Little bit too much future stuff going on this issue of Invisible Republic. There’s a whole action sequence with the reporter. Hardman’s art is intricate for the action sequence, which has two parts in the issue and is bigger than anything in the flashback.
The flashback’s somewhat stronger, but opening with the reporter in a predicament makes Maia’s narration lose some impact. She’s not the most exciting thing going on this issue, which has a couple reasons for existing. It’s a bridging issue where all Hardman and Bechko have to do is hit two vista points on the bridge and they’ll be all set for something further down.
It’s fine, it’s good. It just feels very artificial, which might just be the way Republic is going to go with the flashback structuring.
Great art, of course, helps. Hardman’s future manages to be boring and scary, the flashbacks ugly and sentimental.