter (Fukuda Rumika) to find it.

Except… there’s also another set of mobsters who want the cocaine, so they’re trying to kill those gangsters without hurting Fukuda. They’ve got other gangster’s daughter Harumi Kanon with them. Harumi’s a vicious killer, not naive like Fukuda, so there’s a whole juxtaposition thing.

Fukuyama will end up bonding with Fukuda, but there’s no payoff for it, which stinks because Fukuyama’s really likable in the scenes. It also stinks because it plays into the third act reveal, which part and parcel lifts one of the more famous movie twists from the twentieth century. While Warrior uses the twist just to get to stop the movie—it’s very low budget, and they do a lot with that budget, but there’s a limit, and they do hit it multiple times—but the twist also suggests there’s all sorts of character development they could’ve done but didn’t. Even within the constraints of the established format (the documentary interviews and so on).

It’s a real bummer because Warrior overcomes a turgid first act to actually get moving once the action starts. Sakaguchi can obviously do his job, but Fukuda, Harumi, Fukuyama—they all come through. Even the gangsters are solid. Warrior goes into the finale much stronger than expected, albeit because we’re worried about characters we may or may not need to be worried about, but still. Warrior’s second act rally is significant.

And then it all crashes down.

Deadball (2011, Yamaguchi Yudai)

No doubt, Deadball is a strange one. And not just because thirty-six year-old Sakaguchi Tak is playing a seventeen year-old and actress Hoshino Mari is playing his sixteen year-old male sidekick. I’m not even sure the suggestion conservative Japanese politicians are really in the pockets of Nazis is Deadball’s strangest feature.

It’s just a messed up movie; I’m shocked it’s not from a manga. Director Yamaguchi and co-writer Tokaji Keita came up with all this insanity on their own. Yamaguchi’s influences for the film appear to be a lot of Sam Raimi (particularly Army of Darkness, the Leone Spaghetti westerns and maybe Escape from New York). Sure, Sakaguchi looks good for his age, but he sells the role because the age disconnect is just part of Yamaguchi’s lunacy.

Deadball’s obviously shot on DV, which doesn’t do it any favors. The CG never feels quite right and it’s always obvious. Actually, the film can probably get away with its more outrageous moments thanks to that artificiality. As the film progresses, one expects Yamaguchi to eventually reference some of the obvious jokes. He never does, even when he draws further attention to them.

The film also jokes at its own mean-spiritedness. It does have its sympathies and it definitely has good guys and bad guys, but it never proposes the viewer should worry too much about caring for anyone.

Deadball’s a strange, bloody delight. Yamaguchi knows how to make it work.

Great music from Morino Nobuhiko.

1/4

CREDITS

Directed by Yamaguchi Yudai; written by Yamaguchi and Tokaji Keita; director of photography, Oka Masakazu; edited by Hori Zensuke; music by Morino Nobuhiko; production designer, Fukuda Nori; produced by Chiba Yoshinori and Torisawa Shin; released by Nikkatsu.

Starring Sakaguchi Tak (Yakyû Jûbei), Hoshino Mari (Four Eyes) and Ninagawa Miho (Ishihara).


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Battlefield Baseball (2003, Yamaguchi Yudai)

Japanese manga adaptations tend to be absurd–at the same time amateurish and sublime, as all the actors in Battlefield Baseball keep a straight face throughout. The movie’s low budget, so very few of the punches connect and waiting for Versus’s Sakaguchi to have similar, beautifully choreographed fight scenes (even with Kitamura producing) is in vain. Most of the fight scenes are slow motion, absurdly stylized. Battlefield Baseball, while keeping (I imagine) the manga’s plot line, is also a very well-conceived rip on sports movies. Not being a fan of that genre, I didn’t notice any direct references, but the overbearing, sappy melodramatic music as the characters embrace or realize baseball’s all about friendship… it works beautifully.

There’s a significant problem with the film’s structure though. It’s split in to three parts, the lengthy introduction–complete with Sakaguchi singing about himself (one of two great musical sequences)–the baseball game, then the attack on the enemy team’s “Invincible Hell Island,” or something to that effect. The movie’s best when it’s dealing with the absurdities in a mildly realistic setting (the obsessive school principal), the pseudo-sappy moments and so on. The rest doesn’t quite work (particularly the running gag of a constantly reincarnating villain turned hero)… it’s sometimes cute, sometimes funny, but it doesn’t actually work… much like the film’s frequent saunters into misogyny.

Sakaguchi is more of a screen presence than a good actor and he carries the film quite well (though, like I said… keeping a straight face through this one is a sign of some acting quality). The best performance is from the principal, whose name I can’t find online (IMDb is useless for Japanese films).

The director shoots the locations, for the first half hour, rather well and it makes it rather unfortunate the film doesn’t stick to those settings. Good cinematography, a little flat, but good.

I was expecting a lot less from Battlefield Baseball, but it has some good laughs in it–and it knows how to build a joke, particularly the big reveal at the end.

1/4

CREDITS

Directed by Yamaguchi Yudai; screenplay by Kiriyama Isao, Takatsu Ryuichi and Yamaguchi, based on the manga by Man Gatarô; edited by Kakesu Shuichi; produced by Kitamura Ryuhei and Satani Hidemi; released by Klock Worx Co.

Starring Sakaguchi Tak (Jubei), Ito Atsushi (Megane) and Sakaki Hideo (Hôichi).

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